Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 968360 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Nov 16, 2018 |
| Developer | Alex Varvoid |
| Publisher | Alex Varvoid |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Recursive pain is a fast-paced third person multiplayer shooter that brings many original ideas and gameplay mechanics to the online-shooters genre.
About this game
Recursive pain is a fast-paced third person multiplayer shooter that brings many original ideas and gameplay mechanics to the online-shooters genre. Novelty comes first – original gameplay mechanics The main purpose of the project is to constantly develop, continuously search, test and introduce new gameplay mechanics. BLINDSIGHT - Navigate in complete darkness using echolocation. DILEMMA - Altered gravity. The players can run on any surfaces, as well as use the teleportation. Be careful because enemies can be anywhere. Nevertheless, you can be anywhere as well. BLANK - Shoot paintballs in order to paint any objects and enemies. Do not stay in the painted areas or you will be quickly noticed ADVAITA - on this map player can see only a small area of reality. POISON - The snow is poisonous, so it causes damage to players. Shoot paintballs to pave your way. Move only on the painted areas in order not to cause damage to yourself. And this is just the beginning! GAME MODES Deathmatch Team Deathmatch Capture The Flag Hardcore – The goal is to be the last live player. The last alive player wins the round. Player who has survived in more rounds wins the match. Team Hardcore Raid – each team has a flag that must be protected. The goal is to capture the enemy flag and take it to the team base, or eliminate the enemy team. Other features: Players can host dedicated servers. Skills. Online multiplayer, with either dedicated or listen (player hosted) servers. Flexible game settings – min and max players, auto-team balance, allowed skills, etc… LAN support. Join our Discord to talk with the devs or to organize matches -
Supported languages
English, Russian
