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Venineth

Venineth Steam news

Venineth Team, mort-art | Apr 16, 2020 | game

Released

0players observed · 24 September 2026 - 14:51:47 UTC

ActionAdventureIndieAtmospheric3D PlatformerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Venineth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews264
  • Release dateApr 16, 2020
  • DeveloperVenineth Team, mort-art
  • Publishermort-art

Genres: Action, Adventure, Indie

Company pages: Developer: Venineth Team, mort-artPublisher: mort-art

Top Steam chartsTop 100 gamesGame directorySteam Store page

Venineth Steam news

Venineth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Echo Ray feat. Konrad Baran live concert - 27 June 2021

    If you like the Venineth soundtrack and want more, check out the concert broadcast on Polish Radio Rzeszow. Echo Ray, the creator of the Venineth soundtrack, performs with Konrad Baran playing the vibraphone. You will hear themes known from the game in a different, more "analog" arrangement, and also new compositions. About the event: Echo Ray feat Konrad Baran is an eclectic meeting of two musical worlds, ambient and experimental electronics and a vibraphone with jazz roots. Their concerts are a territory of exploring the nooks and crannies of sound and improvised forms, and the whole is based on Echo Ray's compositions. The spectrum of sounds will include field recordings made in the wild corners of Polish nature, which refer to nature as an inspiration, as well as sound sources, synthesizers, effects and samples will combine the aspect of space and technology, and finally acoustic in…

  • Venineth v1.20516 - First person mode, minor improvements and fixes - 16 May 2020

    As always thank you for all reviews and comments, and we ask for more. Today is a month since the release of Venineth. On this occasion, we have prepared this update. The main feature is the first person ball mode, with and without a crosshair. In addition, for players for whom disappearing platforms are too difficult, we have prepared a small cheat. More in the description under the spoiler. Full changelog: FPP mode: key C or button X on pad - change camera to TPP, FPP with crosshair, FPP without crosshair, added fullscreen reset effect in the FPP mode, added fullscreen power ball effect in the FPP mode, updated graphics in the controls menu, Improvements: added an icon when taking a screenshot on gamepad (LB), added an icon showing the number of secrets collected at the current level at the bottom of the pause menu, added an easy mode cheat for disappearing platforms - ctrl+alt+P -all…

  • Venineth v1.20427 - Ultra wide support, FOV adjustment and fixes - 28 April 2020

    Thank you for all reviews and comments, and we ask for more. We strive to update all fixes you report on a regular basis. This is a summary of all changes that have appeared in the last week. Options: added ultra wide support - 2560 x 1080 and 3440 x 1440, no more black stripes on the sides, added FOV adjustment from 70 to 110, added 4K support - 3840 x 2160 and 4096 x 2160, added checkbox for sharpening effect. changed video settings icons for more readable, Controls: added altrenative jump button for gamepad - RB, fixed graphics in controls menu, Fixes: fixed possible softlock on fourth level (first puzzle with lasers), fixed checkpoints logic bug on third level (second puzzle with fireball and glass portals), fixed rare blocker on fourth level (magnetic ceiling next to the start), fixed rare blocker on fourth level (laser and red light on big pylon), small fixes and improvements. Ven…

  • Venineth is ready to roll! New gameplay trailer & release date announcement! - 9 April 2020

    Hi! As you well know, the original release date was set for the year 4019. By employing hyper-modern QA AI, we were able to move this date a little closer... But seriously, after over four years of work (after hours), the game is already finished. We make the final touches, correct bugs, make some changes and optional facilitations, thanks to which the game will be friendly also for more casual players (more info soon). We are happy to announce that the current and unchanging release date is ːsummer2019flagːApril 16, 2020ːsummer2019flagː 7 days! On this occasion we have prepared a trailer: We also want to announce that we partnered with the publisher - Monad Rock, which helps us with testing, patching, marketing, and console port... other stuff ;) We hope that the cooperation will be fruitful and not end with just this one title! https://steamcdn-a.akamaihd.net/steam/apps/976500/ss_bb5b…

  • Open beta update v0.20315 changelog & project status. - 15 March 2020

    Download beta on itch, or gamejolt: itch gamejolt Open Beta v0.20315 changelog: Reworked menu icons: https://i.imgur.com/3gwPLnF.jpg https://i.imgur.com/F6FyWuZ.jpg Reworked statistics: https://i.imgur.com/iw5EWBF.jpg graphics glitches corrections, fixes of several places where the player could get stuck, minor level design tweaks, reworked ball jump logic - no accidental double jumps anymore, Warning: Saves are not compatible with earlier versions. Before starting a new game, make sure the save folder is empty. C:\Users\UserName\AppData\Local\Game Project status: The game is on bug fixing, balancing and polishing stage, and it's getting closer to finish. Thanks to the fact that someone put the game on torrents and warez sites (free beta from itch.io, not the full game), we gained additional traffic and a significant increase in wishlists on steam. Thank you also for your warm comments…

  • Open Beta update v0.0818 changelog & current state of the project. - 18 August 2019

    Thanks for all criticism, ideas and bugs reporting, we receive from you in the comments and e-mails. Download beta: itch gamejolt Update v0.0818 changelog: optimization: - SSR optimization - performance improvement (especially in the last level), bugfixing: - invisible walls placement corrections, - graphics glitches corrections, - fixes of several places where the player could get stuck, other: - minor level design tweaks, - Guide Probe now flies into the Capsule, - more checkpoints in difficult places, - reduction of film grain effect intensity, No changes in UI /options at the moment, but we are working on it. For now we're focusing on the rest of the game. Current state of the project: We're close to finish all levels in the beta state, more than 20 levels, that means 5-10 hours of gameplay in total. Huge amount of work, too huge for just two devs... but we can do it!​ Thank you for…

  • Open Beta update v0.0511 changelog - 11 May 2019

    Thanks for your feedback and we are asking for more! https://i.imgur.com/z2GWh3g.gif Download beta: itch gamejolt Update v0.0424 -> v0.0511 changelog: Reworked menu icons - improving readability: We would like to create a game without any text understood in any language. Our inspiration are games like Samorost 3 by Amanita Design. We improved the readability of icons, but if something else is still incomprehensible let us know in the comments! options menu: https://i.imgur.com/w1DlHZH.jpg controls menu: https://i.imgur.com/gWbxAJg.jpg A small hint showing the way on first world: The first 5 minutes of the game is the most important and we noticed that some players felt lost, that's why we added a small hint, but it appears only through the first half of the level, then you have to deal with yourself. Minor bugfixes and improvements - fixes of invisible walls, - fixes graphics glitches,…

  • Venineth open beta is available now on itch.io and gamejolt for free! - 24 April 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33950273%2F27d11ef3dc27d06128680f46b50b28238a3c3d40.gif Check for yourself if the game is worth of two thousand years of waiting: itch gamejolt Beta content: first 2 worlds + HUB 8 secrets to find 20 - 40 minutes of gameplay full gamepad support (tested on X360/XONE controller) autosaves We know that game UI needs corrections, so don't be so harsh​ please ;) Also check out preview of soundtrack for Venineth by EchoRay https://www.youtube.com/watch?v=-Q3oieI1ZuQ See you in 4019! https://store.steampowered.com/app/976500/Venineth/

Patch notes and updates

S.noRelease datePatch nameGID number
128 April 2020Venineth v1.20427 - Ultra wide support, FOV adjustment and fixes3112493747285043197
215 March 2020Open beta update v0.20315 changelog & project status.3893864668620987609
318 August 2019Open Beta update v0.0818 changelog & current state of the project.3556075649730036669
411 May 2019Open Beta update v0.0511 changelog2405396896215495483

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