- Development Update [September 2026] - 29 September 2026
Dear Manufacturers,Today I wanted to show you what I’ve been working on besides fixing bugs and holes in the code.In 2025, I first showed the concept of a map with quests, but at the time I wasn’t sure how to connect it with the factory gameplay. Now I have more details, and I’d like to tell you about the system I’ve come up with. City map with hexagonal tilesThe new map is a board made up of hexagonal tiles representing cities. The player will start with a factory in one city, while rival factories will appear in others. The goal will be to capture market share across the map by gaining influence in more cities and competing with other manufacturers. Pieces on the tiles will represent different city functions:Factories will represent the player’s base and those of their rivals. In the future, players will be able to buy shares in rival factories to take them over and eliminate the comp…
- Patch 1.0.8i Changelog - 13 July 2026
Dear Manufacturers,This patch fixed bugs related to buyers and drivers accepting car transport orders. Customers were sometimes handed over vehicles that had already been taken, causing issues with the factory's task system.If the update doesn’t appear immediately, please restart Steam.
- Patch 1.0.8h Changelog - 13 July 2026
Dear Manufacturers,In this version, I've fixed further bugs that appeared while factory workers were working. Scientists sometimes teleport strangely after leaving their desks, but this doesn't affect stability. I've improved the error reporting system, which I hope will make it easier to pinpoint problems in the future. If the update doesn’t appear immediately, please restart Steam.
- Patch 1.0.8f Changelog - 9 July 2026
Dear Manufacturers, I've made changes to factory worker movement when the FPS is low (
- Patch 1.0.8d Changelog - 24 June 2026
Dear Manufacturers, I've implemented substep calculations for worker movement at low FPS. This corrected erratic worker movements and smoothed out their movement paths. Workers couldn't find the right spot on the map because they were running around chaotically. This should fix some bugs related to tasks being abandoned by such workers. I've added mass salary changes to the worker list. Additionally, the \ and \ buttons now respond to pressing CTRL(x10) and SHIFT(x100). I've increased the worker salary limit to 999. I've added the ability to focus the camera on an employee by clicking on the worker list with the CTRL key. If the update doesn’t appear immediately, please restart Steam.
- Car Manufacture Is Back – Update 1.0.8c Available Now - 16 June 2026
Dear Manufacturers,After a long break, I’m finally back with a new update for Car Manufacture.First of all, I want to say thank you for your patience. I also want to apologize for the lack of communication over the past months. The pause in development was caused by a long illness. I prefer to keep the details private, but I wanted to say this clearly and honestly because I know the silence was frustrating for many of you.The good news is that I’m back to work, and today I’m releasing a new update for the game.What’s new in this update? Two new large factory mapsThis update introduces two new locations, both offering much more space than the existing maps in the game.Rachel Rachel’s arid desert setting, located near the mysterious Area 51, offers a spacious yet unforgiving challenge focused on long-distance logistics, heat-baked expansion, and efficient production in the middle of nowhe…
- Version 1.0.7i with stability updates. - 23 July 2025
In this version we have only made fixes to increase the stability of the game.
- Enjoy 25% Off During Spring Sale - 13 March 2025
Dear Manufacturers Great news! Our car factory sim, Car Manufacture, is dropping 25% off during the Steam Spring Sale. From March 13 at 10:00 until March 20 at 10 AM PT, it's your chance to dive into building the ultimate car factory at a sweet discount. Don't miss out on this epic sale—fire up your engines, boost your production lines, and show everyone who's the boss on the factory floor. Happy gaming! https://store.steampowered.com/app/983380/Car_Manufacture/
- 1.0.7g Patch Notes - 7 February 2025
The latest version 1.0.7g brings new features and improvements based on player feedback and testing from the public test branch. Here's a comprehensive breakdown of the changes: Blueprint & Renaming Improvements Initial Name Display: The blueprint’s original name is now visible when renaming. Exit via ESC: Exit renaming mode by pressing the ESC key. Extended Name Length: Blueprint names now support up to 20 characters. Mounting & Assembly Jobs Mounting Job Fix: Corrected the position calculation for mounting jobs on conveyor products. Assembly Job Crash Fixes: - Resolved a crash caused by an inaccessible position in the assembly job. - Fixed a crash on loading when an assembly job sourced a resource from a storage that no longer exists. User Interface Enhancements Scroll Sensitivity: UI scroll sensitivity has been adjusted for smoother navigation. Sales Slot Technologies Updates Value A…
- 1.0.7e Patch Notes - 15 January 2025
This update is larger than usual due to changes in our build process and an upgrade to a higher Unity version. We’ll do our best to prevent this from happening again in the future FreePlay Mode Settings Unlimited Money: Play with no budget constraints. Unlimited Workers: Remove worker limits for unrestricted production. User Interface Enhancements Car Model Renaming: Click on car models in the Blueprint Research Tree UI to rename them easily. Refreshed Menu UI: Improved layout for the in-game menu UI, designed with future updates in mind. Fixes & Adjustments Worker Behavior: Fixed a bug where dismantling and repairing workshops caused workers to get stuck. Vehicle Prioritization: Drivers now prioritize cars at gates by their assembly date. Sales Zone UI: Addressed lag when opening the car picker. Audio Settings: Fixed the "Audio" tab in the Main Menu for English language users. Performa…
- Development Update [January 2025] - 10 January 2025
Dear Manufacturers As we step into 2025, we just want to take a moment to thank you for your incredible support and for giving Car Manufacture a chance - it truly means the world to us. This past year marked a huge milestone with our Early Access release, and we couldn’t have done it without you. Looking ahead, we’ve got tons of ideas and plenty of work to do, but our commitment remains the same: improving the game step by step to make it the best experience possible. First up, the storage conveyors we teased earlier are still in development, but after all the Christmas and New Year hustle, they should finally be ready this month. We’re also actively squashing reported bugs and rolling out some much-needed quality-of-life improvements. Now, let’s talk about what’s coming next! Map We're finally bringing maps and locations into Car Manufacture! Through the office view, you'll access the…
- 1.0.7 Patch Notes - 6 December 2024
The latest version 1.0.7b brings new features and improvements based on player feedback and testing from the public test branch. Here's a comprehensive breakdown of the changes: Robot Updates New Robots: Added a new robot type and larger storage variants of existing models. Durability System: Robots now have durability, requiring periodic maintenance by mechanics. Durability is displayed in a tooltip when hovering or highlighting. Broken robots display an error icon, have reduced mounting speed, and must be repaired to restore full functionality. Assembly Weight Limits: Introduced a maximum weight limit for parts assembled via robots, with speed penalties for exceeding the limit. Balancing: Adjusted robot prices and parameters. Performance: Increased robot job tick rate to smooth task transitions and eliminate pauses. Fixes and Improvements Fixed a crash when removing a car from the rep…
- Nominate Car Manufacture in Steam Awards 2024! - 3 December 2024
Hey Car Manufacture fans! Edit: The nomination period has ended, and we're so grateful for all the amazing support we received! It's that time of the year—Steam Awards 2024 are here, and we need your help! We'd love for you to nominate Car Manufacture for the "Sit Back and Relax" category if you've enjoyed your time with the game. We're still in Early Access, constantly adding new features and making improvements based on your feedback. Your support has already been amazing, and we couldn't do this without you. So, if you feel like Car Manufacture has earned that "Sit Back and Relax" nomination, we'd be super grateful. Thanks for everything! —The Car Manufacture Dev Team https://store.steampowered.com/app/983380/Car_Manufacture/
- 1.0.6b - 22 November 2024
Bug fixes: Resolved issues with car transport logic. Fixed a crash occurring when a car was removed during a quality station operation. Fixed a crash occurring when a car was removed during a paint station operation. Fixed a crash in Order Form UI. Fixed the "Market" technology name. Resolved an issue where the market preview object collided with other objects. If the update doesn't appear immediately, please restart Steam.
- 1.0.6 Patch Notes - 20 November 2024
The latest version brings new features and improvements based on player feedback and testing from the public test branch. Here's a comprehensive breakdown of the changes: Assembly Line UI Refreshed UI with dropdowns, tab separation, and part sums displayed next to categories and station labels. Added various tool buttons for managing associated orders and robots. Market object Introduced a new object that allows you to buy parts from the market within your factory bounds. Introduced a new tech "Market" that derives from "Assembly Line" and "Effective Storage" Other Changes "Shredder" tech now derives from "Assembly Line" directly Sales are now processed correctly based on the model assigned to sales zones. Clients' waiting time decreases upon reaching the sales zone instead of spawning. Lowered and adjusted object heights for storage conveyor compatibility. Added a "Quit Without Save" b…
- Development Update [November 2024] - 31 October 2024
Dear Manufacturers As always, we would like to thank you for all the support and time you’ve put into our game. We’re thrilled to announce that our biggest update yet is on the way! Here’s a sneak peek at what’s coming and how it’ll make your gameplay even better: Storage Conveyor We’re implementing hanging conveyors that can transport car parts throughout the factory. You’ll be able to connect any storage container, building and robot, making logistics smoother and more efficient than ever! Market Object A separate market object you can place right inside your factory is on the way! It’ll be helpful, especially on those larger maps - but keep in mind that it comes with a hefty price tag. Robots Overhaul We’re introducing a brand-new robot model and adding variants of the existing ones with extra storage capacity. Robots are also getting their first balancing update, making them a littl…
- 20% Off During Steam Planes, Trains, and Automobiles Fest - 16 September 2024
Dear Manufacturers We are thrilled to announce a special 20% discount on our game! Whether you're just starting your journey or perfecting your car-building skills, now’s the perfect time to dive in and experience the thrill of running your car factory. Event Details: Name: Steam Planes, Trains, and Automobiles Fest 2024 Discount: 20% off Start: September 16 at 10:00 AM PDT (UTC-7) End: September 23 at 10:00 AM PDT (UTC-7) Don’t miss out on this limited-time offer—shift your car production into high gear today! https://store.steampowered.com/app/983380/Car_Manufacture/
- 1.0.3 Patch Notes - 15 September 2024
The latest version brings improvements and new features based on player feedback and internal testing from the public test branch. Here's a comprehensive breakdown of the changes: New Worker Type: Driver Transporter workers will no longer be responsible for handling car transportation. Added a new "Driver" worker type dedicated to car transportation tasks, now integrated into the tutorial for easier onboarding. Employee Area & Worker Assignment Added the Employee Area UI, allowing you to assign workers to specific worker zones. Idle or resting workers will prioritize returning to their designated area. Worker assignment to Employee Areas is limited based on the objects within the zone. A new "Worker Assignment Capacity" item effect increases the number of workers that can be assigned to an area. Conveyor Stations in Play Mode Quality Station: Now clickable in Play Mode, allowing automat…
- 1.0.2 Patch Notes - 23 August 2024
Changes: Fixed an issue where sound volume would increase upon closing the game. The order renewal slider now calculates the priority of transport jobs more accurately. Temporarily removed avoidance between human units to prevent workers from getting stuck. This feature will be reintroduced once the issue is resolved. Parking UI: Added filters to target specific blueprints and quality ranges. Automated operations can be triggered when set conditions are met. A new view is available with quicksell, refresh and block sales operations. New Order Type: You can create a new order type directly in Play Mode. Navigate to Storage, open the Orders view, and click the "Create Order" button at the bottom. This allows you to select blueprints and parts that will be used for other production orders, reducing reliance on the market. If the update doesn't appear immediately, please restart Steam.
- 1.0.1c Patch Notes - 12 August 2024
Bug fixes: Fixed a bug that caused certain transport jobs to be limited to a single type of resource. If the update doesn't appear immediately, please restart Steam.