Circus Interstellar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews9
- Release dateOct 25, 2018
- DeveloperEttinsoft
- PublisherEttinsoft
Genres: Action, Adventure, Indie
Company pages: Developer: EttinsoftPublisher: Ettinsoft
Circus Interstellar Steam news
Circus Interstellar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 3-28-26 Twin stick shooting and various bug fixes - 28 March 2026
Added the ability to run and gun twin stick shooter style with 2 joysticks, a long requested function. Also fixed plenty of bugs with Juggularnaut boss fights, making them much more manageable while still keeping the challenge. Found some bugs with 4 player spawning for escape mode and fixed them. As well as various bugs with the menu systems and hud.
- update 5-9-25 - 9 May 2025
Bug fixes
- Update 4/10/25 - 10 April 2025
Lots of bug fixes, improvements to UI, performance improvements, and adjustments to gameplay listed below: -Rebalanced 1up drops, powerups, and upgrade chips -Fixed clown AI issues such as Jumping Jesters killing their own kind making them way too easy and clown populations have been reworked to give level progression better pacing -PDA and Art collectibles weren't properly saving after acquiring, nor were they correctly showing on the collection screen -Local drop in coop was mixing up player 3 and player 4, allowing player 3 to choose player 4's character for them -Plenty of small visual elements were also fixed, such as bloody footprints and dust appearing in a straight line rather than under the owner's feet. As well player locating arrows aren't as obstructive when they pop up. -Load screens now properly show progress via a load bar and no longer freeze for extended periods of time…
- Update notes for April 10 2025 - 10 April 2025
Lots of bug fixes, improvements to UI, performance improvements, and adjustments to gameplay listed below: -Rebalanced 1up drops, powerups, and upgrade chips -Fixed clown AI issues such as Jumping Jesters killing their own kind making them way too easy and clown populations have been reworked to give level progression better pacing -PDA and Art collectibles weren't properly saving after acquiring, nor were they correctly showing on the collection screen -Local drop in coop was mixing up player 3 and player 4, allowing player 3 to choose player 4's character for them -Plenty of small visual elements were also fixed, such as bloody footprints and dust appearing in a straight line rather than under the owner's feet. As well player locating arrows aren't as obstructive when they pop up. -Load screens now properly show progress via a load bar and no longer freeze for extended periods of time…
- New online leaderboards, dynamic multiplayer camera, new costumes, and more! - 17 September 2024
Busted out some more polishing on Circus Interstellar, as well as adding some cool new things to spice up the experience! New online leaderboard system New player outfits Rebalanced boss fights PDAs and newly added Fan Art can now be found in game and viewed on main menu Spruced up menus, better readability New dynamic camera system for multiplayer A lot of various bug fixes
- New online leaderboards, dynamic multiplayer camera, new costumes, and more! - 17 September 2024
Busted out some more polishing on Circus Interstellar, as well as adding some cool new things to spice up the experience! New online leaderboard system New player outfits Rebalanced boss fights PDAs and newly added Fan Art can now be found in game and viewed on main menu Spruced up menus, better readability New dynamic camera system for multiplayer A lot of various bug fixes
- Circus Interstellar: Life's a Circus final patch - 7 September 2023
https://i.imgur.com/ETtyrI2.jpg Circus Interstellar v2.1 Changes - changed: lives spawn a bit more often, lives weren't spawning enough as you progressed through the game - changed: upgrade chip for increased cotton candy chance has been changed to increased powerups chance, after we changed the way cotton candy spawned this upgrade chip was originally rendered useless - changed: balanced the amount of lives players receive through score points by adjusting the amount given through killing clowns and running through cotton candy. - changed: the in-game fog has been changed to look better. - changed: in game comic book says the correct name for the players spaceship. (ie USS Interstellar instead of the old name, USS Andromeda) - changed: the control screen on the iircade (the one that shows before you start the game) was changed completely to a custom image. - changed: brought the planet…
- Combustible carnies in space! - 12 July 2020
Killer Clowns gets more customization as well as accessible with new menu options and layout, character choosing, adjustments to pacing of level progressing, and bug fixes! Character choices Choose between 4 different characters, Dennis, Dawn, Ezra, and Cody. Each character has a unique voice and personality. Pacing and level progression The entire game from start to finish has gone through major pace changes according to difficulty of levels, the climb is much more reasonable. The amount of clowns has changed for the bosses as well, completely removing clowns to some of the boss fights. Menu options and layout Added new "How to play" option, menu options aren't always popped up, character select menu, and gamepad swapping is more clear and shows which player is being controlled by which gamepad. Fixes +The omega-shot now will seek the nearest Jugularnaut if no clowns remain in the room…
- Sending the clowns off with a bang! - 2 November 2019
Killer Clowns just got a gory makeover! Some major updates are here to spice things up a bit, such as a new camera system, achievements, unlockable cheat codes, in-game reader for the killer clowns comic, along with lots of bug fixes and balancing. Camera system: The player now has the ability to switch between the classic view (Tactical view) and a brand new dynamic view (Action view). The new camera mode can be played on single player as well as multiplayer. The camera can now react when the player shoots, runs through cotton candy cocoons, touches the electric walls, gets killed, and whenever the Jugularnaut laughs. Achievements: 35 of those suckers to collect! Unlockable cheat codes: 20 new cheats, from permanent and secret power ups to extra game play options. Think one Jugularnaut is bad? Try two on for a size. In-game Killer Clowns comic: Read the Killer Clowns prequel comic book…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 March 2026 | 3-28-26 Twin stick shooting and various bug fixes | 1828441623107193 |
| 2 | 9 May 2025 | update 5-9-25 | 1799088287860148 |
| 3 | 10 April 2025 | Update 4/10/25 | 1796631172255778 |
| 4 | 10 April 2025 | Update notes for April 10 2025 | 1796631172238092 |
| 5 | 17 September 2024 | New online leaderboards, dynamic multiplayer camera, new costumes, and more! | 6250522009529998728 |
| 6 | 17 September 2024 | New online leaderboards, dynamic multiplayer camera, new costumes, and more! | 6250522009529902728 |
| 7 | 7 September 2023 | Circus Interstellar: Life's a Circus final patch | 5159491482907157175 |
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