- Co-op RTS Dwarfheim is going offline, and the singleplayer mode can't be saved because nobody has the source code - 3 November 2023
The co-op RTS Dwarfheim came to the table back in 2020 with some interesting ideas. Unlike most games in the genre, in which one player controls one base and does battle with all comers, Dwarfheim enabled groups of up to three to run their show together, each with a unique role: Builder, Miner, or Warrior. But it never really caught fire through its early access period or after its full release in September 2021, and the team maintaining it has announced that it will close up shop for good at the end of November... Read more.
- DwarfHeim Servers Going Offline - 31 October 2023
Hey everyone, We have some news to share on the future of DwarfHeim. Some time after v1.0 the developers dissolved which means we have no source code and no means of continuing to update the game. In the meanwhile we have been maintaining servers to enable players to continue playing the game. Unfortunately, it is no longer feasible to continue to maintain servers so we will be removing DwarfHeim from sale as soon as Valve is able to make this change, to prevent any further sales, and then DwarfHeim server support will end on 30th November 2023. Due to the way DwarfHeim was built it is not possible to play the game without servers, and without the development team, or the source code, there's no way we can patch in offline play. Thank you to everyone who supported DwarfHeim. Merge Games.
- Server Issue Resolved - 11 March 2022
Hi Everyone, I'm very pleased to let you know that the service level issue that had rendered DwarfHeim unavailable is resolved. We have done some testing internally and everything seems to be working, please do let us know if anyone encounters any issues. Huge apologies to everyone who has been trying to play during this time, it was a complicated issue to resolve and we're very happy to see the game back up for players. Thanks, Danny.
- Service level issue - Game unavailable - 25 February 2022
Hi everyone, We wanted to express our sincere apologies for the ongoing outage with DwarfHeim. It isn’t a simple case of switching a server back on or paying for a server that has lapsed, otherwise, we would have taken that action swiftly. There is a service level issue that we have only been made aware of since the developer, Pineleaf, was unfortunately dissolved. We’re working diligently to try and get this solved but it is a complex situation, and we, unfortunately, don’t have an ETA on when it can be resolved. As such, we’ve reached out to Valve to take the temporary measure of removing DwarfHeim from sale until the issue is resolved. As soon as they are able to help us, we will disable purchases. We want to keep the lines of communication open to the community so we don't want to take down the page entirely. For players who own the game, we’re doing everything we can as the publish…
- Halloween Hotfix - 27 October 2021
Hey everyone! We have a pumpkin spice flavoured hotfix for you today! There's a number of bug fixes as well as a spooky makeover to celebrate Halloween! Here's a list of the fixes in our Halloween Hotfix update Fix reconnect after disconnection Fix some trolls going back to patrol during survival night Add fog of war reveal to trolls on survival waves if too much time has passed since spawn Fix miner tutorial can set steel recipe before finished construction Fix VGS panel buttons Fix Skirmish difficulty and map unlocks Fix Warrior abilities missing for miner and builder Fix miner machinery keybindings being the same as thane levelling Fix chat disappearing on Singleplayer after hero selection is cancelled Fix being able to send empty bug reports Fix too many spawn voices on loading screen Fix no spawn voices on multiplay The Halloween theme will end at 12PM CET on November 4th. https://…
- Hotfix: V1.0.0.8 - 1 October 2021
DwarfHeim has had an exciting launch week, and we've been reading your feedback and working hard behind the scenes. Today we launch the first of our fixes for that feedback: Patch notes: - Fix basic tutorial not recognizing A+Leftclick attack move - Fix tutorial quest text for attack move when choosing traditional keybindings - Fix canvas priorities on survival and tutorial (subtitle and wave warnings below other UI) - Fix Berserker and Willow shade auto-techs - Fix Infused Ales technology not doing anything - Fix for tunnel rotations - Possible fix for tunnel connection visuals on teammates clients - Changed Brewmaster healing with Craft Brews tech from 1.02% to 2% healing per second - Add 10 iron cost to tunnels - Add additional fallback to check Steam language if default fails - Remove log spamming Hope you have a great weekend. Best, H
- DwarfHeim v1.0 FAQ - 27 September 2021
#1: Do I need three people to play? No, you can play single player or multiplayer by yourself. If you don't have a team online, you can matchmake by selecting your class and get matched with other players for the match. You can also take advantage of the DwarfHeim Friend-Pass. Friend-Pass allows owners of DwarfHeim to invite their friends who don’t own the game yet, to play the co-op mode, Survival, together - totally free. The Friend-pass allows players to introduce their friends to DwarfHeim and let them try the game before buying! #2: How much does DwarfHeim cost? DwarfHeim costs $24.99 / £19.49 / €24.99 / ¥80.00 #3: Was this an Early Access game? DwarfHeim went through an Early Access release and during that time we implemented a ton of feedback gathered from the Early Access players. We didn’t get to implement everything that we had planned during the Early Access release, but we l…
- DwarfHeim v1.0 is now available! - 27 September 2021
Hey everyone, We are very excited to welcome you to the v1.0 launch of DwarfHeim! We've been delighted to include some new updates and bug fixes with v1.0, these updates include some of the wonderful feedback received from the community during Early Access. V1.0 updates TUNNELS Upgraded Defenses Achievement update for survival New survival UI New Hilda lobby animations Change survival troll colours (minimap & health bar) Arrow projectiles rotate towards the target Added survival difficulty bonus when playing on a team New Thanes voice lines Auto-chop after constructing lumber mill New thane, cosmetics and troll icons Level reward buttons send to collection screen for item clicked As a thank you to everyone who has played during Early Access and who joins us for our v.10 release, everyone who has bought DwarfHeim either during Early Access or within 30 days from release will receive an e…
- Co-op RTS DwarfHeim tunnels out of Early Access this month - 26 September 2021
Class-based, cooperative RTS DwarfHeim comes out on September 27, ending a little under a year in Early Access for the unique game. It'll launch with a big 1.0 patch featuring a pretty hefty slew of new stuff: Tunneling for miners, new UI for survival mode, more colorful trolls, and a bit more. You can find the release announcement on Steam. .. Read more.
- DwarfHeim v1.0 is coming on September 27th - 20 September 2021
Hey everyone! We’re excited to tell you that the time to leave Early Access is upon us, DwarfHeim v1.0 is coming on September 27th! Early Access has been a journey, and whilst it took longer than expected, we’re so grateful to the amazing community that come along with us. We weren’t able to achieve everything that we had set out to do with DwarfHeim during early access, so we’re not going into the v1.0 launch in the way we had intended, but do want to reflect on how much we were able to update and improve DwarfHeim during early access, with thanks to excellent feedback and a close-knit community. Early Access saw the addition of player rewards for online matches, an improved Thane leveling system, a selection of new Thanes with unique abilities, new tutorials, pathfinding tools, local hosting, queuing for different game types simultaneously, and a complete Survival Overhaul with intens…
- Update on 1.0 release and and the future of DwarfHeim. - 31 August 2021
Hey everyone- We wanted to give you an update on the version 1.0 release, and the future of DwarfHeim. We had huge plans for DwarfHeim and wanted to do something new and exciting in the RTS genre. Doing something new inherently comes with risk, but instead of doing something tried and tested we really wanted to try and blaze a new path. We put everything into DwarfHeim but the sad reality we have had to face is that the early access launch did not take off in the way the team had hoped it would. We’ve always listened to and actioned community feedback and worked that into some of the fantastic updates we have made to the game during early access. With community feedback, we added player rewards for online matches, improved Thane leveling system, new tutorials, local hosting, queuing for different game types simultaneously, and a range of other small updates alongside regular bug fixes a…
- PATCH 09: June - 24 June 2021
Patch 9 - v0.10.9.4 Patch 9 has just launched! With this patch we've spent time on working on improving the initial menu UI as well as improved optimized the game for lower end PC's. We're currently working on some larger patches and new features, so while this month might seem a bit low on new features, that comes from our developers working hard on a much larger patch planned in July! In addition! It's the season of SUMMER, so keep your eyes open for maybe a nice little discount to bring your friends into the game, either through buying it on sale or inviting them to play through FRIEND-PASS, and watch your favorite DH streamers play on Twitch to earn the Trollhunter Thane Tools cosmetics! Hope you guys enjoy the changes and join our discord to share your feedback with us: OFFICIAL DISCORD Features Lobby, Class & Thane selection rework - Removed the need to select the number of player…
- Hotfix 26 (Patch 8) - 10 June 2021
Hotfix 26 (patch 8) v0.10.8.9 Hello Everyone! We just put Hotfix #26 live which mainly focuses on Life improvements and improvements to Troll AI and pathfinding. Remember, Next Thursday at 16:00 CET we're holding a Dev Q&A on Twitch as well as showing some of our upcoming features for the next patch (releasing on the 24th), hope to see you there! Features Matchmaker region setting Added an info panel about the ping times to different server regions, as well as a setting to change region from Auto to specific. Panel has to be enabled in the game options menu. Troll Behavior Rework Improvement to how Trolls understand the map and how they use Mineshafts. Improvement to how Trolls select targets. Troll waves are less predictable. Improvements Improved lighting and shadows. Different Ambience SFX for the different maps. New SFX for when Forges and Ore Sorters are stuck. Mine-block "box sele…
- PATCH 8 - 27 May 2021
Patch 8 - v0.10.8.4 Hi Everyone, another patch, fresh from the steamy offices of Pineleaf Studio is ready for you. Join us in testing the new features and help us by reviewing the game here on steam, or sharing your feedback directly with us on our community discord: Discord.gg/DwarfHeim In addition to the patch, our French community will hold a show match at the Stunfest festival tomorrow at 21:00, join the discord to learn more and tune in to earn Twitch Drops during the coming weekend. Also remember to join us in the coming Community Night, next Thursday! Features Local hosting Premade games will now be hosted by the party leaders. This can provide a better experience for players in the same country. It's recommended that players meeting the recommended system requirements host the games. (Friendpass is still using hosted servers for the time being). Save and Load (Singleplayer) New…
- HOTFIX 25 - 12 May 2021
Hotfix 25 - v0.10.7.9 Features New Building Grid Overlay Grid overlay that displays the possible building locations while placing buildings. Also indicates blocked areas and areas with lacking visual information due to the fog-of-war. (Grid can be disabled in the settings menu) New Mineblock Selection Modes: Paint select: Hold right-click to continuously mark blocks while moving the cursor. NOTE: The first block determines if painting will mark or un-mark. Box select: Hold Ctrl + right-click to box-select blocks to be toggled. Resource select: Double right-click a block marks it and connected blocks of the same type. Thane Lobby Animations Added some new and more lively animations to the thane selection screen. Raven is no longer hiding behind his shield among others) Improvements New sounds for Nubbs actions. New voice lines for thane selection screen. Bug fixes - Fixed Reina's Sprint…
- Community Game Night ! - 6 May 2021
Come join us TODAY at 20:00 CEST We will queue up with our Dev teams for Conquest to play against YOU and YOUR teammates We are also activating DOUBLE XP for the weekend today ! GET READY FOR BATTLE IN DWARFHEIM
- PATCH 7 - 29 April 2021
Patch 7 is out !! Here are all the changes ! Features Thane Level-up Update Added a new panel/menu for choosing levels, as well as acting as a tech tree for your individual Thane. Instant Level-up completion upon choosing an upgrade. Quar is now a player-individual resource Each player now has their own separate Quar amounts. Each player now gains Quar for themselves only. See Balance-changes for changes impacting individual Quar gain. Thane leveling AI AI opponents in Skirmish now upgrade their Thanes upon reaching the required Quar. AI Squads Unified behavior for warrior units, now performing various actions in groups. Improved decision-making for various tasks, based on the strength of the squad. Rudimentary use of the Underworld. Warning: AI Warriors have not yet learned how a good underworld defense looks, we suggest investing in Towers. New Fog of War Reworked the Fog of War, now…
- New Roadmap !! - 29 April 2021
Here is the next 3 months of planned patches and releases! We hope you are excited for the future updates :D There will also be more HOTFIXES that will come out about 1-2 weeks after a patch, to fix bugs and gameplay balance based on your feedback :D
- Double XP Weekend - 28 April 2021
We are doing our first ever Double XP weekend 🥳🥳 It's live when the new patch is live Tomorrow! Use this chance to level up your profile in DwarfHeim and the chance to get your epic Raven's Elderbark Armor! Join our discord discord.gg/DwarfHeim for new friends to play with :D
- DwarfHeim Livestream - 21 April 2021
Greetings everyone ! Me (Confusus) and Aech will be doing a livestream on April 23rd 14:00 CEST on our Twitch channel We will be Showing off the new patch, and also answer your questions about the patch and other DwarfHeim related questions :D So join us on our Twitch Channel https://www.twitch.tv/pineleafstudio on April 23rd14:00 CEST