- New World: REINCARNA✝ION!! Idol Graduation - 22 July 2026
Hello!We're back with a new world, some bugfixes, and improvements to some previous Featured Levels. New World: CI-X REINCARNA✝ION!! Idol GraduationMusic: Turbo ft. Moon JellyChart: Team P.A.L. (CV: rKizCora)VFX & Art: 빙수 (CV: Bingsu), Den (CV: 04_1008), TeoC (CV: TeoC Perfect Form)This new level is a part of our collaboration with Cosmic Radio, the song contest held by peropero (creators of Muse Dash)! This time, we have a high-energy idol-themed level, featuring some of the ADOFAI cast. This is probably some of the most ambitious animation we've had in an ADOFAI level, so extra shout-out to Bingsu, 04_1008, and TeoC for all their work here. Chant the lyrics, hold your light sticks high, and dance along!New Overhaul: 5-X The Midnight TrainWe've remastered another old level! This time it's 5-X, the train ride through snowy hills. We've always wanted to polish up this level, and we had a…
- New Featured Levels: Classic Wave 13 and Tech Wave 4! - 26 June 2026
Hello! This update brings us to v3.2.0 and we've got a set of 8 new Featured Levels for you today. New Featured LevelsClassic Wave 13linear ring - kisaragi \It was once a normal ride back home, until the train unusually kept going and soon stopped at an abandoned station. Rumor has it, someone before you had already witnessed the horrors inside this dark, terrible place... and went missing. In an unexpected turn of events, face the reality-altering chaos that lives beneath... the "Kisaragi Station".(Note: This level contains mild horror themes that may not be suitable for some audiences.)Sobrem x Silentroom - Random \Play like you never did before! Grab the beauty of this award-winning level from LOTY2025! All the shapes and rhythms you might be wanted to, but you never knew that even exist! Here's everything you're looking for! There's no reason to be shy, just play the level and orbit…
- Local Multiplayer Added + New World: Dramatic Entrance - 27 May 2026
EDIT (May 27th, 2026 6:40pm PST): If you are having issues upon start-up, please check if you have any fan-made mods for the game installed. If you do, please remove them all before restarting Steam and trying again. There is currently reports of some incompatibility for unofficial fan-made mods. This is referring to mods that modify the actual game, not custom levels. Thank you!Hello! It's been a bit quiet, but we're still working on ADOFAI every day. Today we can finally show off what we've been working on: a new level, a reworked level, the addition of local co-op multiplayer, and more! New Level: Dramatic EntranceToday's new level actually comes in two forms, Classic and Tech. As a reminder, "Classic" levels are similar in design to the regular levels we've created for the game since the very beginning. "Tech" levels are generally more challenging, and incorporate design elements an…
- 7 Years of ADOFAI: New World and New Featured Levels! - 25 January 2026
Happy New Year!Hopefully you enjoyed the holidays. It's been a little quiet on our end, but we've actually still been working on the game behind-the-scenes all this time, slowly working on updates. We had to take a bit of a break to focus on releasing our other game, Rhythm Doctor, into its full 1.0 and then taking a few weeks to rest afterwards. But now that we're back…we have a new ADOFAI update for you, just in time for the 7th Anniversary of the game's release! Here's what's new:World AR: LibertasNew Featured Levels: Classic Wave 12 and Tech Wave 3We also want to let you know that we're almost done with the Nintendo Switch version of A Dance of Fire and Ice, and we'll have news on the release date very soon. If you missed the announcement, we'll also be adding local co-op multiplayer to both the PC/Mac and Nintendo Switch versions of the game.When we first started making A Dance of…
- New Featured Levels: Classic Wave 11 and Tech Wave 2! - 13 August 2025
Hello! We hope you've been enjoying the game, especially our previous waves of community-made Featured Levels!We're currently working hard on porting the game to the Nintendo Switch, but we wanted to release another two waves of new Featured Levels while you wait. Today, we have a Classic Wave (levels that follow the general design rules of the main levels) and a Tech Wave (levels for advanced players that embrace community-made design ideas.)Have fun!Level Editor ImprovementsTile Shape: You can now select between a more rectangular shape or a more square shape for your tilesWe've attempted to fix some inconsistencies with pause tile & Freeroam durationsThe game now correctly calculates beat counts for turnaround tiles (360° tiles)Turnaround tiles now support 3 planetsFreeroam duration now works just like any other level events instead of being specialMigration mostly works for old lega…
- A Small Surprise! - 1 April 2025
Surprise! As of April 1st, you'll see you'll see a new tile waiting for you in the main menu. You can also trigger it by typing in the cheat code "firestix" on the main menu. This special update will stay up for a week. You'll need to beat 6-X first to access it, because it isn't quite "beginner" territory. Have fun with it! We hope you enjoy the little surprise. --- If you don't mind spoilers, here's what we've added... Enabling the crab tile on the main menu will take you to a new version of the game, with new versions of the first few worlds. These joke worlds are created by Firestix, one of our level artists. Once you clear the new versions of Worlds 1-6, you'll unlock a new version of B-X. You can revert back to the normal game by using the crab tile again. The event will go on until April 8th, but you can still use the code "firestix" to bring the levels back afterward. As always,…
- New Featured Levels: Tech Wave 1 - 3 February 2025
Version 2.9.2 As of recently, it's been six years since we first launched A Dance of Fire and Ice on Steam! Over that time, we've received a tidal wave of support way beyond anything we could have predicted. Thank you to everyone who has played, left reviews, told their friends, and made videos about ADOFAI. Thanks to your continued interest, we've been able to spend all these years working on updates and improvements. Brick by brick, we've expanded the game into something much bigger than we had imagined in 2019. One of those bricks has been the addition of Featured Levels. With Featured Levels, we're able to work directly with talented creators from the community to license their levels officially and put them into the main game. Up until this point, we've been adding "Classic-style" Featured Levels, which are levels that largely follow the mechanics and design ideas that we explored…
- Featured Levels Wave 10 + Level Editor Updates - 10 December 2024
UPDATE: Partial rollback of Wave 10 Featured Levels December 11th 2024: Due to a licensing mistake on our end, we have removed a few of the new Featured Levels temporarily. We hope to be able to return the new levels as soon as possible The affected levels include: 〇、 humanity REBIRTH We sincerely apologize for the inconvenience and we take full responsibility for the mistake. We'll provide an update when we have more to share. Thank you for understanding. --- Version 2.9.0 A Dance of Fire and Ice Coming to Nintendo Switch As you might remember, we're bringing A Dance of Fire and Ice to the Nintendo Switch! We were so happy to be included in one of 2024's Indie World presentations. Although we've been making great progress on the port, we will unfortunately need to push the expected release date into 2025. As always, we're taking things at our own pace to focus on making something new a…
- New Xtra World: Party of Spirits! - 27 August 2024
Version 2.8.0 New Xtra World: XS-X Party of Spirits Music by: Cansol Tutorial Music by: Blooky Level by: NumbEr07 VFX by: Firestix Let's party! This was a really fun world to make. We knew we wanted to work with this piece for a long time, especially with how quick and bouncy it is. It was a perfect opportunity to introduce a new character, our Tiger. Firestix went the extra mile on animating all of our ideas, and we love how it came out. Enjoy! New Featured Levels Olie - Temple Of Treasure Temple Of Treasure is one of the 5 episodes of Everypence, a story written by Olie. TeoC loved Olie's story so much he decided to adapt it to ADOFAI. We were impressed by how he created this adaptation, especially by making original gameplay gimmicks inspired by it. Temple Of Treasure stands out as our favorite because of its interesting gimmick that makes you switch between 2 pairs of planets that a…
- New Xtra World and 5-Year Anniversary! - 6 February 2024
It's the 5-Year Anniversary of A Dance of Fire and Ice! Thank you so much for playing our game all these years. It's been amazing to watch how the custom level community has gotten better and better over time. The levels that the community has made are so creative, and the skills on display by the streamers who play them have been really impressive. We're a really small team, so we never imagined that people would still be playing after all this time. We hope you continue to enjoy the game! To celebrate, we've added one new Xtra World and a set of new Featured Levels. Version 2.7.0 New Xtra World: Miko Skip World XM: Miko Skip Music by Kirara Magic Level Design by Astral Overseer and KanoKaz Level VFX by Editor AlriC and KanoKaz Special Thanks to lifliif A short, relaxing world for players of all skill levels. You can find it on Xtra Island! New Featured Levels Overnote' - Amulet Level…
- New Featured Levels, New Editor Decorations, and More! - 23 October 2023
Version 2.6.0 New Team Members: We've added a few new members to the 7th Beat Games team! Hyonsu and Paring are two programmers who have come aboard to help us with all sorts of ADOFAI features, especially for the level editor. They work fast and have been incredibly helpful members of the team for the past few months. Rikri and rKizCora have also joined us! rKizCora is helping us with Featured Level selection and Rikri is helping us with licensing and communication with level creators. Having them assist us is crucial to us being able to add more Featured Levels, so we super appreciate it. It's a lot of things to manage at once while developing a game! On a related note, our team member Nichipe has stepped away from an active role in helping us with Featured Levels, due to a busy schedule. Rikri and rKizCora have joined to help us in Nichipe's absence, so please don't send Nichipe any…
- New Featured Levels and Level Editor Updates! - 3 June 2023
Version 2.5.0 is out now! This update has a whopping 7 new levels in the Featured Levels section, plus some UI + Quality of Life improvements, and new features in the Level Editor! Remember that every so often we find some really stellar community levels, get permission from the original song's artist and the level's creator, and add it to the game. You can find it by going to the Custom Level Select and then entering the "Featured" section. New Featured Levels: LORELEI Music by: Camellia Level by: Jo Future, Irin, and Bingsu "This level's music was commissioned for the final tie-breaker level in the ADOFAI World Cup! Camellia's music is noteworthy for its usage in some of the most difficult custom levels. This level starts out calm, but like a hurricane, it very quickly ramps up the intensity. Stay focused on the track, and you just might make it through the storm! (Original level crea…
- New World: "It Go" - 27 December 2022
Hello! We figured we'd surprise you with one more update for 2022. After this, we'll see you in the new year! New World World XI: It Go (Music by answearing machine, Level by Rikri, Character Design and Assets by Kyle, Animation and VFX by Firestix) There's a few things we want to note about this world. This is our first time working with our new VFX Artist, Firestix! You may know him from his many…cursed…works in the Steam Workshop! Firestix went absolutely above and beyond with the animation in this new world, we're really excited for you to check it out. This world is very fast and difficult, intended for a hardcore audience. You can only find it on "Crown Island", the secret area where we've housed all of our most challenging levels. You can unlock Crown Island by beating the bonus level, "B-X: Thanks For Playing My Game." After that, a gemstone on the main menu will bring you to Cr…
- New World and New Featured Levels! - 9 December 2022
Hello! The year is coming to a close, but we finished a new world we're excited to share. We also have some improvements to the Custom Level Editor, and some new Featured Levels. New World! World XN: Trans-Neptunian Object (Music and Illustrations by Valerie Halla, Level by Jenny, Tutorial Music by Blooky) For this level, we had the honor of collaborating with illustrator, cartoonist, and composer Valerie Halla! We were excited enough to get a chance to chart her track, but being able to work together on the visuals was an exciting bonus. You can find the level on Xtra Island. Additions and Improvements Decoration Dragging: It is possible now to drag selected decorations to quickly change their positions. You can hold shift to move them in a specific axis (axis snapping). Pivot Icon: Added a cross icon to display where the decoration and its pivot are located when a single decoration is…
- Neo Cosmos OST and Future Content! - 22 June 2022
It's been an exciting month! In case you missed it: our DLC expansion, Neo Cosmos, is out now! It's been two weeks since we've launched the DLC, and the reaction has been really amazing. Thank you all for your support and your feedback. We had been working on Neo Cosmos for a long time in secret, keeping most of the details to ourselves, and hoped that you would find it as fun and surprising as we did while playtesting. Thank you all so much for playing. Here's a summary of everything new that's happened since then! Version 2.0.3 (r92) Release Notes Warning: Gameplay spoilers for Neo Cosmos below! We have some new Accessibility Features. If you're having a hard time in Neo Cosmos, you can go to the Advanced Options section of the pause menu to tweak some settings. Hold Tiles: You can now choose from Normal (the usual default behavior), Allow Tapping Ending Tile (tap to end the hold, ins…
- The Neo Cosmos DLC is Available Now! - 30 May 2022
A Dance of Fire and Ice: Neo Cosmos is now available! Neo Cosmos is an expansion DLC we've been working on for a while now, and we're excited for you to finally play it. It adds new worlds, new game mechanics, all-new music, and new Level Editor events. The DLC is directed by TaroNuke, creator of NotITG and UKSRT. Check out his previous works and you may get an idea of his game design style! Taro was incredible to work with, and has been crafting this expansion from the ground up for a long time. He has a very particular skill and style for making levels, which was perfect for a game like A Dance of Fire and Ice. Once you have the DLC, you can find the new worlds by traveling to the portal to the right of the Main Menu! DLC Features New worlds: Adds 5 new worlds to the game, each with new mechanics and gimmicks. New editor features: New Neo Cosmos-specific level events added to the Leve…
- New World: 3-Year Anniversary Update! - 28 January 2022
Version 1.15.0 release notes 3-Year Anniversary Update It’s hard for us to believe that it’s already the 3rd Anniversary of launching A Dance of Fire and Ice on Steam, but here we are. Time has flown by, and we continue to be surprised and honored by the positive feedback we’ve seen from players about our simple rhythm game. We really appreciate everyone who has played the game, whether you’ve mastered the skills on your own, shared your scores with friends, or streamed yourself marathoning 6-X until you finally got it right. To celebrate the 3-Year Anniversary, we’ve got a few additions to the game this week! Here's our full changelog if you prefer not to miss every single detail. Collaboration with “Rhythm Journey” New World: Fear Grows, with music by Linky Recently we became fans of a new indie rhythm game, Rhythm Journey. It's a game inspired by ADOFAI on the surface (with tutorial…
- ADOFAI Changelog - v1.14.1 (r78) - 7 December 2021
ADOFAI Changelog - v1.14.1 (r78) These are changes released in December 2021, from the previous Steam announcement in October 2021, including the alphas and betas in between. These are mostly QoL tweaks and editor. Note: with this version, we are now on a new **Unity 2021** engine, which brings improvements in input drops or lag. Input drops should not be a problem now. You can view the full changelog with descriptions and example images at our Notion Page linked here.
- Three New Worlds for ADOFAI x Muse Dash! - 11 October 2021
Version 1.14.0 release notes Our collaboration with Muse Dash by Pero Pero Games is here! Three new worlds have been added, you can find them in a new location on the main menu after completing Worlds 1 through 5. New Worlds: Night Wander (cnsouka Remix), with music by cnsouka, and guest VFX by Rikri La nuit de vif, with music by Polymath9, guest VFX by Rikri, and ML-3/ML-5 tutorial music by natebcarson EMOMOMO, with music by Ras, level design by Nichipe, guest VFX by Riya and Nichipe, and background animation by Riya Full changelog (including level editor changelog) here. We had a great time working together with Pero Pero Games to bring Muse Dash and A Dance of Fire and Ice together. Please check out Muse Dash’s update last month, which has added levels based on Heracles, Rose Garden, and more. They even have levels based on songs from Rhythm Doctor, our other one-button rhythm game!…
- ADOFAI New Beta Version 1.12.0 (r71) - 31 March 2021
Today we brushed the dust off the ADOFAI code, and we found a bunch of stuff we have been working on since our last release in... Halloween!! Whoa! Well, here's some long awaited fixes and features in version 1.12.0: Custom Level Select: - Search by song/artist name - Added sorting options - Newly downloaded levels have a "New!" indicator - You can now skip tutorials on already played levels - Fixed gems/chains appearing when there are no levels added New Editor features: - New "Add Text" event, which adds a block of text that can be moved like a decoration - New "Set Text" event, which allows you to change text decorations by tag - New "Scroll Screen" level event - Backgrounds: Added option to toggle whether or not the tutorial BG shows if no image is present - General: Added ctrl + shift + C / X commands, which allow you copy/cut only the event you currently have selected, rather than…