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Spark Five

Spark Five Steam news

Spark5 | Nov 14, 2018 | game

Released

0players observed · 26 September 2026 - 07:47:05 UTC

ActionAdventureIndieStrategyDystopianSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Spark Five news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateNov 14, 2018
  • DeveloperSpark5
  • PublisherSpark5

Genres: Action, Adventure, Indie, Strategy

Company pages: Developer: Spark5Publisher: Spark5

Top Steam chartsTop 100 gamesGame directorySteam Store page

Spark Five Steam news

Spark Five news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Minor Updates for Patch 2.0.4 - 30 January 2021

    Small Changes for Build 2.0.4 -Players playing for the first time will be redirected to the Tutorial from now on. -Default controls have been added ('WASD' for movement, 'Q' Primary/Replica, 'B' Secondary/Bombs, 'E' to toggle laser machines).

  • Release Build 2.0.2 - 25 October 2020

    General Updates Teleportation talent (Time Dilation) works in the Nemesis Campaign. English is the only language of the game now. All the other 8 languages have been removed. Flame-Guard talent cooldown reduced from 80s to 50s. Cuirass of the Nemesis talent cooldown reduced from 60s to 40s. Flame-Guard and Cuirass of the Nemesis talents have their cooldowns shown on each Spark Campaign chapter. Flame-Guard and Cuirass of the Nemesis talents, if active show orbs around your character representing shield points. New option added: Persistent Bodies. If kept on while playing the bodies of patrolling guards will remain till the end of the chapter. This includes your own droid. That is all for this update. The changes were small yet helpful for the user.

  • Major Update 2.0.0 Part 2 - 16 October 2020

    Hello friends, I am back with the second part of the Major Update 2.0.0. This one contains some interesting changes you all might like. There is also a small bad news for people who don't speak or understand English at all. General Updates Spark Campaign Act II: 5 new chapters Spark Campaign has been divided into 2 Acts. The first Act contains the original 10 long chapters that you are familiar with. The second Act, however, contains only 5 short fast-paced chapters that are more interesting to play. Expect to encounter a lot of flyovers, rotating lasers and turrets. Have a look! New Characters Nemesis Campaign and Mercenarium Custom Scenarios now introduces humans as enemy patrolling guards, actually they are just heavily armed military men ready to obliterate your android. Have a look. Nemesis Guards Mercenarium Pirates Enhancements: Introducing the Bio-Tech Lab Enhancements are talen…

  • Major Update 2.0.0 Part 1 - 16 October 2020

    It has been a while since I have released any updates ːsteamhappyː. Here is something that is going to make the game a little more interesting yet less challenging to play. I have divided the update into two parts, just for fun. General Updates: New Menu The Menu has changed a bit. The lower panel has been removed and integrated into the vertical menu. The campaign buttons have been styled into a horizontal menu. Have a look! New UI for the Campaign Panels Introducing a new way of arranging the chapter buttons. You can now directly see the map on the button. But it is quite small, so you can't predict stuff that is going to help you in-game. Have a look! New lighting for all chapter Lighting has changed to make the game more interesting and sometimes challenging to play. There are four sets of lighting that corresponds to the four environments used throughout the game. Have a look!. Tha…

  • Demo Release - 2 June 2020

    A free playable version of Spark Five has been released on Steam. Now you can test the game beforehand and check out the game-play. The demo version of the game includes the tutorial and the first 3 levels of the Spark Campaign. The Nemesis Campaign and the Mercenarium mode is disabled in the free version. Most of the settings are open with the exception of the "Night Mode" game-play. All graphic quality and post-processing levels are available in the demo along with all the 9 languages that the game was originally released in. Although Steam Achievements are unavailable in the demo version, individual stats such as "guards killed", "bombs placed" etc. are still recorded and will open up the achievements in the full version once the stats cross the required threshold. This means that the demo version and the full version share the same "save game" files. Thank you very much for your tim…

  • Winter Holiday Sale 2019 - 22 December 2019

    Special Offer: Get Spark Five 60% discount. Hello everyone, welcome to Spark Five. Hope everyone is enjoying this festive season. We are celebrating the winter holiday season 2019 with an amazing offer where you can get the game 60% off for the next two weeks. Patch Release: Version 1.2.5 We have also released version 1.2.5 to celebrate a Merry Christmas with everybody. Minor changes to post-processing. Light count values increased for each graphics quality level (may affect performance). Added a dropship effect that activates at the start of a level before the main character spawns. Flamethrowers and turrets re-adjusted for certain levels. Language related Documentation errors fixed. Minor in-game bugs fixed. Resolved a performance issue for macOS Catalina. Wishing everyone a Merry Christmas and a very happy colorful new year. Good luck and have fun! Hurry! Offer ends 2 January.

  • Golden Week Offer - 5 November 2019

    Special Offer: Get Spark Five 70% discount. Hello everyone, we are celebrating Spark Five's one year anniversary on Steam with a mega golden week offer, where you can save a massive 70% on the game. This is the biggest discount we've ever had, making this the best time to save humanity from A.I. controlled androids in a post-apocalyptic world. Next month we will be releasing new story-lines, advanced game elements and a ton of challenging levels, due to which the price of the game is predicted to increase in the near future. So, grab the game now. Offer ends 11 November.

  • A Fiery Halloween - 29 October 2019

    Wishing everybody a very happy Halloween. Hope you are having fun. Version 1.2.4 is out and we have decided to make this Halloween a fiery one for you. Introducing a new game element: The Flamethrower. The Flamethrower It is a defensive asset that can be found mounted on pillars, their sole purpose is to burn everyone to a crisp. They are installed at various locations around the map and are meant to guard specific objectives or important elements similar to a laser. There are no means to turn these off and are lethal to guards also (which means you can lure them to their demise). They are turned on every 4 seconds and remain active for 2 seconds. Evade them at all costs. Along with the addition of the Flamethrower game element this patch comes with a few more updates. Check them out. General Updates Player movement speed increased by 12.5%. Objective indicators modified: A yellow flare…

  • October Update - 4 October 2019

    A general update for the month of October. Few more changes, additions and adjustments were made to enhance user experience. Check out the relevant updates for the patch. General Updates Multiple bugs related to a number of levels were fixed. Steam username, profile rank and profile picture of the player is now visible in the main menu along with a profile panel. Game settings and achievements have been clumped together along with your stats in the profile panel. "Loot Boxes Opened" stat added to the stats panel. Mercenarium levels now grant achievement bonuses and stats (eg. guards killed, bombs placed, loot boxes opened). 8 new achievements added. Few adjustments made to the starting number of replicas and bombs for certain levels. Current system time, network status and battery status is shown in the main menu. New particle effects added to the Teleportation portal and canisters. Ale…

  • Festive Season Update - 26 September 2019

    Autumn has arrived and the festive season is in full bloom. Spark Five is now available in SteamOS + Linux platforms. Finally, after months of tweaking and adjusting Spark Five has reached a substantially stable release state. Version 1.2.2 is up on air on Steam, check out the relevant changes for this patch. General Updates Perspective camera field of view further increased from 60 to 62. Turrets stop firing if the player is more than equal to 30 units from it. Added Frustum Culling. Frustum Culling disables the renderers for objects that are outside the camera's viewing area. Shader saturation of all objects increased by 0.1. Graphics Quality settings re-adjusted, now has a total of 6 options (Very Low, Low, Medium, High, Very High, Ultra) instead of 3 (Low, Medium, High). Simple voices added to guards and the player (when detecting and dying). HighScore system added to the Mercenariu…

  • Language Update - 15 September 2019

    A new dawn, a new beginning, yet a long night awaits us all. 1.2.1 comes with an awesome night mode for all levels, a much needed new ability for the Nemesis Campaign and the game is now available in 8 new languages. Localization We are excited to announce that Spark Five is now available in 8 new languages. Apart from English we now have Dutch, French, German, Italian, Japanese, Russian, Spanish and Simplified Chinese. Steam store page has been updated accordingly. The Shield Ability The Nemesis Campaign now comes with an all new ability - Shield. Activate to equip yourself with a shield for 4-5 seconds. The shield protects you from incoming bullets only and has a cooldown of 30 seconds. The default key for this ability is 'Q', therefore the default key to place explosive charges on a bio-pod has changed from 'Q' to 'E'. Clicking the shield ability icon on the bottom left corner of the…

  • Autumn Essence: Season Change - 15 September 2019

    Celebrating the advent of Fall and the fall of the Summer season. Version 1.2.0 witnessed some huge changes to the game, featuring a total makeover of the graphics, shaders, interface and overall experience. Yet here we are with more fine adjustments and iterations. Aiming to make the game a little more fast-paced and interesting, we present you with the changes listed below. General Added in-game documentation. Minor changes to the tutorial. Player stats now available in the Achievements section. User Interface Loading screen updated. Menu panel inside all levels updated. UI animations added to buttons and panels. Clicking on ability buttons (bottom left corner) will activate the ability. Time displayed after level ends has been re-adjusted. Spark Campaign star achievements moved from level button to level description/briefing area. Added icons to in-game elements in the tutorial. You…

  • Post Saavan Update - 3 September 2019

    Version 1.2.0 Update It has been a year since I started developing Spark Five. The game has received a major update. Whats new then? A lot has changed actually. Following are the major changes to the game. GENERAL Shader updated. General theme shading of the game has been changed from orange-yellow to blue-cyan. Game icon hue has been adjusted accordingly. Post-Processing re-adjusted. Colored atmospheric ambience has been removed entirely. Tutorial updated. Text-to-Speech functionality removed from all levels. In-game achievement icons updated. Steam store page updated. New trailer and screenshots added. All game elements (models, particle effects, etc.) have been updated, excluding cargo boxes and loot boxes. The basic map arrangement, overall objectives, item pick-ups, turret positions and number of enemy guards for all levels remain the same. https://steamcdn-a.akamaihd.net/steamcomm…

  • Christmas Update Version 1.0.1 - 20 December 2018

    What's New Mercenarium - A new fast-paced game mode has been added where you play 10 custom scenarios against the consortium as a hired mercenary. All the levels are directly playable (they aren't locked). This mode comes with plenty of loot boxes that can be opened in-game. Every loot box contains either a replica or a bomb (50% chance), use them strategically to achieve the desired objective. Have fun and a Merry Christmas to you. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33859275%2F3330919da7974ce2b20a5313800c9a89130c8fac.png Major Updates UI Changes - Added a basic in-game minimap which shows map elements within the player's immediate vicinity. Press 'M' to toggle minimap on/off. Menu Updates - Minor UI changes to the main menu. Added a Credits panel and Controls Overview panel. Models - Bomb model reworked. Added particle effects to Destination. Mercenarium m…

  • Minor Updates - 6 November 2018

    Added in-game achievement notification. Replaced Biomass achievements with Time Capsule achievements. Time Capsule time gain increased from +20 seconds to +23 seconds. Added text notification for game-play events such as collecting biomass, dying, re-incarnating etc.

Patch notes and updates

S.noRelease datePatch nameGID number
130 January 2021Minor Updates for Patch 2.0.44050393736344585703
23 September 2019Post Saavan Update2415540140475116367
320 December 2018Christmas Update Version 1.0.12417769111284561561

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