SPSTEAMPULSELIVE ANALYTICS
Flying Circus

Flying Circus Steam metadata

poliko; entertainment | May 18, 2020 | game

Released

0players observed · 23 September 2026 - 05:40:16 UTC

ActionSimulationEarly AccessArcadeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)90
  • Revenue (VGI)$2,520
  • Review score67% positive

Flying Circus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)90
  • Revenue (VGI)$2,520
  • Review score67% positive
  • Total reviews3
  • Release dateMay 18, 2020
  • Developerpoliko; entertainment
  • Publisherpoliko; entertainment

Genres: Action, Simulation, Early Access

Company pages: Developer: poliko; entertainmentPublisher: poliko; entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Flying Circus Steam metadata

Flying Circus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/980770/metadata
Steam Storehttps://store.steampowered.com/app/980770/
Steam Communityhttps://steamcommunity.com/app/980770
PCGamingWiki search
IGDB searchSearch IGDB for Flying Circus

Reviews, pricing, and metadata

Review summary

3 user reviews

67% positive, 2 positive, 1 negative

Price and discount

$34.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Stats, Family Sharing

Achievements

42

Platform releases
  • Steam 18 May 2020

Latest Steam announcements

  • Development Status Update - 5 February 2024

    We are aware that many of you are waiting for the final release of Flying Circus. Our plans were to release the game last year. Unfortunately due to some accidental injuries that our programmer had and recovering after that we were forced to move the release. Nevertheless we are constantly working on the game. Currently we have prepared completely new rendering engine, alongside with couple hundred more new props and another map. We also recorded many studio-grade sound effects, ambience sounds and voice lines. New rendering engine supports, among others, completely dynamic lighting and dynamic clouds. This allowed us to add changing atmospheric conditions and day-night cycle. We also implemented a completely new physics engine, that supports thousands of objects without lagging. More details will be posted soon. We are truly sorry for the delay, and hope to release Flying Circus 1.0 th…

  • Bug fix, Optimization - 27 January 2021

    Bugs regarding gameplay after mission reset and doors were fixed. Vegetation shader was improved, vegetation transparency will not change with the viewing distance. Various optimizations were implemented. Change log: fixed bugs with gameplay after mission reset fixed bugs with doors improved vegetation shader overall optimizations

  • New assets, Optimization, Bug fix - 13 January 2021

    Level loading has been improved and optimized. New trees and props were added. “House” map surroundings were improved. Vegetation shader was improved so the trees won’t blink in certain conditions anymore. Change log: optimized level loading added new props and trees improved “house” map surroundings fixed vegetation shader Today’s update is more of a cosmetic type, nevertheless we are still working on the final verification and balancing of the singleplayer levels and finishing the multiplayer mode.

  • HAPPY NEW YEAR 2021 - 31 December 2020

    We want to wish you all (and ourselves too :-) ) a Happy New Year 2021. May the upcoming year be better, happier, healthier and wealthier to all of us in every possible way. Hold on tight and have fun!

  • Vegetation improvements, Optimization - 16 December 2020

    Vegetation shader and assets have been improved and optimized. Deciduous trees have now new models and textures. All outdoor plants have now a way better, new animations. Rendering has been optimized. Change log: optimized renderer updated and optimized vegetation shader improved outdoor plants animation new models and textures for deciduous trees

  • Lighting system update, Levels update, Optimization, Bug fix - 2 December 2020

    Lighting system has been entirely updated. Every mission has now a new lighting. Light in cellar was added so it isn’t dark in there anymore. Visibility in night missions is also a lot better now. Most of the artifacts (light leaking on diagonal walls and on the roof and black or bright spots on the walls) have been removed. Levels have been updated to a completely new technical architecture. Levels are now even more optimized so the game should work more smoothly. All levels have been checked in terms of props colliding with each other. Reflections in windows were also improved. Few new props were added. Textures of some of the props were improved. Some of the existing props were modified. First ten levels were verified in terms of story. Overall playability was improved. Shaders were improved. Physics system was optimized. Change log: updated lighting and reflections system removed mo…

  • Today’s Update - 18 November 2020

    We want to inform that today’s update will be postponed due to unexpected delays in development process. Thank you for your understanding and patience. We are currently working on improving lighting on "House" map and finishing singleplayer campaign.

  • Sound improvement, Optimization, Bug fix - 4 November 2020

    Sound system in general was optimized and improved. Many new sounds were added. Engine sounds for both propeller and jet/rocket aircrafts are now finally working (it will be further improved). Sounds for machine guns and cannons were improved and are now different for every aircraft. Various minor UI bugs were found and fixed. Change log: optimized sound system added engine sounds added new sounds for machine guns and cannons fixed minor UI bugs We also want to remind that yesterday we introduced the Flying Circus Early Acces Roadmap. It contains a list of features we want to implement before Final Release, which of them we are currently working on and which of those are going to be included/improved in upcoming updates. You can check it out in the Flying Circus Early Access RoadMap thread in General Discussions.

  • Optimization, UI improvement, Added new sounds, Bug fix - 21 October 2020

    Lighting rendering and aircraft selection screen were optimized. UI theme style was refined and various minor UI bugs were fixed. Sounds for collecting Golden Stars, Silver Stars and weaponry were improved. Change log: optimized lighting rendering optimized aircraft selection screen refined UI theme style fixed minor UI bugs added new power-up sounds We also want to inform that in the next few days we plan to introduce the Flying Circus Early Acces Roadmap. It will contain what features we want to implement before Final Release, which of them we are currently working on and which of those are going to be included/improved in upcoming updates.

  • Added multiplayer classes, Bug fix, optimization - 7 October 2020

    Multiplayer now allows playing with aircrafts unlocked in singleplayer campaign (this is temporary solution and will be changed in the near future with addition of progression and perks system). New UI screens for managing and editing multiplayer classes were added. Various minor bugs were fixed. Various features were optimized. Change log: added possibility to play multiplayer gamemode with aircrafts unlocked in singleplayer campaign added new UI screens for managing and editing multiplayer classes fixed various UI bugs in aircraft selection optimization of various features

  • Improved stability, Bug fix, optimization - 23 September 2020

    Bug with break-ups breaking by themselves when the level is loaded was fixed. Bug with disappearing doors was also fixed. Doors won't disappear when they are opened and camera is facing away from them. Doors' collision meshes were corrected. Various minor bugs were fixed. Change log: break-ups won't break at all by themselves when the level is loaded doors won't disappear when they are opened and camera is facing away from them doors' collision meshes were corrected fixed various minor bugs Unfortunately due to unexpected circumstances today’s update is not as exciting as we planned. Thank you for your understanding and patience :-).

  • Improved performance, Bug fix, optimization - 9 September 2020

    Physics performance was improved, major stutter was fixed when a new level is being loaded. 3D model culling was fixed, models should not disappear anymore when they are visible. Missing UI localizations were added. Health bars above friendly/enemy units were added. Various bugs in experimental Arcade Mode were fixed. Obsolete game assets were removed. Change log: physics performance was improved visibility culling was fixed missing UI localizations were added health bars were added various bugs in experimental Arcade Mode were fixed obsolete game assets were removed

  • Today’s Update - 26 August 2020

    We want to inform that today’s update will be postponed due to summer vacation. Thank you for your understanding and patience. Nevertheless we are back and currently working on finally finishing arcade mode, multiplayer mode, improving playability of singleplayer campaign and quality of lighting.

  • Added Arcade Mode, Bug fix, Optimization - 12 August 2020

    Arcade Mode was added. It is currently in an experimental stage, bugs may occur. New UI screens needed for Arcade Mode were added. Some UI animations were improved. Game event triggering was improved. Various minor bugs were fixed. Change log: added experimental Arcade Mode (needs balancing) added new UI screens (needed for arcade) improved UI animations optimized game event triggering fixed various minor bugs

  • Improved UI and networking, Bug fix, optimization - 29 July 2020

    New UI screens needed for multiplayer mode were added. Sending network data packets was improved. Data packets are now compressed, which enables more stable multiplayer gameplay. Game event response times were improved. Various minor bugs were fixed. Change log: added new UI screens improved sending network data packets improved game event response times fixed various minor bugs

  • Added Multiplayer mode, Bug fix, optimization - 15 July 2020

    Multiplayer Mode has been added. Currently it contains „Gladiator Deathmatch”. More multiplayer gamemodes will be added soon. Some bugs regarding UI were fixed. Stability was improved. Change log: added basic P2P multiplayer, this is still work in progress improved screen transitions fixed various UI quirks

  • Bug fix, improved stability, optimization - 1 July 2020

    Some bugs regarding main menu were fixed. Level loading was improved and optimized. SteamWorks integration was improved. Error handling was improved. Change log: fixed the mouse cursor being not visible after going back to main menu removed loading screen when going back to main menu optimized level loading fixed various problems with UI controls in main menu more stable integration with SteamWorks better error handling when something would go wrong You may also notice that „Multiplayer” tab in the main menu has finally been opened. This mode is not yet finished. You may create lobby but option for starting a match will be added soon. This is not a bug, we want to test lobby management first, before final release of multiplayer mode. We are currently working on progression system.

  • Bug fix and SteamWorks update - 26 June 2020

    Bug with missing collisions between some objects was found and fixed. Stability of physics engine was improved. SteamWorks was updated to newer version, which will allow us to finally introduce multiplayer mode in upcoming days. Change log: fixed bug with collisions between some objects improved physics stability updated SteamWorks version We also want to announce that we are changing the update schedule. Updates will be now released on Wednesday every two weeks, instead of every Friday, starting from the first of July (next Wednesday). This will allow us to react faster for the problems in updated version of the game (if they would occur), moreover we will have more time to prepare updates containing bigger changes than on a weekly schedule.

  • Performance update - 19 June 2020

    Performance was greatly improved. The game will run smoother. This is the second and more important part of performance update. Change log: 3d rendering has been significantly optimized The final part of the performance update will contain improvements regarding shadow rendering. We also plan to add experimental multiplayer mode in upcoming update.

  • Added DirectInput support for joysticks, performance boost - 12 June 2020

    Support for DirectInput joysticks was added. Now you can play Flying Circus with joysticks that do not use XInput. This feature was tested using T.Flight Stick X. Performance was improved. The game will run smoother. This is the first part of significant performance update we are working on. Change log: added support for DirectInput joysticks first part of performance update Performance will be improved even more soon. We are still working on refining singleplayer mode and finishing multiplayer and arcade modes to make them public. Furthermore we are working on some cosmetic changes so the game will look even better and more filled.

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 2020Fixed bug with missing collisions after resetting/dying4742798964253323771

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID980770
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$34.99
Free to playNo
Discount0%
Original price USD$34.99
Current price USD$34.99
Release dateMay 18, 2020
Developerpoliko; entertainment
Publisherpoliko; entertainment
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type3 user reviews
Positive review percent67%
Positive reviews2
Negative reviews1
Total reviews3
Steam recommendationsNot available
Achievements42
Average playtime forever79 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/980770/

Short description

Parents left sector hotel-oscar-mike-echo, we can proceed with operation Flying Circus. Lead our units to defeat the enemy, and gain control over all toys in the house.

About this game

Parents left sector hotel-oscar-mike-echo, we can proceed with operation Flying Circus . Lead our units to defeat the enemy, and gain control over all toys in the house. Flying Circus is an arcade flying simulator where you can fly model aircrafts across the house. Flying Circus contains 40 unique missions. From classical tower defense and assault, to convoying and great battle . Flying Circus gives you ability to fly 14 unique models of aircrafts from the time of WWII all over the house. Collect Golden Stars to unlock better planes. Every time you unlock new aircraft, you start with clean, gray plastic. There are 54 camouflages hidden all over the house. Collect them all to unlock elite golden color schemes, which you can use in multiplayer. Coming Soon: Arcade Mode You have to survive! Set up allied units to enhance defense. Collect better armament and better aircrafts, which appear in the house to beat next waves of enemies. Multiplayer Mode Multiplayer contains 4 different gamemodes: -deathmatch -team deathmatch -domination -infected Full Controller Support Steam Leaderboards

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $34.99
  • Highest observed: $34.99

Flying Circus's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $34.99, the highest is $34.99, and the first visible tracked price is $34.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Flying Circus's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $34.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $34.99. The latest run records $34.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $34.99
  • Current list price: $34.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Flying Circus at $34.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$34.99$34.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $34.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$34.99$34.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $34.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$34.99$34.99No discountSteam Store

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