Talk to Strangers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 17 October 2026 - 00:19:59 UTC
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews434
- Release dateApr 19, 2019
- DeveloperPost Mortem Pixels
- PublisherGrabTheGames
Genres: Casual, Indie, Simulation
Company pages: Developer: Post Mortem PixelsPublisher: GrabTheGames
Talk to Strangers Steam news
Talk to Strangers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Takara Cards is out of Early Access! - 30 January 2025
Good sunny day Sunny sellers! Finally, the new game from the Post Mortem Pixels label has had its final release: https://store.steampowered.com/app/1932210/Takara_Cards/ Sincerely, The sales department.
- Talk to Strangers on Nintendo Switch! - 3 June 2023
Talk to Strangers will be available on June 8th for the Nintendo Switch, thanks to QUByte Interactive! EShop links e more info: https://bit.ly/TalkToStrangersGame
- Takara Cars is available! - 29 March 2023
Our mix of deckbuilding and tactical combat is now available on Steam: https://store.steampowered.com/app/1932210/Takara_Cards/ We hope you enjoy!
- Announcing: Takara Cards! - 14 March 2022
Our new game is called Takara Cards: https://store.steampowered.com/app/1932210/ Takara Cards is a tactical Deck Builder with light RPG elements. It takes place in the same universe as our first game, NEXT JUMP: Shmup Tactics and is being made on the Godot Engine! The team is formed by Daniel Pinheiro (art, animation, ui), Filipe Dilly (design, code, producer) and Kawakeiko (art, art direction). Music by Rafael Assunção . For more details, here's our first announcement on the Steam forums: https://store.steampowered.com/news/app/1932210/view/4564966873078265240 Hope you find the game interesting! :)
- Steam trading cards now available! - 9 June 2020
Talk to Strangers now have Steam trading cards support! And with trading cards comes all the other features like emotions and wallpapers! ːtalkdogː We also added Steam Avatars (change it on your Profile): See ya! And have a sunny life!™ ːtalkabyssː
- Afternoon Delights update is now available! - 12 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33786877%2F357094d5355b97c2e5a46afb69cd040db54c91a6.png "Afternoon Delights" adds to the game a huge amount of content, including: Virtually all the houses now have three different variations: Morning/Noon, Afternoon and Night, as opposed to just two of the original game (day and night). Not only are there more variations per house, but the stories that happen are more engaging and connected to each other. 16 new Endings! Now all the houses have endings and there are more types of endings present in the game: More shades of sadness, despair and happiness (yes happiness!)! We have also improved the interface of the "sales/answer cards": Now, after seeing an End, the answer card that leads to that end will have a different color from the other cards. A new secret house! Try to find it! :) 6 new achievements! Steam Leaderboar…
- Unknown Pleasures: access early, access often - 7 June 2019
Oh, the many things I cannot tell you, readers! They are many, and they are things. One thing I can tell you is that argh, howl, yes, I am indeed working on the enormous pile of hundreds upon hundreds of indie games that are surely aiming to destroy me. The second thing is that it’s time once more for the world famous round-up of the best indie games on Steam that, round here, we call Unknown Pleasures . Maintaining a stoic silence this week: spikey frights, fighty tykes, and flighty sprites. (more…)
- New update (build 175) and announcements! - 23 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33786877%2Fc2cc0e5f889d039299a4d3f29923ce1fd5c0880e.jpg Major improvements and changes: Now you can see the Tips of the houses directly in the interface of the Map, before choosing the house. Any "special" endings now have priority over the "Rage ending" (when the rage reaches 10). Before, the player simply exploded with anger, regardless of the end. Several parts of the code have been prepared and improved to receive the Russian translation. Fixes and Typos: Several typos in English have been corrected, including "now / know" (thanks to @♿️JKS♿️). More improvements in sprites of Family NPCs. Some minor bugs have been fixed. We would also like to officially announce that we are working on a free DLC! In a few months the game will receive more content, more Steam Achievements, more endings, secret surprises and Russian loca…
- New update (build 167): - 30 April 2019
New update (build 167): - Item "Daylight Saving Time" now costs $9. - Fixed bugs related to the Daylight Saving Time item. - You can look for Items in the Trashcan of the square at any time of the day now (before it only worked late in the afternoon onwards). - Some minor improvements to the interface. - Some typos corrected in Portuguese. - Fixed a bug on the Depression screen, where the player would return to the title screen instead of the Motel (thank you, Calibre Lordal!). Thanks to everyone who has played the game! :) See ya! And have a sunny life!™
- First game update! (build 165) - 25 April 2019
Good morning sellers! Here are the notes of the first update: - Changes in the system of "unlocking houses". Now after the player makes 2 different endings or survives all week, the houses unlock ONE DAY before (except the Abyss). This results in greater flexibility at the beginning of the game and possibly less sensation of repetition. - Reduced the number of finals needed to unlock the achievement '' Veni, vidi, perdidi '' for 5. We made 20 different finals to create a more interesting narrative, with surprises (and jokes) for the player, not to force anyone to play. - Changes in the night sprites of the "Loud House". - Improved sound of the "Sunny Ball" Item (important). - Solved problem where some players could not download the game on Linux and Mac. - Fixed bug where the bottom of the Abyss did not animate. - Some typos and text adjustments. If you find any problems, please report…
- More about the game! - 19 November 2018
Hello! Talk to Strangers is based / inspired / spiritual successor to another game called "Don't Talk to Strangers". "Don't Talk" was made during the Stencyl Game Jam 2016 and we were impressed by the positive feedback from the players. Inspired by this positive feedback we decided to invest in the ideas and mechanics developed in it, as well as expand on those ideas! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33786877%2Fb21464424f68d62a878d0d1a2e5f672a3a4941d8.jpg That's how Talk to Strangers was born! But instead of playing as child knocking from door to door begging for candy, you play as a salesman trying to sell products from house to house. In fact, for those who have played Do not Talk, this new game is happening in the same city! Even with characters appearing again! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33786877%2Fc22f5ddc7d3b946%25E2%2580%25A6
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 August 2019 | Afternoon Delights update is now available! | 2412160539868315906 |
| 2 | 23 May 2019 | New update (build 175) and announcements! | 2408775863519793222 |
| 3 | 30 April 2019 | New update (build 167): | 2432417221754676503 |
| 4 | 25 April 2019 | First game update! (build 165) | 2432417221735920511 |
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