- Woodfel Update 1.052 - Halloween Update - 25 October 2025
Hello Woodfolks! Halloween comes to Woodfel with this update! For Halloween pumpkins have started to grow around Woodfel. You can gather them to create placeable pumpkins, or use them to craft carved pumpkin lanterns! Some monsters also have a chance to drop Dark Pumpkin Lanterns, which are a little larger and spookier than normal.. Hope you enjoy giving a little halloween decoration to your worlds! The Halloween event is active from October 24th until November 7th.
- Woodfel Update 1.051 - Unity Engine Security Patch - 4 October 2025
Hi folks, This update is to address a security issue with the Unity Engine, which they notified developers about on Friday 3rd October. For more information direct from Unity see here: https://unity.com/security/sept-2025-01/remediation Woodfel has now been updated to use the latest version of the Unity engine (6000.2.6f2) as advised by Unity, which should fix the potential security issue.
- Woodfel Update 1.05 - 27 September 2025
Hello folks,Woodfel version 1.05 is out now! This update brings a load of improvements, some bug fixes, and new content to Woodfel!The major element of this update is an improvement to the world lighting, bringing spookier night-time ambience, but also better ways to light up your worlds at night. The darker nights have brought with them scary spiders that like to creep around and hunt at night, so make sure to light up your towns with lanterns and lamp posts! A new ground lantern recipe has been added to help you out with this!Spiders also have a chance to drop two new weapons, as well as spider silk fibres & fabric. There are new recipe drops to make use of this new silk too!I hope you enjoy the update, happy hunting!\Full Changelog:Improvements:Seed drop rates have been increased when gathering from some plants (ferns, cotton plants, thorns).Clicking the tracked quest title on the HU…
- Woodfel 1.041 Hotfix - Fixing macOS issues. - 5 January 2025
This is just a small hotfix to fix a couple of issues with the macOS version.
- Woodfel 1.04 Update Patch Notes - 22 December 2024
Hi everyone! This patch for Woodfel brings mostly performance improvements, but also a few bug fixes. Performance Improvements Woodfel has been updated to use the latest version of the Unity engine, bringing better support for newer hardware, including Apple Silicon and Metal for the macOS version. The grass FX have been re-implemented to be much more efficient and compatible. The old grass used geometry shaders which were a bit too heavy for older GPUs. Fixes A few network bugs which prevented players from connecting to each others games properly have been fixed. Scrolls can now be used from world inventories. Some more actual content will be coming soon, rather than just these quality-of-life fixes!
- Woodfel 1.03 Update Patch Notes - 15 October 2023
Hi folks, Another small but important update for Woodfel today! I've added a shortcut key for quick inventory transfer, and improved some networking of inventory item moves. You can now ctrl-click to instant transfer items from your personal inventory to a world inventory and vice-versa. There is a new key define so if ctrl doesn't work for you, you can change it to something else. This was a long-requested feature which makes inventory management a bit nicer. Enjoy! :D
- Woodfel 1.02 Update Patch Notes - 20 August 2023
Hi everyone, This is another small update for Woodfel. I've added a UI scaling slider to the in-game settings, which allows you to make the UI smaller (quite nice for larger screens). I have also fixed the position of the admin button (visible to server admins by using the /admin command in the chat window), which was accidentally hidden behind the expanded hud menu buttons. Enjoy!
- Woodfel 1.01 Update Patch Notes - 3 August 2023
Hi all, This is just a small patch to add a Discord link into the game main menu, tether the Quest NPC's so they don't wander off too far, and switch the macOS build to use the Metal renderer by default (this disables grass on Metal as the shader is unsupported, but increases the framerate considerably). I hope people have been enjoying the game so far! Thanks!
- Woodfel 1.0 is Out Now! - 28 July 2023
Hi everyone! The Woodfel 1.0 update is now live! This update will bring an end to our time in Steam Early Access and takes the game into full release. This huge update brings an all-new quest system to the game, allowing you to experience the story of Woodfel as you help different NPC's and factions, and earn quest rewards for your efforts! There is now also a completely revamped tutorial and help system, which should give players a better introduction to the features of the game, such as combat, crafting, and the different ways to build things! I hope you all enjoy the update! Full changelog: Major New Features: - NPC’s, Quest System & Storyline - Several NPC’s (Non-player characters) can now be found in Woodfel. These NPC’s will offer quests (if they have an exclamation mark over their head) which will take you through the tutorial and on to the main questline. The main story quest wi…
- Woodfel 1.0 Launching on July 28th! - 23 July 2023
Hello everyone! I'm pleased to announce that Woodfel version 1.0 is launching on July 28th! This is a massive update to Woodfel with the following major new features: An all-new quest system with NPC's, and a main story quest to play through. A completely revamped tutorial to introduce players to the game in a more engaging way. New multi-creature world events with rewards. Lots of new items, including vanity, and a new combat ability. There have also been many smaller improvements, bug fixes and quality-of-life changes which will be detailed in full in the coming days! I hope you enjoy the update when it arrives!
- Woodfel Version 0.847 - Achievements - 19 June 2022
Hey Woodfolks! This months update brings a couple of new small features, some tweaks & bug fixes, and the addition of Steam Achievements to Woodfel! There are 18 achievements to earn, including two hidden ones for you to discover! The achievements are for crafting, building, gearing up and for defeating certain boss creatures, so get out there and earn them! The other changes are: - Added a new chat tab for miscellaneous messages - which should make player chat more obvious. Chat tabs have a small indicator to alert the player to unread messages. - Added a world online status indicator to the world name panel. This will indicate if you are playing offline, hosting a server, or connected to a server. - Fixed a bug where your current crafting recipe would deselect when learning or discovering a new recipe. - Dropped items will now begin blinking when they are due to despawn, and should no…
- Woodfel Version 0.846 - Vanity Layer Update - 9 May 2022
Hey Woodfolks! This update brings another long-requested feature to Woodfel; A vanity equipment layer! Now on your character panel (default C key) you will see a new tab called Vanity. On this tab you can equip any head, outfit, hand or accessory items to visually override your equipment! Note that items equipped on the vanity tab will have their stats disabled if they have any. Your main equipped items will keep using their stats though, just make sure they are used on the equipment tab. This should let players look just the way they want to, without having to sacrifice style for stats! Hope you enjoy the update!
- Woodfel Version 0.845 Patch Notes - 2 May 2022
Hey Woodfolks! This is another small quality-of-life build for Woodfel mostly addressing world save management. - Added a small bin button to each world listed in the load game panel. This allows you to delete worlds which are broken or you no longer need. There is a confirm dialog, but it is a permanent delete so use carefully. - Incomplete worlds will now be listed. These are usually worlds which have been generated but did not get saved. If you want to use their world name you must delete them first. - Fixed a small visual UI glitch when opting to replay the tutorial. - Secondary axis for camera & character movement are now unbound by default to avoid unexpected controller input. - Added tooltips for empty character equipment slots to say which type of gear they are for. - Added tooltips for farm & smelter slots to say what each slot is for. - Dark Hedgehogs will no longer flee when…
- Woodfel Version 0.844 - Map Feature Update - 24 April 2022
Hey Woodfolks! This update finally brings a long awaited feature to Woodfel, an in-game map! When you jump back into the game you'll see a slightly re-arranged HUD menu to make room for the new map button. Open the map (you can also use a shortcut, default the M key) and you'll see the world map. The map can either follow your location, or remain static and allow you to pan around. On the map you'll see player locations & directions, your home point, and the locations of any active world events! You can also toggle the map between a large and small size, which is handy when you want to keep the map view open while running about. The map is a great way to find your way around, find your friends, and get a birds eye view of your creations! Hope you enjoy the update!
- Woodfel Version 0.843a Patch Notes - 2 April 2022
Hi everyone! This patch adds keybinding to Woodfel. This should allow people to configure the game controls to suit them a little more. To rebind controls, start or load a game and in the settings panel you will see a button to edit keybinds. Then simply click one of the control keybinds to change it to a different key or button. This does add some basic controller support to the game (best when using alt camera mode), though really only for moving around, using items/abilities on the action bar, or interacting with the world. Menu, UI & inventory controls are still all mouse based. I also fixed a small bug with the 'Message of the Day' feature, where it would append an empty line to the MOTD each time to world was loaded. I hope this is a useful update for some people!
- Woodfel Version 0.842a Patch Notes - 24 January 2022
Hi folks, First build of 2022! This patch is mostly about tweaking some crafting balance to make the game a bit nicer - especially early on. - Wooden chest recipe is now known by all players by default, and the recipe scroll has been removed from drop tables. Some people found their inventories filling up too fast early on before they managed to get the drop or learn the recipe through discovery. - Added Wooden Block voxel tile recipe (known by default) to give players a different block item to build with. - Dark Tile Roof recipe has been added to more drop tables. - Some inventory items have had their background colour fixed. - Removed placeholder text from the starting world screen. - Coarse Thread and Linen Fabric have had their required ingredients reduced. - Linen & Cotton Fabric crafting now contributes towards discovering more clothing recipes. - Crafting Daub Mixture and Worked…
- Woodfel Version 0.841a Winter Build Patch Notes - 21 December 2021
Hey folks! Today the festive season has arrived in Woodfel! The Winter event is now live with some items to discover.. - Festive Ironwood trees will now grow across your world, they can yield a special kind of Ironwood and seeds. - Creatures and bosses have a chance of dropping some festive loot - and your toughest foes will have something new too! Can you find the new items? - Under the hood seasonal events have now been automated and will enable and disable based on the Steam server date. The Winter event will run until the 9th of January. Hope you all enjoy the update!
- Woodfel Version 0.840a Patch Notes - 28 November 2021
Hey everyone! This is just a small update for Woodfel as I get back into improving the game. - Updated Coal tile texture to be more distinct (they now softly smoulder to stand out underground) - Airships will now drift back down beneath the build-height if they are not being piloted. This should prevent them from being lost if you accidentally fall off. - Slightly increased the audio range of some quieter sound effects. - Added Wild Nuts to allow planting and growing of trees. - Added Plant Pots to allow growing of miniaturized plants & trees. Recipes for these will be learned by default. - Planters, Pots and Gardens will remember what was grown in them when the world is saved & reloaded. - Removed Summer items from drop tables - these will return next year! Hope you enjoy the update!
- Woodfel Version 0.839a Summer Build Patch Notes - 21 June 2021
This is another small update for Woodfel today, which adds the first seasonal vanity items and a couple of other things! - Added a bed object for players to build - right click a bed to set your home point! - Removed the home point chat command now that the bed is in-game. - Players will now respawn at their homepoint (rather than their log-in position). - Some more interactable objects will highlight when the mouse is over them. - Fixed portal travel resulting in remote clients falling through the world. - Added stone blocks to the players default recipes (was previously missing & unlearnable). - Added a small welcome message to chat, along with a /help command which lists some useful commands. - Some system chat messages now omit the sender name, and are coloured distinctly. - Added Summer Sunglasses seasonal vanity items which drop from lower level mobs (There are three colours to co…
- Woodfel Version 0.838a Patch Notes - 9 June 2021
This is a small build to add a single much needed improvement; Split stack! You can now shift-click a stacked inventory item to split the stack in half. The separated stack will appear in the same inventory if there's space, or your other personal inventories or active storage chest. The stack will drop to the world if there's no inventory space. Hopefully this makes creating charcoal much nicer! And you can now share resources easier with your friends too.