SPSTEAMPULSELIVE ANALYTICS
Puzzle Out VR

Puzzle Out VR Steam news

Glock Software | Mar 5, 2019 | game

Released

0players observed · 24 September 2026 - 09:43:24 UTC

ActionCasualIndieVRPuzzleSteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
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  • Review scoreNot available

Puzzle Out VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews4
  • Release dateMar 5, 2019
  • DeveloperGlock Software
  • PublisherGlock Software

Genres: Action, Casual, Indie

Company pages: Developer: Glock SoftwarePublisher: Glock Software

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Puzzle Out VR Steam news

Puzzle Out VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Puzzle Out VR is 33% off - permanently! - 24 April 2019

    Since there's no more content planned at the moment, I decided to make the price for the game more attractive and lowered the price to 3.99 $ (US). This is the new default price and not a sale! Grab a key and give it some love!

  • Post-Launch Bugfixes - 11 March 2019

    First of all, thanks everyone for supporting the game! I am really happy how the game launched! A new version is now on Steam. Some changes and bugfixes include: There was a problem with missing pieces especially in level 5. This has been fixed and all the content can now be enjoyed :) The minerals are not falling down anymore when the cabinet opens. Please continue to let me know of any issues!

  • Demo Available - Press Coverage on VRFocus! - 31 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33779194%2F11e58c5678482d9481bb76cb0f00e2732325f078.png There's a cool press article on VRFocus about the game and why you should play it if you are a "against the clock block placement" game fan. Get the demo on itch.io. The full version is available only on Steam.

  • Break Crystals to Slow Down the Wall - 20 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33779194%2Fe0d69cda0b91bbe0f9265abc09b17cc00dae355b.jpg A new gameplay element has arrived! Crystals can either be smashed in various ways. When smashed, they suspend the movement of the wall for 10 seconds. After suspension time, the wall continues to move at the same rate as before. There are 3 crystals available at the beginning. They are placed in the room but can only be grabbed/smashed on start of level 2 because it’s the first wall that moves. So the crystals need to be visible at the start of the game. The cabinet is located at the back of the room so that it’s accessible anytime. Check out the video and listen to the breaking sound! https://youtu.be/8bMQ5jY3_P4

  • A Hard Level 10 Added! - 13 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33779194%2F62fca0a94658a8245b4f03947efaa1d6f7e7aa11.png Another level is now live for you! It's pretty hard so I made it the last level of the game. Enjoy!

  • 9th Level Added - 10 December 2018

    Here you go! Update is live! What would you like to see in the next update? More levels or some gameplay changes? I'm thinking about scores. The faster you are the more points you get. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33779194%2F6ecee6f5540903522e630035b2772b5e822543c7.png

  • UI Sounds and Death Prevention - 7 December 2018

    Hey guys, Some new sounds in the helmet UI have been added. These are navigating, appearing/disappearing of menus and confirm clicking. Moreover, a bug has been fixed when the player dies on the wall even though the level has just been completed.

  • Puzzle Out VR Released in Early Access! - 2 December 2018

    We are so happy to announce the release of Puzzle Out VR and are excited to see you play the game! Since we got some great feedback from the beta version, we decided to put more time into the game to make the best of its potential. The planned release date was November 2018 so with one day delay we made the game publicly available through Steam and let players participate in its development. We hope to see you in the discussion channels here and on our discord server. We also post regularly on our Facebook page and on Twitter. Discord: https://discord.gg/KAGWv6c Facebook: https://www.facebook.com/puzzleoutvr/ Twitter: https://twitter.com/GlockVR Have fun with the game and remember that we always welcome feedback and suggestions!

  • Textures and More Details - 26 November 2018

    We are approaching the final release of the game so making the visuals better is a priority! Check out the new textures and details of your capsule and your hands: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33779194%2F40b517e2b5420683d265846ef4be5f1b4f066b09.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33779194%2F2c3026bf8c08d6950c6d40f56123c208eeadb3f9.png The remaining days until release we will concentrate on making additional levels. Cheers Michael

  • Changes From First Beta Testing Round - 15 November 2018

    The first beta testing round has finished and these are the changes: Difficulty lowered a bit Warning that room-scale is required (on Welcome-Screen) All walls move continuously now Moved the helmet UI further away Added a "Quit" button on the Gameover screen The changes are already live. Remember, if you want to take part in the playtesting and suggestions phase, please write me and I will send you a key that you can use instantly without waiting for the game to be released. Thanks to Aerotactics from Reddit for providing his observations!

  • Level Creation Process - Level number 5! - 27 October 2018

    Hey guys, Based on the latest completed level, I want to give you some insight into the process of how a level is being made in Blender. However, for time reasons, I cannot cover the whole Blender process in detail unless there's a huge demand for it :) First, I look for an image on the internet. I import it as a background image into Blender as a template for the 3D model: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33779194%2F20a507215508caccec3f940ef8eb2315bef50a86.png The wall is made of a quad with mesh cuts that cover exactly the borders of the puzzle image. Then I extrude each face created that way along the y-axis by 0.25 units resulting in the "holes" where the pieces are supposed to fit in. I call these holes "piece holders". Now for each piece holder, there needs to be an object in the exact middle of it so that the game later knows where to insert the pi…

Patch notes and updates

S.noRelease datePatch nameGID number
111 March 2019Post-Launch Bugfixes2530366080609377932
220 December 2018Break Crystals to Slow Down the Wall2417769111284244254
313 December 2018A Hard Level 10 Added!3244179105160406340
410 December 20189th Level Added2416641943187173741
57 December 2018UI Sounds and Death Prevention2416641943175234283
626 November 2018Textures and More Details2415514774183671903
715 November 2018Changes From First Beta Testing Round3316234163914842670

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