SPSTEAMPULSELIVE ANALYTICS
Acropolis: The Archaic Age

Acropolis: The Archaic Age Steam news

Composition Game Studio | Nov 14, 2018 | game

Released

0players observed · 6 October 2026 - 00:49:34 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Acropolis: The Archaic Age news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateNov 14, 2018
  • DeveloperComposition Game Studio
  • PublisherComposition Game Studio

Genres: Casual, Indie, Strategy

Company pages: Developer: Composition Game StudioPublisher: Composition Game Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Acropolis: The Archaic Age Steam news

Acropolis: The Archaic Age news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New patch is live (v 1.03) - 19 January 2019

    Bugfixes Fixed game crash that could happen if concept removal was ongoing in a savefile. Colonization part of area panel should now be displayed correctly. Weaponsmiths now actually have an effect on attack. Economic info should now be correctly displayed & calculated even when imports become limited due to stockpile limit. Corinths ambition "Mercantile Dominance" should no longer have an incorrect repeating pop-up. The "X"-symbol should now be visible on a concept that is being removed after loading a savefile. The concept "Regulated Autonomy" now correctly says it reduces Admin Ability by 1 per area. Build points no longer gets deducted when a building collapses. Opinion should now be correctly limited from 100 to -100 in the opinion map-mode. Widths in battles should now be correct even if they have been expanded in previous battles. The tactics buttons now correctly get deactivated…

  • Second hotfix is live (v 1.02) - 18 November 2018

    Version 1.02 Bugfixes Ambition success or failure should no longer incorrectly pop-up at start of game after loading. Crash/freeze caused by the AI attacking a non-existent polis should now be fixed. Crash/freeze caused by the AI trying to colonize even though no colonizable areas remained should now be fixed. The opinion value given when having your mouse over another polis in opinion map-mode should now be correct. Admin ability from buildings should now be gained. Capital indicators should now appear even if game is loaded. Ally should now retain player as ally even if they have more than 4 total allies. Other small bugfixes. Changes / Balancing Now possible to load a save directly from the in-game menu. Ambitions that require certain buildings will only be fulfilled once the buildings have finished construction and are active. City revolts no longer reduce admin ability. Already pla…

  • First hotfix is live (v 1.01) - 17 November 2018

    Version 1.01 Bugfixes Sculpture studio building should now unlock properly. Occasional discolorations of the political map mode should now be gone. Area expenses should now be correctly displayed in economy section of Overview panel. The event "The unsure trader" should no longer apply to controlled areas. It should no longer be possible to build squares over ledges. City population's effect on state expenses should now be displayed properly. Previously the wrong area name could be displayed when AI attacks, this should be fixed now. Changes / Balancing When fighting rebels they are now specified as "(rebels)" in battle view. Rebels no longer gain the capital defense bonus. Coastal buildings should now be a bit easier to place. When AI conquers land from player their previous threat is dropped and their opinion rises slightly. Costs for buildings & city population is now specified in ec…

Patch notes and updates

S.noRelease datePatch nameGID number
119 January 2019New patch is live (v 1.03)2426778849022808053
218 November 2018Second hotfix is live (v 1.02)3316234163925902551
317 November 2018First hotfix is live (v 1.01)3316234163920750427

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.