SPSTEAMPULSELIVE ANALYTICS
The Morrigan

The Morrigan Steam metadata

The Pixel Mine Ltd | Mar 31, 2020 | game

Released

0players observed · 22 September 2026 - 13:33:49 UTC

ActionAdventureIndieRPGVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)9,030
  • Revenue (VGI)$118,000
  • Review score87% positive

The Morrigan metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)9,030
  • Revenue (VGI)$118,000
  • Review score87% positive
  • Total reviews298
  • Release dateMar 31, 2020
  • DeveloperThe Pixel Mine Ltd
  • PublisherThe Pixel Mine Ltd

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: The Pixel Mine LtdPublisher: The Pixel Mine Ltd

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Morrigan Steam metadata

The Morrigan metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/985260/metadata
Steam Storehttps://store.steampowered.com/app/985260/
Steam Communityhttps://steamcommunity.com/app/985260
PCGamingWiki search
IGDB searchSearch IGDB for The Morrigan

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 260 positive, 38 negative

Price and discount

$13.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Tracked Controller Support, VR Only, Steam Cloud, Family Sharing

Achievements

53

Platform releases
  • Steam 29 March 2019

Latest Steam announcements

  • LIV support now available - 17 May 2021

    We’ve been working with the team over at LIV to add mixed reality streaming support to The Morrigan and as of today it’s now available for everyone to use! Many of you will already be aware of LIV, but for those who aren’t LIV is a platform for enabling mixed reality streaming placing you or your avatar in the game. Just plug in your webcam, calibrate the camera and then see yourself in the game. To enable LIV support, right click on the game in your library tab. Go to properties and select the beta tab. From there select LIV Support from the drop down menu and you’re all set for some mixed reality monster hunting. Image credit: AtomBombBody LIV

  • Patch notes: 18th Feb 2021 - 18 February 2021

    * Added option to hide damage numbers * Fixed issue on some devices where the screen would flicker on changing level * Updated to Unreal Engine 4.26 * Minor bugfixes

  • Update 1.12 Multiple Language support! - 31 July 2020

    It’s been a while since the last update. It turns out adding multiple languages to a game is a non-trivial matter. Who knew? Added French translation Added German translation Added Spanish translation Added Simplified Chinese translation UI updates Some bug-fixes based on feedback If you find any issues with the translation, please let us know and we will get onto fixing them.

  • The Morrigan is now out of Early Access! - 31 March 2020

    After a year of Early Access, The Morrigan is finally out as a full release! A big thanks to all those who played during Early Access and helped make the game better. We feel that the game has reached a level good enough to warrant removing the Early Access tag. This doesn't mean that this is the end of updates for the game. It's not the end, but perhaps it is the end of the beginning.

  • Update 1.11 Achievements and more! - 28 February 2020

    Over 50 achievements added to the game! Fixed the appdata folder to read TheMorrigan rather than Raiders (the prototype name). You can copy over the saves folder if you want to keep the save games see this post for more info. Also fixes previous config issue when updating and not being able to move. Added a new arena level - this one more suited to archery. Added one new weapon unlocked on completion. Bugfixes.

  • Update 1.10 We’re done? - 12 February 2020

    Added three new levels to complete the game, end sequence, and credits. Added four new enemy types. Added three new weapons. Weapons can now be thrown at enemies and do damage. Added graphics options for anti-aliasing. You can now choose 4x MSAA (best quality), 2x MSAA (good quality), FXAA (low quality), and off for no anti-aliasing (lowest quality). Additionally, on headsets other than Oculus (which uses dynamic resolution) you can also tweak the base screen size for more performance customisation. This should only be an issue for Vive Pro / Index headsets with their higher resolution screens. Honestly, Vive Pro with 2x MSAA is fine and there is very little benefit going full 4x MSAA. Rolled back audio changes from last update as it seemed to have a large performance impact for some players. Steam Input code updated - this may cause issues updating from 1.9 to 1.10. See the forum post…

  • Master Swordsman VR Bundle - 4 February 2020

    There’s some exciting news to share. We’ve teamed up with Deep Dive Interactive to bring you the Master Swordsman VR bundle If you’re a fan of The Morrigan, you’ll love Vengeful Rites. It’s a great title full of adventure, magic and, of course, swordplay. Best of all, you can now get it for 20% off if you already have The Morrigan. We’re very pleased with this collaboration to bring fans of VR RPGs together and to get everyone a great deal on VR content. Check out the latest trailer for Vengeful Rites below: And The Morrigan's trailer:

  • Audio Hotfix - 1 November 2019

    We've had a few reports of audio issues for some players. This hotfix addresses those issues.

  • Halloween Update. - 22 October 2019

    Halloween has come to The Morrigan!

  • Update 1.9 Community suggestions and polish - 22 October 2019

    Player movement code has had a re-write from the ground up. This removes getting stuck in walls occasionally and also prevents walking through walls. It feels a lot more polished than it did before. Let us know what you think! There is an option now to toggle running rather than press to run Fixed an audio issue with spacialisation - the game should sound quite a bit better now Changed key behaviour to activate on overlap with lock rather than trigger press Weapon attacks no longer activate with small movements when running Quiver position has been moved and its tracking sped up so it’s easier to find and use without looking at it. It also has a greater haptic effect when overlapping it. Nocking an arrow happens when overlapping the string and no longer requires a trigger press Holding a bow in the right hand will nock the arrow on the left side. Left-handed still nocks to the right. Re…

  • Update 1.8 - new levels added - 28 September 2019

    It’s been a bit longer between updates than usual, because we wanted to deliver a fairly large content update rather than drip feed small changes. We’re continuing to push through with Early Access and full release is in sight! Here is the change list: * Three new levels added to the game, taking the total to 10 plus the arena * Added new wall and floor models for more variation in the levels * Two new enemy types: one boss type and one regular * Three new weapon types * Climbable areas are now highlighted in gold, and not just vines are climbable now. This allows greater variation in the climbing puzzles and prevents any confusion about decorative vines and climbable vines * The big boss on the Gates level has had his movement area tweaked to prevent it collapsing into the wall * The intro animation can now be skipped with a trigger press * Enemies close to combat distance faster now (…

  • Stability Patch - 18 August 2019

    There's a new update live today that fixes a few crash bugs that have been reported. More content and levels are in production, but they are not in today's patch.

  • Valve Index support now live! - 15 July 2019

    The latest update has now been promoted to the default branch. Valve Index is now fully supported. Thanks to all those on beta that helped test this out. Additionally, all platforms have had control systems updated. Full patch notes are here

  • Update 1.7 Valve Index support and updated controls now on default branch - 9 July 2019

    This update was all about adding the controls and options all you brave Early Access people have been asking for. Also we’ve added full Steam Input support, so remapping commands should be easier. Here’s the changelist for this update: Valve Index Valve Index is fully supported, with grip controls, finger mapping, custom buttons and graphics for the device. Vive touch-to-move is now an option for Vive controllers (off by default) if you are using touch-to-move, pressing the touchpad will sprint teleport is now touch-to-activate, touchpad-click to confirm turn left/right is now on touch Oculus the grip button is by default hold-to-grab, release-to-drop (this can be switched to toggle in the menu if you prefer) thumbstick press will now sprint moved menu to the A or B buttons as they are unused and easier to click WMR the grip button is by default hold-to-grab, release-to-drop (this can b…

  • Update 1.6 Difficulty levels now on Default branch - 12 June 2019

    Update time again. As usual we will stick this on Beta before it’s pushed through to live. This update is now live on the Default branch. Here’s a list of some of the main changes: Difficulty levels have been added. Two harder versions of the base game are included. Difficulty levels modify many different elements to increase the challenge. Let us know what you think of the changes. Enemies now have a knockback chance on hits and can even fall over if knocked back into something. New enemy added: Flaming Skull. Level stats and rankings are available at the end of a level. Trophies to record your best rank are now in the Guildhall area. There is a secret area to find on each level. The bow now has a hip quiver to supply it with arrows (previous version was a little overpowered and this should dial that back a bit). * The heavy knight is now immune to arrows as he could very easily be kil…

  • Update 1.5 - Boss battles now on Live branch - 29 April 2019

    A new level has been added: ‘The Gates’ features two new enemy types, one of which is now added to the arena. The other being slightly too large... As usual this will be live on the default branch in a few days if no showstopper bugs are found. A few days have passed so this has been promoted to live. Improvements: Hand interaction now a hybrid of 1.4 and 1.3 - should be easier to open doors but still have physical interaction Smooth movement speed increased Archers no longer backtrack when you’re attacking them (as it was rather annoying) Hit numbers displayed for arrow impacts Arrow damage adjusted to boost headshots but lower body shots. Fixes: Bow aiming back to 1:1 after a bug in last update Getting stuck in walls should now be detected and teleport to the nearest valid surface Better CPU usage at times when multiple characters spawn Enemies attack more consistently on stairs Arena…

  • Update 1.4 is Live - WMR Support - 12 April 2019

    Update 1.4 has been tested and is now ready for the main branch. Here's what's changed: Windows Mixed Reality support! If you’ve used or intend to use WMR, note that this is now a native WMR application and does not use Steam VR. The experience using the thumbsticks was far superior to using the touchpad (this was tested on a Samsung Odyssey). So if you use WMR via Steam VR, the thumbsticks will not work - close Steam VR. Hands are now physically simulated, and hand placement on weapons is much improved. Hands video Enemies have IK foot placement. No more floating feet. Feet video Additionally, we think it’s prudent to add a rollback branch in case of issues in the future. This will always have the previous version available in case you run into issues with an update. Rollback is currently set to 1.3.

  • Update 1.4 - WMR, Hands & Feet - 10 April 2019

    We’ve started on some new content and we’re glad you want more of The Morrigan! It would be easy to crank out a few similar levels to what we have already, but that’s not what we’re about. We do have some changes ready to share, however. As usual these will go on the Beta branch for a few days prior to live. Here’s what’s changed: Windows Mixed Reality support! If you’ve used or intend to use WMR note that this is now a native WMR application and does not use Steam VR. The experience using the thumbsticks was far superior than using the touchpad (This was tested on a Samsung Odyssey). So if you use WMR via Steam VR the thumbsticks will not work - close Steam VR. Hands are now physically simulated, and hand placement on weapons is much improved. Hands Enemies have IK foot placement. No more floating feet. Feet

  • Update 1.3 - now live on all branches - 3 April 2019

    Update 1.3 has been live a few days on beta and there have been no issues reported. It's now live for all. In case you missed the update notes, here's what's changed: Dropping items on the Vive is quicker Bonfires can now light torches and arrows Enemies pausing briefly at the pillars in the arena is fixed All breakable pots have a chance of dropping gold. Enemy weapon damage increased slightly. Health pickups increased to counter this extra damage Opening doors and interaction in general should be easier Skeletons should break doors reliably Fixed issue where health potion sometime made damage sound on consume if health full Fixed issue where switching a health potion from a shoulder slot and consuming straight away doesn't consume the potion Health bar is now invisible when picking up heads. Fixed an issue where killing a character while they were getting up caused animation issues Ad…

  • Update 1.3 - On Beta branch now - 1 April 2019

    Four days since release and the response has been great - thanks for the support! In this update we’re fixing a few bugs that were deemed too risky for pre-launch and adding a few of your suggestions to the mix. Here’s what’s changed: Dropping items on the Vive is quicker Bonfires can now light torches and arrows Enemies pausing briefly at the pillars in the arena is fixed All breakable pots have a chance of dropping gold. Enemy weapon damage increased slightly. Health pickups increased to counter this extra damage Opening doors and interaction in general should be easier Skeletons should break doors reliably Fixed issue where health potion sometime made damage sound on consume if health full Fixed issue where switching a health potion from a shoulder slot and consuming straight away doesn't consume the potion Health bar is now invisible when picking up heads. Fixed an issue where killi…

Patch notes and updates

S.noRelease datePatch nameGID number
118 February 2021Patch notes: 18th Feb 20214059402835309434826
21 November 2019Audio Hotfix2451574645862365528
318 August 2019Stability Patch3556075649730596118
49 July 2019Update 1.7 Valve Index support and updated controls now on default branch2436926440610315266
512 June 2019Update 1.6 Difficulty levels now on Default branch2408777766634573058
629 April 2019Update 1.5 - Boss battles now on Live branch2432417221751365924
712 April 2019Update 1.4 is Live - WMR Support3763229740646281336
810 April 2019Update 1.4 - WMR, Hands & Feet2507851250559009818
93 April 2019Update 1.3 - now live on all branches2508976515639504506
101 April 2019Update 1.3 - On Beta branch now2465065785313586563
1128 March 2019Update 1.22465065785298574983
1219 March 2019Update 1.13140604542260627490
1312 March 2019Update 1: Bucketload of physics2530366080614230160

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID985260
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateMar 31, 2020
DeveloperThe Pixel Mine Ltd
PublisherThe Pixel Mine Ltd
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews260
Negative reviews38
Total reviews298
Steam recommendations253
Achievements53
Average playtime forever255 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/985260/

Short description

Step into this world of beautiful stylised graphics and explore striking, handcrafted environments - torch in one hand, big axe in the other. Built exclusively for VR.

About this game

Step into this world of beautiful stylised graphics and explore striking, handcrafted environments - torch in one hand, big axe in the other. Gameplay is a rich, multi-layered experience, with surprising charm and heart. Features: Dramatic combat system: This is what VR swordplay should be: free-flowing attacks and blocks that allow you to feel the rhythm of combat. Dynamic physics-based melee combat delivers a reaction to every hit. Can it still be bullet time if it’s with arrows? Bend time to dodge arrows or strike them out of the air - if you’re fast enough. Swordplay that’s easy to learn yet challenging to master Chain blocks and attacks unleash devastating counter attacks that can turn the tide of battle in your favour. Five different enemy attack styles to get your teeth into. And what would a dungeon be without puzzles? This new game has got you covered. Keys, switches, hidden rooms - the whole enchilada. And if heart-stopping peril is your thing... This game will have you dodging terrifying traps (that you can then use against your enemies) and climbing across death-defying drops. No time for questing? Drop into the arena and enjoy wave after wave of enemies - and unlock weapons to use in the main campaign or arena. Looking for story? The basics: a desperate king strikes a deal with the Morrigan to get him out of a tight spot, sacrificing his (unborn) daughter’s freedom. Time passes, and the daughter eventually succeeds the throne. The Morrigan returns to call in the debt… unless you can stop her, that is. But she is a god, so good luck with that! A whole armoury of weapons Tool up with swords, axes, shields, bows - play in whatever style you like, with over 20 weapons to choose from. A range of locomotion options Free locomotion, teleport or both supported. Left- or right-handed? Not a problem.

Supported languages

English * , French * , German * , Spanish - Spain * , Simplified Chinese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
52Tracked Controller Support
54VR Only
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência Medo
steam germany12Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

The Morrigan's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Morrigan's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Morrigan at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$13.99$13.99No discountSteam Store

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Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
HELLDIVERS™ 268,73922 September 2026 - 18:10:13 UTC458,2081,150,310Arrowhead Game Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero77,26122 September 2026 - 17:50:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Project Zomboid53,61922 September 2026 - 17:33:41 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

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