SPSTEAMPULSELIVE ANALYTICS
Tactics: Age of Affliction

Tactics: Age of Affliction Steam metadata

The World Outside | Dec 2, 2019 | game

Released

0players observed · 4 October 2026 - 22:13:41 UTC

AdventureIndieRPGSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$960
  • Review score100% positive

Tactics: Age of Affliction metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$960
  • Review score100% positive
  • Total reviews1
  • Release dateDec 2, 2019
  • DeveloperThe World Outside
  • PublisherThe World Outside

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: The World OutsidePublisher: The World Outside

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tactics: Age of Affliction Steam metadata

Tactics: Age of Affliction metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/977780/metadata
Steam Storehttps://store.steampowered.com/app/977780/
Steam Communityhttps://steamcommunity.com/app/977780
PCGamingWiki search
IGDB searchSearch IGDB for Tactics: Age of Affliction

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$39.99

Platforms

Windows

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 December 2019

Latest Steam announcements

  • Changelog for May 19th 2020 v24 - 19 May 2020

    This week's update contains a ton of small tweaks and features designed on smoothing out some of the main game phases, and fixing a pesky bug Kronlach reported in the forums so thank you for that! As always, I'm looking for feedback on the game flow, the difficulty, or even if you've got cool ideas! Thanks for reading! Features: New 'Wounded Humanoid' event Attribute scaling significantly increased, all units will now hit harder and have more protection to make battles less lethal Tweaks: Can now open and view the equipment the Ensemble's Packmule is carrying, with a warning that they cannot be moved to the Armory until returning to the Capital Can now open and view the resources the Ensemble's Packmule is carrying, with the above warning. Reworked Ensemble status rendering to clarify what the Ensemble did last week versus what they are about to do Added a tooltip for the Ensemble's sta…

  • Changelog for April 26th 2020 v23 - 27 April 2020

    This week's update includes a fancy tutorial and a ton of fixes, but more importantly it includes the long awaited Event System rework, which is to say that from now on, creating new events will take significantly less time, and will one day lead to them being fully moddable. But for now, it's baby steps. All the events in the game, as of v23, are the same as they used to be, only they're using the new system. Here's a little capture of how they look in the new tool I've been working on: Nothing crazy to look at, but man does it make life easier! The goal is now to start creating events with a constant regularity that'll make Dominions 5 look like easy mode! Please continue to use the crash reporter, and make sure to allow it to include the save file and log file. It'll let me reproduce the issues a whole heck of a lot easier, since I can just jump right to where you were when the issue…

  • Changelog For January 3th 2020 v22 - 7 January 2020

    This is the first post-Early Access release! It's got a ton of crash fixes and a lot of integrated feedback from you guys! Don't forget that there's a free demo live that you can try out, which is actually the entire game. You can now cast a magical ritual named Dark Promotion at the Mages Tower to revive a dead minion (non-Hero) unit and have them become the leader of their own Ensemble. There isn't currently a cost to doing so, so I recommend making a handful to really get your exploration going! I'm still working on writing the new event system so hopefully that'll come out sooner than later now that the holidays are over. Hope you folks are enjoying the game, it's been a lot of fun working on it! Highlights: Creating new Ensembles, quality of life improvements and a crash reporter! Features: Add a new ritual that lets you revive dead minions and promote them to Hero, allowing you to…

  • Early Access Release! - 3 December 2019

    It's been over a year since I started working on the game, first as a simple little app to simulate how the systems might work, to giving it a very rough UI, to adding features and mechanics, and even potential modding support (way down the line!), it's been crazy. I'm excited and nervous at the same time, the last game I put out was a little brick breaker but Tactics is becoming something several times more complex and is all kinds of challenging to build. I've learned a lot, and I can't wait to see how the next year of development will look with your feedback! I hope that I can put up a free demo version of the game so that you can give me feedback as easily as possible, but only time will tell. I figure it makes sense to make the game as accessible as possible while it's being built. There's so much left to do, so I'm going to get back to it! A special thanks to Dopamine, Cablenexus…

  • New beta update: V19, October 8th 2019 - 8 October 2019

    After a long wait, this beta update has finally arrived! Thanks to everyone who contributed ideas and bug reports! This marks a year Magnolia has been in development and I believe an Early Access release isn't more than a few months away! So much to do though, more quests, way more events, more unit progression, and much more is in development. Brooke and I have been kicking around some neat ideas for ways the Itinerary can be manipulated, whether it's by enemies confusing you, finding an artifact on an excursion, boosting your units' power, or by adding perks for itineraries with a specific length. A lot of cool stuff to come! Don't forget to add Magnolia to your wishlist, and to join the discord to get a free beta key to try these updates yourself! Last but not least, here's the changelist in this update! Features: Added The Chapel for burying the dead Can now move dead units from an…

  • Update! New Capital, Rituals to cast, New Events! - 19 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34379596%2F75fe85b4db8e6e8bec2f1c0dc5266fc69feb8fe3.png This week's beta update has a ton of crazy stuff to check out. Now your Ensembles remember their fallen, you can take prisoners from battles, and so much more. I'm really happy with the way things are shaping up! I mean just take a look at that art! Let me know what you think of the changes! Would you be interested in having the beta build available as a demo on the Store page, before the game goes into Early Access, or are you happy keeping it to the folks in the discord? --------- Changelog for June 19th 2019 v18 Highlights: Rituals to cast, Prisoners to capture, Reworked Capital art, New choices to make! Features: Added 'Rituals', a style of out-of-combat magic that allows you to manipulate the world Can now attempt to capture defeated enemies, in order to hold the…

  • Update! New art, units remember things, and combat animations! May 29th 2019 v17 - 30 May 2019

    This weeks patch smooths out a few edges, adds some new polish to the UI and as always, fixes a few crashes. Let me know on discord what you think! Check it out: Changelog for May 29th 2019 v17 Highlights: Week recaps, Heroes and Minions track their own stats, and more icons Features: At the end of every week, you are now shown a recap of everything that happened Added a 'disable recaps' option Units track a dozen stats, from number of battles, to weeks spent on excursion, visible whenever inspecting a unit Equipment and Resources now has visible icons Battle replays have simple swipe animations Tweaks: Resources in storage are now visible on the AllEnsemblesOverview Resources in the Ensembles' packmules are now visible on the ItineraryOverview Minions are rendered on the map, next to their leading Heroes now show equipped weapon and armor in PostBattle add a placeholder for eventually…

  • Changelog for May 21st 2019 v16, New UI, New Art, New Mechanics - 21 May 2019

    This is a big change! Adds all kinds of great little pieces of art to the game! Reworking how the Alert Level works, making the UI easier to use and a ton more. --- Changelog for May 22nd 2019 v16 Highlights: Totally reworked main screen layout! New portraits, equipment images and status icons! NOTE: This wipes your save, and you should use the new Erase Savegame in the Options if not! Features: Reworked main map screen Can still access old UI by hitting TAB (for now!) Added a main menu Hitting ESC now moves you back to this, instead of quitting New unit portraits! New weapon/armor images! Can now tell what equipment is without clicking on it New Ensemble status icons! Can now see what Ensembles are up to at a glance New Map image! New Highwayman event where you may lose resources to ransom Added the World Log (back in) Added a 'delete save' button to Options Tweaks: Can now right click…

  • Changelog for May 10th 2019 v15, Hero Creator, SFX, New Tactics and more! - 18 April 2019

    Wishlist the game and join the discord to try the closed beta! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34379596%2F72d7fe7fdef5adfec2aec86897809d86139dc37f.png I'm excited to say that this new update has finally released! So much is new, and the game is so much smoother to play. Quality of life fixes like improved tactic management, clearer tooltips, new music and SFX and so much more. I can't put it any better than just pointing you at the massive list below and taking a look for yourself. --- Changelog for May 10th 2019 v15 Highlights: Hero Creator, Retooled Tactics UI, Music and SFX, Options Features: On first load, you can choose an archetype and name your Hero You choose between a strong, smart or a mystic hero Your Hero's Ensemble is filled with 4 other randomly generated minions New songs for the main screen, battle music, and prepping for combat New SFX f…

  • Watch me play my own game! - 12 April 2019

    https://youtu.be/eKxebrP464o I made a video to show off some of the systems I've been working on, and ended up getting surprised by a few weird interactions in my game. I had a lot of fun recording it, and I hope you will too! If you haven't wishlisted the game yet, please do here! In other news, the save/loading system is almost ready for primetime and I hope to have an update out in a few days!

  • Update! UI Tweaks for improving your life! Changelog for Apr 2nd 2019 v13 - 2 April 2019

    This is an update that's focused on smoothing some edges across the game. Not polish so much as making sure things are as readable as they can be. Lots of reports of the text being tough to read in general, which makes sense, so I'm hoping that that can be addressed in an upcoming change Highlights: UI Tweaks for most screens Tweaks: Remove Capital button from ItineraryOverview Change wording in the ItineraryOverview to present tense. ie 'Patrol at location' instead of 'Patrolling at location' Add 'week XYZ' prefix to the Excursion Itinerary Remove 'Finally, return to base' since it was made redundant All Itinerary Entries lines are sized the same, rather than only certain interactive steps being highlighted Reword 'move 10' Resources to 'pack 10' and 'store 10' on the Packmule modal for bringing Resources on the excursion Change 'Abort?' and 'Continue?' to 'Resting' and 'Continuing' to…

  • Update! Huge World Map, Constructing Outposts, Quests and more! v12 - 28 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34379596%2Ff4117c0926896ec3b40be315b44983d3ab25bfbd.png New update this week, and it's a huge one! Make sure to jump into the Discord and get to know what other people think, and join the free beta to help grow the game! This update is focused on clarifying more of the many systems in the game. Magnolia is not nearly finished but already there's so much to do that it's all too easy to get overwhelmed right out of the gate, so adding the Quests log helps orient you towards what you're supposed to be doing next. Next up, it seems like I'll be working on saving and loading, so you don't lose all your current progress when you shut the game down which will be a lot of fun. Might even have music and some art too! Here's a preview of some of the character portraits we're going to have https://steamcdn-a.akamaihd.net/steamcommuni…

  • Beta update! New Building: The Marketplace - 12 March 2019

    This week's update adds a new mechanic to your capital: you're now able to sell your weapons and armor for coins! If you want to try it out, hop on the discord and I'll send you a free beta key and let me know what you think! The game is early but feedback makes all kinds of difference! The next update is planned to have more locations and tackle the idea of capturing locations and building outposts, and maybe even adding a boss to the game, so that you can grow your forces to be able to tackle the boss. We'll see how it goes. If you give it a shot, please let me know! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34379596%2F87364fd63856f5a4489dab6f4d4b77cdc021d67e.png Changelog for Mar 12th 2019 v11 Marketplace: Place up to five Weapons or Armors into the marketplace. Each week, there's a chance one of them will be sold for coins. You have control over the price vari…

  • Reworked Excursions and time travelling battle replays - 6 March 2019

    Hey, this is a huge changelog! If you want to try it out, hop on the discord and I'll send you a free beta key and let me know what you think! The game is early but feedback makes all kinds of difference! A lot of what has changed is thanks to valuable feedback! Changelog For Mar 5th 2019 v10 Highlights: Reworked Excursions, Battle Replays Reworked Excursions: Turns are now split into three phases: World Phase, Decision Phase, Results Phase World Phase is where all the world events happen (time advances, visitors enter the pub). Decision Phase is where you choose to embark on, or abort the excursion. Then, if your Ensembles encounter something that turn, they get to choose an action (whether its engage the encounter, or try to hide, etc) Results Phase is where you get to see what happened after the decisions you made were resolved. Maybe you get a battle replay, or you gathered resource…

  • Changelog for Feb 5th 2019 v9: Minion permadeath, better minions recruiting, World Log - 6 February 2019

    This week, I wanted to get Magnolia closer to the vision I had of the game, where every unit you have is precious, and what better way to represent that with permadeath. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34379596%2Fe2377f72216b46a05b5ffec78bb2ebbd7854a166.png Now when a minion dies in battle, it has a 50% chance of being revived by an ally, or being lost forever. To offset the constant unit loss, you are able to recruit vagrant units that come join your pub every few weeks. Next week, I'm reworking how the Itinerary planning works and its user interface! If you want to try the game out as it's being developed, join the discord and I'll send you a beta Steam key for free. It'll help me out, I'm always looking for more feedback! Minion permadeath: Minions (everyone but the one unit the ensemble is named after) can now permanently die. If they go to 0HP in ba…

  • Changelog for Jan 30th 2019 v8 - 31 January 2019

    Follow the blog or join the discord to get a key and help me shape the game. For all current and future testers, here's the most recent changelog for v8, as of Jan 30th 2019! tl;dr is now you can recruit units from The Pub, and use The Barracks to add them to your Ensembles. Still rough around the edges (like you can add people to the Ensemble, even if they're at The Forest), but it's a good first step The Pub and Barracks are now available with the Capital The Pub lets you recruit wandering minions for a resource cost Lists their stats and equipped weapons and armor (if any) Every 4 turns, a new one joins the pub Costs resources to hire. Cost for now always 50 Grain, and they're always called Acme Shortterm plan is to make their stats, inventory and cost randomized. Longterm plan is to bind some rare minion types to world events, and newly added seasons The Barracks shows you all the r…

  • All the changes in the alpha so far! - 24 January 2019

    Follow the blog or join the discord to get a key and help me shape the game. For all my testers, here's the most recent changelog! Changelog for Jan 23rd 2019 v7 AllEnsembleOverview is now a map instead of the town Added 'The Capital' button to go view the city, where the Storage, Armory etc are now Added playback controls for battles, can now play at up to 4x speeds Added Battle Row labels to the PreBattle scene to clarify what is where 'Take Action' button now jumps to PostBattle directly, if battle was already completed Placeholder hover texts ('hover over a keyword') panels are now hidden unless there's something to hover over Fixed log displaying incorrect info when being critically hit Tweaked status lines for ensemble statuses in AllEnsembleOverview Tweaked how Magnolia logs damage taken to clarify impact of being critically hit Added more logging on startup to help diagnose some…

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 2020Changelog for May 19th 2020 v244742798964254979591
227 April 2020Changelog for April 26th 2020 v233112493747279818810
37 January 2020Changelog For January 3th 2020 v222592316573917429259
419 June 2019Update! New Capital, Rituals to cast, New Events!2415533798128754389
530 May 2019Update! New art, units remember things, and combat animations! May 29th 2019 v172400895196203002205
621 May 2019Changelog for May 21st 2019 v16, New UI, New Art, New Mechanics2905297189266463000
718 April 2019Changelog for May 10th 2019 v15, Hero Creator, SFX, New Tactics and more!2434668385548148859
82 April 2019Update! UI Tweaks for improving your life! Changelog for Apr 2nd 2019 v132465065785316934516
928 March 2019Update! Huge World Map, Constructing Outposts, Quests and more! v122465065785298747870
1012 March 2019Beta update! New Building: The Marketplace2530366080614347357
116 March 2019Reworked Excursions and time travelling battle replays2530366080589976447
126 February 2019Changelog for Feb 5th 2019 v9: Minion permadeath, better minions recruiting, World Log2461683368379481277
1331 January 2019Changelog for Jan 30th 2019 v82462808987390059197
1424 January 2019All the changes in the alpha so far!2425653583382762613

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID977780
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$39.99
Free to playNo
Discount0%
Original price USD$39.99
Current price USD$39.99
Release dateDec 2, 2019
DeveloperThe World Outside
PublisherThe World Outside
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
AchievementsNot available
Average playtime forever1,328 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/977780/

Short description

A strategy RPG focused on rebuilding your capital city and planning your tactical excursions into the wildland of the Old World. You'll be responsible for the fate of your people through difficult choices. Will you bring safety and comfort or will you die and be forgotten?

About this game

Tactics: Age of Affliction is a 2D turn-based combat simulation, in which you script your tactics in advance, and watch the battles play out. You might plan an attack on the Plains of Eorn and fight some dangerous Worn Trolls, so bring some fire magic, or visit the Forests of Bree and get ambushed by The Fae with their regenerative magic. The sky's the limit in this deep combat sim. Will you save the world from itself? --- Features Every action your heroes take is scripted in advance. If you want to spend weeks gathering herbs while your allies get mowed down fighting The Weevils in The Mountains, that's on you. You should definitely help them, but maybe you'd like to pick their bodies clean after they're defeated. It's up to you. Carefully tuned combat system, inspired by the tabletop RPGs you love Using your knowledge of the world, equip your units with exactly the tools they need to survive Make challenging decisions to shape your world. Will you feed the people, or keep them to yourself so that you may fight another day? Rebuild your capital city so that it may one day return to its former glory Challenging moment-to-moment gameplay Hordes of enemies to study and defeat! Are they too aggressive, and opening themselves to an attack? Do they target your weakest allies first, and you need to guard them? Every time you play, you build your legacy, the way you want to.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência Medo
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $39.99
  • Highest observed: $39.99

Tactics: Age of Affliction's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $39.99, the highest is $39.99, and the first visible tracked price is $39.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tactics: Age of Affliction's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $39.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $39.99. The latest run records $39.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $39.99
  • Current list price: $39.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tactics: Age of Affliction at $39.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$39.99$39.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $39.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$39.99$39.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $39.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$39.99$39.99No discountSteam Store

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5ICEY1244 October 2026 - 23:20:29 UTC3,173
6CATO: Buttered Cat154 October 2026 - 23:11:20 UTC754
7英雄之城324 October 2026 - 00:11:13 UTC4
8Astral Party 7024 October 2026 - 23:04:25 UTC18,951
9Dragon Cliff2864 October 2026 - 15:20:40 UTC2,000

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2476,2094 October 2026 - 23:24:02 UTC1,291,3282,758,031Valve
Total War: WARHAMMER III72,3094 October 2026 - 20:22:04 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 351,9124 October 2026 - 22:56:01 UTC875,343836,282Larian Studios
Slay the Spire 245,3974 October 2026 - 22:43:28 UTC574,638199,438Mega Crit
7 Days to Die27,9294 October 2026 - 20:09:30 UTC124,449401,451The Fun Pimps
Hearts of Iron IV27,2564 October 2026 - 22:35:01 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI26,2224 October 2026 - 21:50:51 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld25,9734 October 2026 - 21:47:50 UTC95,851239,107Ludeon Studios
Arena Breakout: Infinite24,1204 October 2026 - 23:18:51 UTC65,94478,112Morefun Studios
Black Desert21,8974 October 2026 - 14:23:52 UTC59,91792,632Pearl Abyss
Crusader Kings III21,1824 October 2026 - 23:22:19 UTC98,474138,767Paradox Development Studio
Satisfactory19,7514 October 2026 - 22:23:13 UTC185,957278,958Coffee Stain Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS179,6964 October 2026 - 23:18:09 UTC399,748Not availableBULKHEAD
Bongo Cat149,1074 October 2026 - 23:14:58 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim139,8224 October 2026 - 23:18:38 UTC498,478533,888Iron Gate AB
Rust89,9584 October 2026 - 22:37:02 UTC259,6461,403,838Facepunch Studios
Project Zomboid58,7514 October 2026 - 23:12:45 UTC122,811467,999The Indie Stone
Palworld51,7264 October 2026 - 21:24:26 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero51,1034 October 2026 - 23:14:10 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine46,7364 October 2026 - 23:14:55 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 245,3974 October 2026 - 22:43:28 UTC574,638199,438Mega Crit
Geometry Dash45,1214 October 2026 - 21:52:08 UTC108,707646,789RobTop Games
Stardew Valley42,7924 October 2026 - 23:00:27 UTC236,6141,016,067ConcernedApe
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim139,8224 October 2026 - 23:18:38 UTC498,478533,888Iron Gate AB
Aniimo96,8114 October 2026 - 20:24:32 UTC140,219Not availablePawprint Studio
Rust89,9584 October 2026 - 22:37:02 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt62,5084 October 2026 - 23:14:16 UTC137,187877,306CD PROJEKT RED
Project Zomboid58,7514 October 2026 - 23:12:45 UTC122,811467,999The Indie Stone
Warframe53,3914 October 2026 - 22:09:35 UTC181,509676,031Digital Extremes
Baldur's Gate 351,9124 October 2026 - 22:56:01 UTC875,343836,282Larian Studios
Palworld51,7264 October 2026 - 21:24:26 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero51,1034 October 2026 - 23:14:10 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley42,7924 October 2026 - 23:00:27 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG37,7414 October 2026 - 23:21:49 UTC41,572Not availableFirst Day Games
Cyberpunk 207735,7114 October 2026 - 22:27:14 UTC830,387932,948CD PROJEKT RED

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Valheim139,8224 October 2026 - 23:18:38 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS99,7104 October 2026 - 23:24:02 UTC3,236,0272,744,193PUBG Corporation
Aniimo96,8114 October 2026 - 20:24:32 UTC140,219Not availablePawprint Studio
Rust89,9584 October 2026 - 22:37:02 UTC259,6461,403,838Facepunch Studios
Apex Legends™76,7954 October 2026 - 20:40:24 UTC624,4731,047,228Respawn
Grand Theft Auto V Legacy69,5044 October 2026 - 12:41:16 UTC360,7612,058,145Rockstar North
Baldur's Gate 351,9124 October 2026 - 22:56:01 UTC875,343836,282Larian Studios
Palworld51,7264 October 2026 - 21:24:26 UTC2,101,535451,088Pocketpair
VRChat41,5534 October 2026 - 22:54:05 UTC74,217269,026VRChat Inc.
Destiny 240,6304 October 2026 - 20:30:51 UTC316,651645,737Bungie
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming
NARAKA: BLADEPOINT39,8604 October 2026 - 08:11:33 UTC385,770302,33024 Entertainment

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS179,6964 October 2026 - 23:18:09 UTC399,748Not availableBULKHEAD
Bongo Cat149,1074 October 2026 - 23:14:58 UTC193,859110,826Marcel Zurawka, Julius Krüger
Project Zomboid58,7514 October 2026 - 23:12:45 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2752,3434 October 2026 - 22:58:31 UTC90,706842EA CANADA, EA Romania
War Thunder51,2704 October 2026 - 20:52:55 UTC125,317781,076Gaijin Entertainment
Stardew Valley42,7924 October 2026 - 23:00:27 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2641,5724 October 2026 - 16:39:52 UTC159,35063,186EA Canada, EA Romania
VRChat41,5534 October 2026 - 22:54:05 UTC74,217269,026VRChat Inc.
Dressmaker37,9463 October 2026 - 20:20:13 UTC37,946Not availableelyaradine, raithza, oomsarel
Euro Truck Simulator 230,8024 October 2026 - 21:30:13 UTC73,289940,058SCS Software
7 Days to Die27,9294 October 2026 - 20:09:30 UTC124,449401,451The Fun Pimps
Escape from Tarkov27,7744 October 2026 - 17:13:58 UTC46,24962,122Battlestate Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS179,6964 October 2026 - 23:18:09 UTC399,748Not availableBULKHEAD
Valheim139,8224 October 2026 - 23:18:38 UTC498,478533,888Iron Gate AB
Project Zomboid58,7514 October 2026 - 23:12:45 UTC122,811467,999The Indie Stone
Palworld51,7264 October 2026 - 21:24:26 UTC2,101,535451,088Pocketpair
Slay the Spire 245,3974 October 2026 - 22:43:28 UTC574,638199,438Mega Crit
VRChat41,5534 October 2026 - 22:54:05 UTC74,217269,026VRChat Inc.
RuneScape: Dragonwilds30,5564 October 2026 - 17:49:34 UTC39,10324,686Jagex Ltd
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
Path of Exile 225,0594 October 2026 - 22:32:56 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,0814 October 2026 - 22:58:29 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive18,8884 October 2026 - 22:22:45 UTC44,232392,944BeamNG
Schedule I15,4874 October 2026 - 23:24:42 UTC455,652297,022TVGS

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