- Patch 0.1.8.1 - 8 February 2026
Hey Blacksmith's, You can find this new version on the Alpha test branch. Patch NotesRemoved holiday decorationsFixed issue where shop timers would not reset to 5 seconds instead of 5 minutes.
- Patch 0.1.8 - 17 December 2025
Hey Blacksmith's, You can find this new version on the Alpha test branch. Patch NotesAdded - Auto save option in the settings menu. Note that It’s turned off by default. Quick saves will not save the voxel terrain changes as this is what causes long save and load times. So be sure to try and save the game manually when deforming the terrain. (Will be looking for a fix hopefully soon.)Added festive decorations around the map.Added presents and other items that can be found and looted.Reworked stock respawn timers.Fixed issue with one of the broken hammer heads disappearing when attempting to repair it.Fixed issue with polearms at Geoffrey’s spawning extra hilts… again.Fixed - minor UI fixes and adjustments.Fixed issue where your equipped shields would no longer exist when loading back into the game.Fixed UI issue where the lantern would not be displayed properly in your bags equipment sl…
- Patch 0.1.7 - 27 November 2025
Hey Blacksmith's, You can find this new version on the Alpha test branch. Patch NotesAdjusted Geoffrey’s Shop hilts spawn table to be more balanced. (Hopefully. It’s still random.. just slightly more deterministic. I also just noticed that the polearm hilts are not randomizing properly, so i'll do some work on it for the next update.)Also added socketed hilts to Geoffrey’s Shop spawn list.Added color identification to item popup nameplates to represent the quality of items.Added - Prices for items in Geoffrey’s shop and leather merchants shop can now be seen without hovering over each item.( The prices sometimes won't update right away if you're loading into a game. They'll update on store refresh.)Added new crossbow varieties that can be purchased at the leather merchant shop in Northelm. ( I noticed the new varieties that you equip won't load back the same, looking into a fix for that…
- Patch 0.1.6 - 18 November 2025
Hey Blacksmith's, You can find this new version on the Alpha test branch. Patch NotesFixed issue with shield parts, shovels and a few other metal parts, not having a corporeal form when crafted on the anvil. They should be visible again.Fixed issue where you could only pick up weapon heads near the bottom of the item. Now, you should be able to grab anywhere.Fixed issue where if looking at the weapon head or guard of a completed weapon, it would not highlight the entire weapon/tool.Fixed an issue when opening EDS delivery crates with large quantities of items, the items would explode all over the place.
- Hotfix Patch 0.1.5.1 - 14 November 2025
Hey Blacksmith's, You can find this new version on the Alpha test branch. I'll have more fixes next week.Patch NotesFixed issue where only one customer, with a unhealthy obsession with axes, seemed to be interested in visiting player shops. Everyone got the memo now and will be visiting your shop.
- Patch 0.1.5 - 10 November 2025
Hey Blacksmith's, You can find this new version on the Alpha test branch. This also may not be compatible with older saves.Patch NotesAdded a new merchant to one of the caves.Added Dynamite. Purchasable at the new merchant. Dynamite can be used for a few things including mining. I’ll leave it to you too discover its other uses.Added mystical wards to certain entrances. You’ll need to figure out how to bypass them to explore what they are guarding.Added a new NPC that will help you find objects you might have lost. At the moment, he’ll look for all of your missing crates, job crates and shopping crates that are beyond 25m from your shop counter. Great in some cases if you’re feeling lazy and don’t want to carry your crates but he can only do the task once per day.Light wall fixtures have 5 levels of brightness that can be changed when interacting them (including off).Re-enabled shadows f…
- Patch 0.1.4 - 29 October 2025
Hey Blacksmith's, You can find this new version on the Alpha test branch. This also may not be compatible with older saves.Patch NotesAdded a few new items to the shop that will hopefully help guide new players in their blacksmithing journey.Updated and added item icon’s for items that can be picked up and added to your backpack.Adjusted swim speeds to be slower but now agility affects swimming speed. So foods and other sources that add temporary agility will also increase your swim speed, similar to walking and running.Added about 15+ new ingredients for cooking.Added several new unique cooking recipes with large bonus’, to be discovered.Added a few fishes to bodies of water.Switched Log and Firewood static racks near starting shop for a moveable one. Use the “V” key to move them.Unlocked a secret door. The cavernous depths beneath the Temple can now be visited. (It’s still not complet…
- Legacy Edition Now Available - 31 August 2025
Hey Blacksmith's,As promised, you can now play the first version of the game that was upload on itch.io, quirks and all for free on Steam.This is for those that want to go down memory lane but also for those that never got a chance to play the first version. Access the game. Right click on My Little Blacksmith Shop and select Properties.Select Betas on the left hand side.In the drop down menu for Beta Participation select Legacy-NostalgicClose and wait for the download to complete.Cheers and enjoy!
- Development update - 23 August 2025
Hey Blacksmith's,Just wanted to give an update on what's going on with the games and my life.The FailuresDevelopment unfortunately is going very slow because of low sales and other personal events that has crippled my ability to work for the past year. I was slated too get married last year and unfortunately those plans fell thru and I took a massive hit to my motivation and mental health. The bad decisions I made afterwards, too increase failing sales, by releasing the online version of the game and the push back from the community, forced me to re-evaluate everything. The bottom line is I can't work on the game full time anymore and I take full responsibility. The low sales unfortunately forced me to have to seek other ways to pay my bills and cope, so that I can continue feeding this crippling addiction to make this game. Fortunately, I'm very stubborn and have no desire to abandon t…
- Hotfix 0.1.3.1 - 13 April 2025
Hey Blacksmith's, Just a quick update to remove a dev menu accidentally left enabled. Cheers!
- Patch 0.1.3 - 11 April 2025
Hey Blacksmith's! Patch Notes Re-enabled ingot creation in the advanced smelter. (The quality exploit is somewhat still there—unfortunately, another rewrite is needed to fully fix it.) Added a "Drop All" button to the inventory bag. Inventory bag item options now appear by hovering the cursor instead of clicking. Fixed issue where infinite seeds could be stored in the inventory bag. Fixed missing images on inventory bag items that were dropped and then picked up again. Reduced Adventurer’s dungeon time from 24 minutes to 10 minutes. Adjusted Adventurer pathing to run toward the teleportal instead of directly to dungeon locations, eliminating navigation to faraway dungeons. Increased lantern brightness. Fixed issue where the chatbox would lose focus after clicking off it, forcing a restart. Improved accuracy of the anvil minigame. Fixed Mohamed’s tools for sale missing grips. Fixed an is…
- Patch 0.1.2.056 - 31 March 2025
Hey Blacksmith's, I've updated the main branch (and Alpha) to 0.1.2.056. 0.1.2.049 has been moved to "Old Branch". Patch Notes Fixed issues with custom orders generating strange item combinations. Fixed an issue where Spearmen would not request any items and would create invalid, broken items when a repair request was accepted. The price of repairable items you choose to cancel will now be based on the value of individual components rather than a flat rate. Fixed a missing guard entry in the Expedited Delivery Service (EDS). Adjusted prices for grips and guards across the board. Weapon sale prices should now better reflect the cost of purchased parts from Geoffrey’s store or EDS. Fixed an issue where players could not go below 0 Copper. Players can now go into debt, making it more difficult to make purchases until the debt is repaid. Customers will no longer provide broken weapons if yo…
- Version 2.0 discourse - 25 March 2025
Hey Blacksmith's, After viewing comments from my recent update post for 0.1.2.055, I've decided to keep 2.0 available for players who have access to 1.0 for the moment. I understand that it would be a slap in the face for players that were waiting for 2.0 to be the successor of 1.0 and anyone that recently purchased 1.0 to access 2.0. For the time being, I'll continue to deliberate on what to do with 2.0's future on this store and whether or not to create a new store page. I apologize for any confusion and frustration this might cause for some of you.
- Patch 0.1.2.055 - 23 March 2025
Hey Blacksmith's, I spent the last month trying to get the Alpha version up and running again and thankfully, this time, I was finally successful. Looks like all that time writing 2.0 was well spent. I was able to learn a few tricks with debugging more complex issues. For the next updates I'll be focusing on nothing but bug fixes, changes and minor additions for this branch before porting it to the main branch. I will no longer be adding any more major features to this version since feature creep was becoming a problem and it was becoming never ending. I apologize I never got too add all the promised features for this version. Unfortunately, I will also remove version 2.0 off this store page at the end of March and create a new Steam store page instead. This update is only on the Beta branch. If you would like to play on this version, Right-Click on "My Little Blacksmith Shop" in your S…
- Update 0.2.9.0 - 26 February 2025
Hey Blacksmith's, This update focuses primarily on fixing bugs with a few additions and changes. Important note: Horses might still have issues with being reset when entering your save. I was able to stabilize the issue but I didn't test it extensively. If you purchased one and you need to exit your game, try to have the horse near your shop if possible. Additionally, for anyone needing to view the Roadmap. If you'd like to download the unstable version: Right click on the game in your Library. Select Properties. Navigate to Betas on the left hand side of the the window that opened. Left click on the drop down menu next to Beta Participation and select "Unstable". Close the window. Patch Notes **Additions/Changes** Reading Home Maker DIY book will show as owned when viewing the same book in stores. So that you don’t accidently purchase the same book twice. Adjusted the process for craft…
- Update 0.2.8.0 - 14 February 2025
Hey Blacksmith's, Notable changes and additions: I've re-enabled the skills system and fixed several bugs with its functions, making it work more reliably. Customers are now smarter and more determined. They'll make a greater effort to reach your shop and find the items you're selling. You will now see detailed information on each weapon rack, including what you're selling, the price of each item, and how much extra you're charging customers. Patch Notes Added floating UI that shows smelting time remaining and expected metal bar output. Stepping on lava will now kill your character. Added missing sound and visual effects to lava areas. Added underwater sounds. Enabled a previously locked puzzle. I apologize to anyone who wasted time trying to complete it. Adjusted horse rotation when stationary. Added a reset skills button for trying different builds. Enabled dialogue with NPCs in the s…
- Ending support for 1.0 and future of 2.0 - 10 February 2025
Hey everyone, I made the decision today after monitoring user feedback and engagement that it's best to sunset version 2.0 unstable build from 1.0 Steam store as it was not well received by the community. Trying to make 2.0 similar to the first one was a mistake on my end and it shows that I did not understand what you enjoyed. I apologize for that. I'll remove 2.0 at the end of February for the few of you that would like to play it a bit longer. Additionally, because I am no longer able to update and support 1.0, I've taken it out of Early Access. I'll leave the Steam Store page up for those that still want to buy and play 1.0. I'll continue to monitor feedback for the next course of action. (I'll take another look at the 1.0 files and see if I can fix the cooking pot spawning in the ground, although no promises.) I'm still deciding as what to do with 2.0 since it doesn't seem to be we…
- Update 0.2.7.0 - 27 January 2025
Hey Blacksmith's! Notable changes and additions: I disabled access to the skill menu so I can do more work on it. In it's current state, I shouldn't have released it so early. Added new building blueprints, allowing you to create short and wide arches. You can socket crystals you find into pommels with a crystal socket. Metals can heat up and cool down when not exposed to fire. Metal bars coming out of the smelter will be heated and begin to cooldown as well. Be sure to build a forge to heat up your metal bars. Patch Notes Temporarily disabled access to the skills menu for further development. You will still level up as normal. Added a resource requirement display when looking at building blueprints, showing what’s needed to complete construction. Increased backpack size to 12 slots, doubling its original capacity. Introduced metal heating and cooling over time for added realism. Added…
- Update 0.2.6.1 - 16 January 2025
Hey Blacksmith's! Quick patch for some issues brought up by the community. Patch Notes Changed keybindings for dropping large objects from “Mouse Right-Click” to the “V” key. Doubled gamepad look rotation speeds. **Fixes** Fixed issues with being able to do other actions while carrying heavy objects. Fixed a crash caused by customers leaving your shop when you close it. Fixed issue with notes constantly being added to the lost and found chest. Fixed issue with sales display racks (not including sales counter) only registering one weapon. Fixed issue with customers stuck in a animation loop when trying to grab a weapon that was recently sold.
- Update 0.2.6.0 - 14 January 2025
Hello Blacksmith's! New update to the unstable branch version with plenty of bug fixes and fun new addition. I added rideable horses that can be purchased. Find them at the horse stable. Added a few more building parts for more interesting builds. And updated the overview map. Cheers. Patch Notes Added item swapping in your backpack. Armor can now be equipped directly from storage chests. Introduced horses as a new feature, allowing players to ride them. Added a new NPC who sells various horse breeds and styles. Added an option to adjust day and night length in moderation settings. Introduced 3 new building parts, including angled pieces for more creative builds. *(These parts need to be unlocked.)* Updated all roof meshes to enhance visual quality and appeal. Furniture merchant listings now display a preview of the furniture being purchased. Swapped gamepad keybindings for opening the…