The Way of Wrath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID969330
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperAnimmal
- PublisherAnimmal
- Parent gameNot available
Genres: Adventure, RPG, Strategy
Company pages: Developer: AnimmalPublisher: Animmal
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
The Way of Wrath Steam news
The Way of Wrath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Way of Wrath - Progress update + Shaman Origin Story - 21 April 2026
Hello, Warchiefs!We have a lot of great news to share with you!Our team has grown! An awesome new developer has joined Animmal Studio. Hi! My name is Tamta Asatiani. I’m the new developer. Very excited to have joined the team, I’ve never worked on such a cool, big project before. And my teammates are amazing as well! I will try my best to make the game experience as smooth, amazing, and bug-free as possible for all of you : ) I’m very passionate about programming. If you’d like to check out some of my work, you can do so here: Github: https://github.com/tamtaasatiani Linkedin: https://www.linkedin.com/in/tamta-asatiani-7506512b8/As you can imagine, it takes a rare mindset, a lot of passion, and resourcefulness to successfully tackle a giant RPG game like ours with a tiny team and persist through all the challenges on this road. And with Tamta, we truly believe we’ve found a person like…
- The Way of Wrath - Update - 28 November 2025
Hello Warchiefs! 2025 has been an incredibly busy year for us. We've finally finished developing all the features and moved to producing content and polishing the game experience. We've done massive improvements on all fronts. A short overview A Visual EvolutionThe visual identity of the game has undergone a massive evolution. After a series of overhauls and relentless iteration, we have finally achieved what we consider the definitive look for The Way of Wrath. This isn't just a graphical update; it is a complete atmosphere rework that reflects the story and the experience we set out to create.We've updated the details, shaders, and resolution of almost all assets in the game, and to really bring the game world to life, we've introduced Full dynamic weather effects and day-night changes that alter many gameplay elements. Gameplay ExperienceThe gameplay has matured significantly. It has…
- The Way of Wrath Update - Meet the Chief of Chiefs - 11 March 2025
Greetings Warchiefs! Our forges are lit, and we're working hard to craft high-quality content for you to experience. Over the past month, we've focused on refining the gameplay experience, writing dialogue, and creating unique models for the game's most prominent characters. Let’s meet two of them: Thein Chief of Chiefs Azgarar and His Concubine Anakhai. There is no such thing as a reliable narrator in The Way of Wrath story. Judge what you hear against what you see and find your own truth. Azgarar the Conqueror – Warlord, Visionary, KingAll rise for the great chief of chiefs of the Thein tribes: Azgarar the Conqueror. Once, he was a mighty warrior mired in tribal conflicts, spilling blood for petty strife and empty glory. Once, he was a dying man in a frozen desert, contemplating the measure of a wasted life. Azgarar is a charismatic, larger-than-life leader whose ambitions and follies…
- The Way of Wrath - New Gameplay Preview - 30 December 2024
Hello Warchiefs! The Way of Wrath enters the final stages of development! We're feature-complete and just months away from reaching the beta stage for the whole game. It's been six years since the two of us started on this crazy journey, and now the end is in sight! Just one more mountain of work to overcome. We compiled a short trailer of the experiences we've crafted for you! Now, we take a moment to rest, focus (at least as much as we can in these turbulent and uncertain times), and plan the final push. We wish you all the best for the new year! Our dream has always been to develop the game hand in hand with our players. Finally, after years of work, we are close to that point. With your help, we can make this dream a reality! We hope you’ll join us in the activities we’ll launch next year and help us shape The Way of Wrath, the hand-crafted, story-driven, tactical, open-world, deepl…
- The Way of Wrath - Development Update and New Screenshots! - 14 October 2024
Hello Warchiefs! We have a quick update on the progress and many new screenshots! https://i.imgur.com/SjhD0WU.gif The Road So Far: Development Update In the last update, we received a great question about the game's overall progress, and we thought it would be a good topic to cover in this update. We are about 75% - 80% finished with development. All the features have been implemented, and we are now in the bug-fixing/polishing phase. We're about 95% finished with the prologue campaign, which will serve as a demo and beta test campaign for the game. We also have a good head start on the main campaign, with the story, skills, and game design well planned. https://i.imgur.com/7yobLmX.gif Next Steps: Polishing Features & Prologue Completion First, we'll finish polishing all the features and complete the prologue campaign. Then, we'll split our time between finishing the main campaign and s…
- The Way of Wrath - Progress Update - 28 August 2024
Hello, Warchiefs! We've been working hard on the grand project of completing the game's prologue chapter and finalizing all of its features. A lot of work was finished! The prologue is shaping up to be very exciting, with over 30 quests and quite a handful of characters who are up to all kinds of shenanigans. We've added three new prologue origin maps, so now each player-origin gets its own introductory mini-story, highlighting the unique aspects of that origin. Some origins will offer a more open-ended approach, allowing you to roleplay a wider range of characters. Others will have more specific and unique background stories—ideal for players who enjoy getting into the headspace of specific story characters and role playing them. We've implemented all the quests that go into the prologue and added/modified new areas to explore, such as a new fishing village and a mysterious ruined fort…
- The Way of Wrath Update - Dev with community - 28 March 2024
Hello, Warchiefs! In the last update, we summarized all the hard work that went into rebuilding our RPG system and improving our game. We showcased some of the gameplay improvements on a small level. Since then, we've worked on building up the rest of the prologue chapter with new areas, new combat encounters, and an all-new story. Depending on which origin you choose, you will enter the prologue chapter with a different background story and motivations. Instead of a linear main story like in our previous demo, the story will present you with a number of possible goals, and it will be up to you how you want to solve them. It's a playground for learning about the game world, its cultures, conflicts, and game mechanics and seeing how it all comes together. It enables you to confidently take on epic challenges in the main campaign. You will get to meet the leaders of your faction, see how…
- The Way of Wrath - Development Update! - 13 December 2023
Hearty Greetings Warchiefs! The year is nearly done and it's been a while since our last development update, so we wanted to share a bit about what we've been working on these past few months. In every game's development cycle, there comes a time of reckoning! A time when every developer has to stare into the eyes of all their ambitions and pay a price for each and every one of them. The time of slaying bugs and the toil of polishing. "The dreaded last 10% that is really the 90%". And so, this time has arrived for us, and what a glorious ordeal it has been! Menus upon menus, features upon features, systems upon systems! Sleeves have been rolled up times beyond counting. To-do lists compiled on scraps of paper, digitally etched in apps, and sinfully heaped upon sleazy back alleys of Discord chats. Devlogs have swelled with entries to such an extent that if written on a piece of paper, th…
- Hooded Horse Strategy Publisher Sale - 5 October 2023
Hi everyone! The Way of Wrath and other games published by Hooded Horse are all featured at the Hooded Horse Publisher Sale. Come check it out! Hooded Horse Strategy Publisher Sale
- Skybound first look - 1 March 2023
Hello Warchiefs! If you’ve been following our game you would have seen images of fearsome Yarbogha, a solitary traveling shaman who acts as an emissary between death itself and the living, administrating burial rites and passing judgment upon the guilty. (A 3D Printed and Hand-Painted figurine of Yarbogha shaman) But you may remember, Thein people, the player faction in the game, had another type of shaman called the Skybound! Unlike Yarbogha, Skybound are much more involved in everyday Thein lives. Their power rivals that of the strongest Thein Warlords. Skybound guide Thein people with a strict spiritual doctrine that has allowed Thein to thrive in the harshest arctic wastelands they call home. Where Yarbogha dominate the battle through terror and raw brutality, the Skybound inspire their allies through fearsome battle dances and use secret shaman tools, gadgets, and concoctions to co…
- New Music Theme and progress update - 15 December 2022
Hello Warchiefs! We’re back with a new progress update! It has been an incredibly busy few months. A lot of new features and tech are coming together all at once. It was hard work getting it all sorted, almost like an adventure in itself! And it was all in service of a good goal, to realize the potential of our game and create for you an awesome and really fulfilling experience. It makes us very happy and thankful to have this chance. Now, where to start? Hmm... Let’s start with music. We have a new main music theme! A new original main music theme Grab your best headphones, and make sure there are no weapon-like objects near you. Our melody may accidentally awaken the warrior spirit within you and you might accidentally destroy your earthly possessions (Sorry poor lightbulb). Have a listen! (Song Of The Tribes - Copyright @ Animmal 2022 All Rights Reserved) I hope you enjoyed it as muc…
- The Way of Wrath at PAX East - 8 May 2022
The Way of Wrath was featured in Hooded Horse’s Publisher Showcase at PAX East. The showcase revealed new content and announcements across Hooded Horse’s strategy games. The Way of Wrath can be wishlisted here. https://store.steampowered.com/app/969330/ The trailers for The Way of Wrath and the other games featured in the showcase can be found at the Hooded Horse Publisher Page on Steam: https://store.steampowered.com/publisher/HoodedHorse
- Streaming, PAX East - 21 April 2022
Hi everyone! In celebration of PAX East, we will be streaming on the store page. Come check the game out! https://store.steampowered.com/app/969330
- Game Dev Progress and New Armors - 21 April 2022
Hey Everyone! In this update, we wanted to share our progress and show off some new armors you can wear in the game. Development is going great. We're wrapping up core development on most new gameplay systems and now working on polishing the player experience, replacing prototype stuff with final UI and art. A New Real-Time combat option has been implemented, and Turn-Based combat greatly improved. You'll even be able to switch between them mid-combat and also save the game during combat. We're implementing full gamepad support and most common movement styles with mouse and keyboard. (Point and click, Mouse hold, AWSD) Next, we'll be polishing the player experience with new features and working on finishing a new prologue chapter that will be like a mini demo version of the game. It will server as both tutorial and the story will offer deeper insight into the last days of the 10-year wa…
- New The Way of Wrath gameplay trailer and news - 7 December 2021
We have some exciting news! We at the development studio Animmal have teamed up with the indie game publisher Hooded Horse! We're very excited about this partnership as Hooded Horse has a unique developer-friendly approach, they are hardcore RPG & Strategy gamers at heart and we instantly clicked with the team. To celebrate this news we have a cool new trailer put together by the Hooded Horse team to share with you! We also have more to share--a victory in a local startup competition, the latest progress on the game, and more. Come check out the update post here to get the full details: https://www.kickstarter.com/projects/animmal/the-way-of-wrath-rpg/posts/3362571
- Game Progress and Article about inspirations - 24 June 2021
What we have been working on We've been hard at work on the prologue chapter of the game and improving the play experience. We've also added & reworked some major game features. We've improved many UI and feedback systems to make each activity more enjoyable. We've changed and improved some existing systems New interaction System We used to have a modular interaction system, where each item could have any number of possible interactions, and when you hovered a mouse on an item in the game world, the icons for the possible interactions would show up. This worked great for complex story items that had multiple possible interactions (Use, Take, Examine). But it was kind of a chore for items with one possible interaction like picking up loot or harvesting plants. You had to first move the mouse cursor over the interactive object, then move the mouse cursor to the interaction icon. We change…
- 34 hours left on Kickstarter campaign. 131% funded, Realtime Combat Stretch goal - 5 March 2021
We are very happy to announce our Kickstarter campaign is funded at 131% and we are now fighting for Real-Time with Pause combat addition. On February 1st we launched our Kickstarter Campaign and 860+ amazing backers supported us to reach our goal and have the funds we need to greatly improve the quality and features of our game. In addition to our base funding goal, our community helped us unlock our First Stretch goal "New best friends" which adds advanced pet mechanics and more pet variety. Now we are close to our second stretch goal "Real-Time with Pause Combat" which will add this very popular combat mode to our game. And when you start your adventure you'll be able to choose between Turn-Based and Real-Time battle systems. If you are excited about this feature, you can help us by pledging any of the awesome awards we have in our Kickstarter campaign. Or by spreading the word on so…
- Dev-Diary - Choices and Consequences, Kickstarter 60% Funded - 9 February 2021
What a week we have had! So many new players to join our community, many awesome ideas, and our Kickstarter Campaign is now 60%+ funded! We are very keen on reaching 100% soon to unlock many stretch goals like Real Time With Pause combat addition, voice acting, tactical gameplay advancements, advanced pets and localization. In today's diary we'd like to share with you about Choices & Consequences We have posted a few more updates on the Kickstarter. We avoided writing you with daily updates and articles, to avoid spamming you and planned to write these articles on steam with more of a delay between updates. But if you would like for us to post such articles 3~4 times a week. Then we'd be very happy to share them here as well. Let us know in the comments! #1 Justice system and Law #2 Superstitions and Omens #3 Character Creation Options #4 Hunting Mechanics #5 Factions Choices and Conseq…
- Story-driven tactical RPG 'The Way of Wrath' up on Kickstarter - 3 February 2021
Ready for your next story-based RPG? The Way of Wrath plans to fully support Linux and it's currently seeking funding on Kickstarter and it does look quite good. Read the full article here: https://www.gamingonlinux.com/2021/02/story-driven-tactical-rpg-the-way-of-wrath-up-on-kickstarter
- Kickstarter Campaign is Live! - 1 February 2021
This is huge! We have launched Kickstarter Campaign! On our campaign page you'll find a beautiful description of the game with a new trailer, gifs, lore, and awesome rewards for you to get. We are very excited about this opportunity to expand the scope of our game. We have amazing mechanics planned that will make the game more interactive, more tactical, add more fun minigames. With stretch goals, we'll be able to add Real-Time with Pause combat option, Voice acting, expand level design, improve visual and audio quality. We'll be able to take the game on another level and create for you a game you will love to play and replay for many years to come. Join us on our adventure! Leave your mark on our RPG. Will you answer our call?
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 June 2020 | The Way of Wrath - Patch V. 0.218 | 3444639924490675638 |
| 2 | 21 June 2020 | The Way of Wrath - Patch V. 0.217 | 3384966595882260905 |
| 3 | 19 June 2020 | The Way of Wrath - Patch V. 0.216 | 3384966595873323557 |
| 4 | 17 June 2020 | The Way of Wrath - Patch V. 0.215 | 3384966595867860270 |
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