- Sagrada Patch 2.0.2.811 - 13 May 2026
New FeaturesUpdated Game RulesPrivate Objectives have been updated from “Shades of (Color)” to “(Color) Focus”, scoring 3 points per die of that color rather than scoring based on the die value.The number of dice in the bag for a game now scales with the number of players in the game rather than always being a fixed number regardless of the number of players.Updated LookDialogs and backgrounds have been retouched to more closely match the print version.Updated UndoUndo functionality has been reworked to be more granular, allowing you to undo individual selections rather than being limited to entire actions.Undo will now work more consistently across a wider range of interactions.Updated LeaderboardThe Leaderboard will now track user’s scores per online game played, and reset at the end of the month. Offline games will no longer be counted.Updated Daily ChallengeDaily Challenge games can…
- Steam Board Game Fest! - 26 January 2026
Get ready to roll some digital dice, because the Steam Board Game Fest has begun, and Dire Wolf games are available at a discount from now until February 2nd! With online play, solo modes, AI opponents, unique challenge scenarios, achievements to chase, and much more, digital board games are a great way to experience your favorite tabletop classics in new ways outside of game night. Don't miss this chance to add more titles to your virtual shelves!Save 30% on Dune: Imperium Digital!Power over spice is power over all – stake your claim on Arrakis in the award-winning board game of strategy and intrigue in the iconic universe of Frank Herbert’s Dune! You'll also find the Rise of Ix expansion on sale for 20% off! Expand the imperium with mighty Dreadnoughts, powerful Ixian technology, and more. Save an Additional 10% with the Dune: Imperium Digital Bundle! Featuring Dune: Imperium, Rise of…
- Sagrada Table Top Games Fest Devstream - 20 October 2021
Board game streamer Panda8ngel rolls some dice with the team from Floodgate Games & Dire Wolf! Featuring Sagrada's new Daily Challenge mode and head-to-head(-to-head) crafting competition! Watch Live!
- Challenge Mode! - 18 August 2021
New! Daily Challenge is a new single-player mode that allows the Sagrada community to compete against each other on a level playing field. All participating players will use the same window pattern, objectives, and tools to vie for the top score of the day. At the end of each day, top performing players earn gold, silver, or bronze badges based on their position which will decorate their name on future attempts. Bugfixes: Fixed a softlock that occurred when reconnecting to a game and pressing the Join button at the same time. The feedback prompt will now properly format text as it is entered. As always, we appreciate your feedback and support as we continue to make Sagrada the best digital experience possible. If you do encounter an issue or need help, please drop us a line at [email protected] so we can see what’s up. And if you’re enjoying Sagrada , please take a moment to r…
- Sagrada Daily Challenges! - 11 August 2021
Looking for a new way to enjoy the stained-glass strategy of Sagrada? Starting Wednesday, August 18, community-wide Daily Challenges arrive to test your artisanal acumen! Each day, a new Daily Challenge presents all players with the same window pattern drawn from millions of possible combinations. To make sure that the playing field is as smooth and level as a perfectly glazed window, players will all receive the same tools and objectives, too! Your single best performance from your first five attempts sets your score for the day. Compete to see how your masterpiece stacks up against the cunning crafters of the Sagrada community – top performers will receive gold, silver, or bronze badges to show off your skills! Daily Challenges are a fun new twist on classic puzzling play. See how you stack up against community competition when Daily Challenges come to Sagrada!
- Patch 1.3.12 - 1 July 2021
Patch 1.3.12 contains Bugfixes.
- Sagrada 1.3.11 Patch - 8 March 2021
Today’s patch contains various bug fixes to Sagrada’s game play and stability! As always, we appreciate your feedback and support as we continue to make Sagrada the best digital experience possible. If you do encounter an issue or need help, please drop us a line at [email protected] so we can see what's up. And if you're enjoying Sagrada, please take a moment to rate & review the game to help spread the word to other players! Thanks for playing Sagrada! Improvements: Resolved an issue where players could get stuck after completing a campaign game Updated player framerate to be consistent when their turn ends Resolved an issue where the Flux remover would return the chosen die to the bag before a new one was drawn Resolved various network issues to improve connection stability Updated saved game icons to appear correctly
- Sagrada Patch 1.3.6 - 2 September 2020
Patch Notes: 1.3.6 Today's Patch 1.3.6 contains a handful of fixes and improvements to the overall performance and stability. As always, we appreciate your feedback and support as we continue to make Sagrada the best digital experience possible. If you do encounter an issue or need help, please drop us a line at [email protected] so we can see what's up. And if you're enjoying Sagrada, please take a moment to rate & review the game to help spread the word to other players! Thanks for playing Sagrada! General: Improved player reconnection to games that are ending. Switch Resolved an issue where players couldn’t enter passwords to password protected lobbies with their gamepads. Resolved an issue where players could get stuck if they hit ‘B’ on the gamepad while on the Tool Confirmation
- Sagrada Patch 1.3.4 - 16 July 2020
Sagrada Patch 1.3.4 Today’s Patch 1.3.4 contains a handful of small fixes and improvements to overall performance and stability. General: There is now an appropriate error message if a login fails due to invalid credentials. Fixed an issue where games occasionally failed to start correctly. Updated Solo mode rules text; it now clearly explains that empty spaces score for -3 points. General stability updates. Mobile: Fixed an issue where end of game name plates could cover some buttons. As always, we appreciate your feedback and support as we continue to make Sagrada the best digital experience possible. If you do encounter an issue or need help, please drop us a line at [email protected] so we can see what’s up. And if you’re enjoying Sagrada, please take a moment to rate and review the game to help spread the word to other players! Thanks for playing Sagrada!
- Sagrada Patch 1.3.1 - 21 May 2020
Sagrada Patch 1.3.1 We love getting feedback about your experiences playing the games we make; it helps us better understand what’s working, and what can be improved. Your feedback over the first few weeks of Sagrada‘s release led to today’s patch, which introduces a newly expanded Tutorial and improved Solo Play mode for single-player games! Fixed several crashes on the playmat. Fixed an issue that occasionally prevented Achievements from unlocking. Improved the stability of online games. Players should no longer experience disconnects during games against one another. Fixed an issue where games would occasionally start using the incorrect order. Fixed translation issues in some languages. As always, if you’re enjoying Sagrada, we’d love it if you could take a moment to leave a review on your platform of choice. And, if you run into trouble, please drop us a line at support@direwolfdig…
- Sagrada Patch 1.3 - 21 April 2020
Today's patch includes a handful of minor bug fixes based on your feedback: Patch Notes Fixed bug where Remove Friend confirmation becomes back destination if user does other actions in friend menu afterwards Fixed issue where text is entered into both the Username and Password fields simultaneously during Login Fixed issue when the app is closed before the stars are shown campaign progress won't be saved Fixed issue with tool cards where user can unselect currently selected die when using a move tool and leave no die selected to move Fixed issue where panning camera during opponent's turn prevents it from returning to your window when it becomes your turn Fixed issue where resuming matches fails if user suspends app and opponent left the playmat Localization improvements As always, we greatly appreciate your feedback and support! If you run into trouble, please drop us a line at Suppor…
- Patch 1.2.4 - 8 April 2020
With the help of your feedback, today's update fixes a couple of minor bugs. Bug Fixes Fixed Discord invite link Fixed a softlock related viewing the results of a casual match Thanks for supporting Sagrada!
- Patch 1.2.3 - 3 April 2020
Thanks to everyone who's sent in feedback in this first week of Sagrada! Today's small patch addresses a couple of minor bugs that you've helped identify: Bug Fixes Fixed a softlock related to undoing Flux Remover Fixed a softlock related to AI use of Lathekin Fixed a bug with end of game scoring that was using pre-tie breaker position to grant stars As always, if you encounter any issues while playing, please drop us a line at [email protected]. And, if you're enjoying Sagrada, please consider taking a moment to leave a rating & review -- they can go a long way in helping new players discover the game. Thanks for your support! Enjoy Sagrada!
- Welcome to Sagrada! - 31 March 2020
Thank you so much for your support during Early Access! Your feedback has been an invaluable part of Sagrada's development, and gotten us to today where we are excited to announce that Sagrada has left Early Access and is now available on worldwide on Steam, phones & tablets! Today's release patch also brings a whole lot of bug fixes and quality of life improvements! Here’s what’s new: Improvements General improvements to AI play General improvements to the Pass & Play experience Bug fixes Android achievements now unlock when earned UI elements no longer overlap on 16:10 resolutions (iPad Pro Gen 3) Pass and Play prompt now scales properly in non-English languages AI now intelligently uses Flux Remover Text fields can now be progressed via Enter Get ready to draft some dice and craft some windows! Sagrada is now live!
- Sagrada Patch 1.2 - 24 March 2020
Patch Notes: Fixed a bug that caused online players to get stuck at pattern selection. Improved Campaign Scoring. Added togglable private objectives. Significant AI improvements. Numerous UI/UX improvements. Campaign difficulty adjustments. Numerous bug fixes and other improvements Known Issues: No SFX when users join your lobby Dice will rarely get stuck when being added to the Round Track. Forgot Password form has a greyed out background User cannot under out of using Lens Cutter in most cases
- Early Access Release - 5 March 2020
Sagrada is now available in Early Access! While we're in Early Access, you may encounter a handful of issues that we're working to address before the final build of the finished game. If you do run into trouble, please let us know at [email protected] so we can help. And if you're enjoying Sagrada, please take a moment to leave a review to let us know. (It helps other players discover the game, and we certainly appreciate it.) Thanks for your support, and have fun with Sagrada! - The Dire Wolf Team