SPSTEAMPULSELIVE ANALYTICS
Mech Merc Company

Mech Merc Company Steam metadata

Michael Shoots | Jul 7, 2025 | game

Released

0players observed · 26 September 2026 - 05:15:50 UTC

IndieSimulationEarly AccessMechsShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,810
  • Revenue (VGI)$23,397
  • Review score75% positive

Mech Merc Company metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,810
  • Revenue (VGI)$23,397
  • Review score75% positive
  • Total reviews127
  • Release dateJul 7, 2025
  • DeveloperMichael Shoots
  • PublisherMichael Shoots

Genres: Indie, Simulation, Early Access

Company pages: Developer: Michael ShootsPublisher: Michael Shoots

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mech Merc Company Steam metadata

Mech Merc Company metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/984610/metadata
Steam Storehttps://store.steampowered.com/app/984610/
Steam Communityhttps://steamcommunity.com/app/984610
PCGamingWiki search
IGDB searchSearch IGDB for Mech Merc Company

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 95 positive, 32 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 May 2020

Latest Steam announcements

  • Converting to Freeware - 7 July 2025

    Making latest Experimental build official.

  • Experimental 2.x.1 - 30 July 2022

    A new experimental build working up to a proper Alpha 2 release. This time the save system should be working with 5 autosaves, and the ability to manually load saves from the Career Selection menu. Fixes: - Loading last save and auto saving over last autosave. - Guided Missiles have proper spread again. - Secondary Munitions work again. Content: - Events for unlocking all Mechs, Gauss Rifles and Particle Cannons. Features: - Autosave system - Manual save loading from career selection screen. Balance: - Secondary Munitions require 0.5 seconds before they can be fired(hardcoded). Gameplay: - Mechs enter a limp state when a leg armor's armor health is reduced to zero, and the entire Mech is now destroyed when a leg is destroyed.

  • Experimental Alpha v2.x.0 - 17 July 2022

    This build is part of the Experimental branch and is not thoroughly tested. Version 2.x.0: Fixes: - Fixed issue with Auto Homing. - Fixed Shadow Spirit jump jet VFX. - Fixed Hunter jump jet VFX. Content: - Heavy Reactors (Heavier, but with very high heat limit and high health). - New Main Menu UI. - New Career Selection UI. - Restored Mechlab background scenery. Features: - Improved recoil system. - Pilots that are fired now have a random chance to be available to hire again. - Aborting contracts now results in losing reputation and/or trust. - New multi-save career auto-save system. - New career event system. - New notification System. - Notification for pilots contract expired. Balance: - Pilots leveling reworked, quicker at lower levels and slower at higher levels using an experience curve. - All autocannons reduced recoil. Misc: - Funding values memory size doubled. - More compact d…

  • Community Development Patreon - 29 June 2022

    For those that have the means and wish to help support development: https://www.patreon.com/MechMercCompany?fan_landing=true The Patreon will allow you to get the Patreon Supporter role and access to the Patreon Supporter channel on the discord server: https://discord.gg/RrEyYhs The game source will be moved to a private version control repository, and per invite volunteer developers will be able to access and contribute to development. The Patreon will be used to pay for the repository and for volunteers to access it. My promise is that I will be dedicating at least 2 full days a week to development.

  • Development Resumed - 25 June 2022

    Edit: Development has resumed on the project. My promise is that I will be dedicating at least 2 full days a week to development on MMC, in addition to development input from community developers. Further details here: https://store.steampowered.com/news/app/984610/view/3350130288820916054 Original Post: The development is officially on hold while I try to build up funds for restarting the project. I had started this as a hobby project because I had missed the old Mechwarrior 2/3 gameplay, and I wanted to see if I could make something comparable. I got caught up in the controversies involving Mechwarrior 5, and decided to go forward creating an old school alternative. I had hoped that the money I got from early access would be enough to hire artists, which in turn would allow for the creation of distinctive visual styles. The reality is that the game never made remotely enough to even c…

  • Alpha 2 Development - 9 June 2021

    As a second Alpha development cycle gets underway it is a good time to state the intended objectives of the cycle. The overall major goal of Alpha 2 will be to give some meaningful purpose to contracts and a greater sense of progress. The first standard release of Alpha 2 should be this fall, while over the summer there should be experimental releases in the experimental branch. Primary Objectives: Event and News systems that allow changes in contracts and markets as time progresses and news to read that describes what is changing. Contracts from each of the three mega corporations and from pirates. Faction relations, doing missions for or against factions will influence faction relations. 4 different markets, an open market, private markets for each corporation, and a black market for those with high relations with pirates. Better contracts requiring high factional relations. Failing m…

  • Alpha 1.3.7 - 8 June 2021

    Warning: This might cause issues with your Career saves as the time/date format has been changed. Fixes: - Prevent infinite loop when removing deceased pilots during debriefing. - Uploading a mod to the workshop without a preview image should now still work and use a placeholder image.

  • Alpha 1.3.6 - 31 May 2021

    Fixes: - When the player mech is destroyed during career mission, pressing F10 will properly end the mission again. Known Issue: - Light Amplification and Thermal Vision do not work in the zoom window. Features: - Improved bug reporting with version, map, mission, list of any mods used and internal unity errors. - Thermal Vision that highlights units, default key "K". - New Light Amplification with instant transition. Balance: - For Base Defense missions the base has been moved closer to the player landing zone. Misc: - Collision detection mode changed from discrete to continuous, to help prevent falling through world, for Spider RTV, Crusher IFV, Predator Light Tank, Dragoon Light Hover Tank, Ant MPUV and Mule cargo truck. - Rescaled autocannons, railguns and gauss rifle models. - Updated engine to Unity 2021.1.9f1

  • Alpha 1.3.5: - 14 May 2021

    Fixes: - Picking up equipment while holding equipment will not lose the held equipment in mech customization. - When the home base screen opens, it will not have the options menu open. Content: - Loading screen "Peterson-Goodman Industries". Features: - You can buy equipment from the market during mech customization, only while at your home base. - Bug reporting during missions that sends message to discord channel #bug-reporting. Misc: - During mech customization, you can pickup and place/drop equipment with both left and right clicks. - Down res'ed snow textures.

  • Introducing Peterson-Goodman Industries - 11 May 2021

    The oldest and largest of the mega corporations. They sided with the loyalists during the war before the betrayal and subsequent seizing of the system capital. Peterson-Goodman Industries is an industrial powerhouse, capable of producing lower cost mechs, but generally less advanced technologically. Their mechs are primarily humanoids that excel at brawling with plenty of armor, many smaller weapon hardpoints, and the ability to engage in melee combat(not yet implemented). In terms of technology Peterson-Goodman Industries prefers traditional tried and tested weaponry like cannons and missiles. In particular they have canister autocannons and advanced short/medium ranged missile munitions.

  • Alpha 1.3.4 - 23 April 2021

    Fixes: - Turning Radar Boosters on and off no longer keep increasing radar range. - The salvage list should properly scale for any resolution. - The duty roster screen will update the damage displayed on mechs after they get repaired. - Exiting a mission in career mode will not skip the mission, but revert to before the mission was started. - Optimization of the "death fire/smoke" effect. - Optimization of missile trails. Features: - "HTAL" Health bar display for mechs with key bindings for switching.

  • Alpha 1.3.3 - 18 April 2021

    Fixes: - Player mech will have its paint job when playing instant action missions. - Fixed an issue with vehicle self righting which could lead to flying vehicles. Content: - Laser Cannons in variants Small, Medium and Large. Features: - Field of view added to graphics options. - Mouse axes, including scroll wheel, can be used as buttons for Input.

  • Content Update 2 - 9 April 2021

    The development of Alpha 1 has come to an end and Alpha 2 is beginning. A summery of changes can be found at the bottom of this announcement. Modding support has been expanded along with a WIP Modding Project with an example map. The art style will be moving to retro 80s scifi in retro 90s graphics. The purpose of this change is to allow more expression in style, keeping development costs down, and allow lower end computers to easier run. Some concept art has been created, including two pirate improvised combat vehicles. https://i.ibb.co/zJBFJ3f/Concepts1.jpg https://i.ibb.co/0j2rP4Q/Concepts2.jpg Alpha 2 will aim to improve the career mode with better contract variety, changes to the salvage system, market available during mech customization, loans system, dropships and other quality of life changes. Changes 1.1.5 - 1.3.1 Warning: Old careers might not work properly if saved during con…

  • Alpha 1.3.2 - 9 April 2021

    Fixes: - Fixed issue where pilots and mechs on the duty roster would not come with you on missions in career mode.

  • Alpha 1.3.1 - 7 April 2021

    Fixes: - In career mode mechs will properly keep the damage from missions again. - Fixed many of the skies to not conflict with the old and new systems, so only the new sky system shows up on maps. - Mechs with a destroyed leg will not be able to walk backwards. Content: - WIP modding project: https://github.com/McShooterz/MechMercCompanyModding

  • Alpha v1.3 - 10 March 2021

    Warning: Post Mission data from older saves will not be correct. Fixes: - Sky and weather effects replaced. Features: - New sky system with weather and time of day. - "Restart Mission" button added to mission pause menu. Balance: - Jump Jet directional force is now at a 60 degrees to horizon, before was 45 degrees. - Contract pay increases exponentially based on successful mission count.

  • Content Update 1 - 25 July 2020

    The first content update is here. A new map, mission type and 6 hover vehicles have been added along with many smaller changes like 2 new artillery missiles and charge cycle lasers. Fixes: - Fixed performance issue with "White Stone Desert 1". - Fixed convoy spawn points for convoy destroy mission on "White Stone Desert 1" map. - Fixed tier 11 kill bounty value. - AI should now take jamming into account and not jam their weapons. - AI should now properly use the Burst Autocannons and avoid jamming. Content: - New map "White Stone Desert". - Dragoon light hover tank. - Pitbull medium hover tank. - Ghost medium stealth hover tank. - Golem heavy hover tank. - Scorpion heavy hover tank. - Titan assault hover tank. - "Gyro Update I" equipment item that reduces recoil. - Added new loading screen image. - Reconnaissance mission type added to map "White Stone Desert 1". - Reconnaissance mission…

  • Experimental Branch - 16 June 2020

    An Experimental branch for the game has been created, and is publicly available. The purpose of an experimental branch is a place for content and features to be created quickly before testing and merging changes back into the default branch. An experimental branch by its very nature is less stable and more buggy, so you should only play the experimental branch if you are okay with broken unfinished features and occasional crashes. The current biggest change in the experimental branch is the addition of 6 hover tanks. See the change log for information about what is in the experimental branch: https://steamcommunity.com/app/984610/discussions/0/1635291505037441859/ To change your version to the experimental branch: Right click Mech Merc Company from your Steam library. Click "Properties" to open the properties menu. Click the "BETAS" tab. Click the drop down menu, and select "experimenta…

  • Update v0.13.0 Erigo VIP Rescue Mission - 4 March 2020

    Version 0.13.0 marks an important milestone in development, Erigo VIP Rescue mission is a scripted mission that uses a modular framework that can be used for creating complex story missions.

  • Mech Merc Company - Early Access Indiegogo Campaign - 2 February 2020

    Indiegogo Campaign For those that want to play the career mode before going into early access you can help back this game on Indiegogo. Additional tiers are also available with perks that allow you to leave your mark on the game.

Patch notes and updates

S.noRelease datePatch nameGID number
17 July 2025Converting to Freeware1803527891867377
28 June 2021Alpha 1.3.74093189347059854946
331 May 2021Alpha 1.3.64069544815369135156
414 May 2021Alpha 1.3.5:4767601588114820227
523 April 2021Alpha 1.3.44074045244008515138
618 April 2021Alpha 1.3.34570566565001011923
79 April 2021Alpha 1.3.24117954073000792057
87 April 2021Alpha 1.3.14117954072996292769
910 March 2021Alpha v1.34058278841271660222

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID984610
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJul 7, 2025
DeveloperMichael Shoots
PublisherMichael Shoots
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent75%
Positive reviews95
Negative reviews32
Total reviews127
Steam recommendationsNot available
AchievementsNot available
Average playtime forever378 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/984610/

Short description

Mech Merc Company is a 90s style mech combat simulator with business management elements. Buy and sell mechs, customize your mechs, hire and fire AI pilots, manage your business expenses, and complete tactical objective-based missions.

About this game

This is a failed early access game being released as freeware. Mech Merc Company is a 90s-style mech combat simulator with business management elements. Buy and sell mechs, customize your mechs, hire and fire AI pilots, manage your business expenses, and complete tactical objective-based missions. Features - Pilot your massive combat mechs in combat missions. - Customize your mechs with the expansive selection of weapons and equipment. - 21 playable mechs. - Run your own mechanized mercenary company. - Choose contracts and complete missions to make money. - Buy and sell mechs and equipment. - Salvage mechs and equipment from missions. - Hire AI pilots to assist in missions. - Take up to 12 mechs on missions.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: Free
  • Highest observed: Free

Mech Merc Company's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mech Merc Company's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mech Merc Company at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-26FreeFreeNo discountSteam Store

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