SPSTEAMPULSELIVE ANALYTICS
Another Bad Day in the Future

Another Bad Day in the Future Steam metadata

Alex Sullivan, Wandering Research & Development | Dec 3, 2025 | game

Released

0players observed · 22 September 2026 - 08:46:52 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)No data available
  • Review score100% positive

Another Bad Day in the Future metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateDec 3, 2025
  • DeveloperAlex Sullivan, Wandering Research & Development
  • PublisherWandering Research & Development

Genres: Action, Indie, Early Access

Company pages: Developer: Alex Sullivan, Wandering Research & DevelopmentPublisher: Wandering Research & Development

Top Steam chartsTop 100 gamesGame directorySteam Store page

Another Bad Day in the Future Steam metadata

Another Bad Day in the Future metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/986490/metadata
Steam Storehttps://store.steampowered.com/app/986490/
Steam Communityhttps://steamcommunity.com/app/986490
PCGamingWiki search
IGDB searchSearch IGDB for Another Bad Day in the Future

Reviews, pricing, and metadata

Review summary

4 user reviews

100% positive, 4 positive, 0 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 February 2019

Latest Steam announcements

  • Game is Free to Play now - 4 December 2025

    Hi,Lost the code base and my attempts to rebuild it over the years from my backups have failed. My attempts at a total rebuild have halted now i've broken my vive headset.To the 31 people who purchased the game, please try to refund it. I went back and forth with steam for a while about this and was never able to get them to refund you, even when i offered to pay for out of pocket. Sorry about that. If its any consolation, those sales were never enough to hit the minimum to get issued a payment by steam, so they received your money not me. So sorry about this, Thank you for believing in a foul such as myself. Alex

  • July 15 Update - 16 July 2019

    Hi, I've made it so that completing and failing missions alters faction voting control. Now your majority party will gain votes when you complete missions and lose votes when you fail, and this effects all players in your game instance if you are in one. I also made a number of bugfixes to the legal system, mostly around persistence. So your faction votes persist between play sessions and you don't lose your progress. Alex

  • July 14 Update - 14 July 2019

    Hi, So, i've spent the last few months trying to strong arm the steam matchmaking and server system into doing the multiplayer i want, to no effect. I'm currently looking at different multiplayer hosting options and will let you know what happens there. During that time I've changed the back end for the missions system, you no longer get random missions nor will you get missions that you have cleared before. So that's neat. Knockout has been removed! Which makes the game infinitely less annoying to play. Also in the quality of life front, I've changed how the oculus menu selections works so that its not so annoying. I've changed how the legal system works. So instead of having to constantly vote on laws, you can set what party you want to have majority control. All of the legal parameters are determined by the party control. It's not set by the majority party but instead an average of a…

  • May 8 Ruins Update - 8 May 2019

    Hi, So i added ruins of buildings to the surface. I've added a mission to search those ruins. There is a new enemy that defends said ruin mission area. I've also improved the surface monster behavior. Now their vision is much worse, but they can hear and run to the location of your gun shots. This enables to you lure the new enemy away from the ruins or draw distant monsters right too you. So hiding and avoiding the monsters is a viable strategy on the surface, but take care of the shinsuckers as they can sense all around around them. I've also made it so mission objects can be stored in your inventory in your sidearm slots.

  • April 29 Race Update - 29 April 2019

    Hi, So I added a race mini game. You run/climb between checkpoints as fast as possible. You do not need to reach the checkpoints in a particular order, so you can find your own routes. I also added more wires between buildings to enable more route options. There were a number of small bug fixes as well.

  • April 23 Jungle update - 23 April 2019

    Hi, I've increased the number of buildings in the game pretty substantially, as well as added wires connecting the buildings together. This enables you to climb directly from any location to any other location in the city. I did some lighting changes which increased the view distance, and added some neat light beams. I made some quality of life improvements to the menus as well as accelerated the shopping UI. Additionally, when you spawn there is a menu where you can purchase gear packs. I also tweaked the inventory offsets for the guns as well as the inventory collision.

  • April 13 Infestation update - 13 April 2019

    Hi, So i added an infestation mission to the game. Pretty straight forward, a location gets infested with a new flying enemy that spits hate and tries to nibble on your squishier bits while you try to kill them. There were also some changes to the lighting which decreased the fog and upped the draw distance. The Scanner dodge is now 30 sec long, with a slight increase to the dodge wall spawn rate. There were also a number of small bug fixes and quality of life improvement unsurprisingly.

  • April 5 Update - 5 April 2019

    Hi, So there is a new location in the game, Jones Storage. It's under white fences and is easy to glider to. Also its a corporate location so you'll get hacking missions there. I've made a few more mission narratives, and did some bug fixing related to missions and mission audio. Causing security alerts will increase the number of security bots that are sent after you. Additionally, the security bots can open doors now, so you can't hide inside.

  • March 30 Update - 30 March 2019

    Hi, So this patch is mostly quality of life improvements, chiefly access loss has changed. So now, when you dive for access, you have access to that location for 10 minutes, and missions gives you access for 20 minutes. This enables missions to autocomplete without you being locked into a location. Additionally, i added a single player button to the tutorial menu so that its easier to launch a single player game other than just via the main menu. There were a number of bug fixes but that's par for the course. Also the scanner dodge mini-game is now shorter but the walls spawn more frequently.

  • March 26 Update - 27 March 2019

    Hi, So I added another mini-game for diving doors called scanner dodge. You need to dodge big rectangles or be detected by the security system. You have a 50% chance of getting this or the dive maze. There were also a number of bug fixes because i'm endlessly squishing bugs. So you now need to ninja about your play space more often because it's another bad day in the future.

  • March 24 Update - 25 March 2019

    Hi, So i added another server dive mini-game. You divert streams of balls toward targets within a time limit. I added some missions that involve this. Also did some fixes for the grab indicator.

  • March 23 Update - 23 March 2019

    Hi, Sorry for the delay, moved across country and due to a comedy of IT errors, i had to rebuild a bunch of things (yay redundant backups so i didn't lose everything). But hey, that meant i could improve things as well. Here is a non exhaustive list of changes. Security: Added patrol bots and kill bots that are triggered by security alerts. Security Alerts are triggered by failed Diving or entering Scanner range. Scanners added to some cameras as well as Patrol bots. Added a Dive maze puzzle and a Trash sort puzzle for diving doors and servers respectively. Surface: New monster, the Shin Sucker added. Corrected issues with monster scaling. Reduced monster density. Added sound cues to the monsters. Missions: Missions can now be linked together and have audio context. Simplified text descriptions. Auto turn in on buy missions. All buy missions send you to Low Station. Quality of Life You…

  • Feb 8 Update - 9 February 2019

    Hi, So i fixed the gun offset bugs that were going on. Reverted inventory layout retention until I can get it behaving. Corrected a number of back end bugs related to mission object spawning and detection in safes. Corrected the unintended momentum retention when using the glider augment.

  • Feb 7 Update - 8 February 2019

    Hi, So i did a light build, and corrected a number of replication related bugs. Made some improvements and bug fixes with guns, but still have more to do. Fixed error causing debt to be maintained.

  • Feb 3 update - 4 February 2019

    Hi, Another day, another patch. This time i finally fixed the scale without having to rebuild the whole game world! This plus a slight movement speed increase makes you really glide around. I've also added a Rob mission. Pretty straight forward, go to a location and steal all the stuff that's there. I've also updated the security System UI to try to make it clearer what you are doing.

  • Feb 2 update - 3 February 2019

    Hi, So it’s been another day of me strong arming this game together. Chiefly, I've added a new mission type, where you need to go hack a server. Currently, there is only one pretty lame puzzle involving checking random characters of a string to see if they are vowels. The plan is for the server hacking missions to involve puzzles that have nothing to do with manipulating strings but i needed to start with something to test all the other goodness involved in adding a new mission type. Though the mission is in the live game now, so it’s at least something. Additionally, i fixed some bugs related to your party selection getting lost when you were the client. Also added a button to the in world main menu that lets you bail on the game you’re in and join another instance rather than host your own. Also where you have set your inventory now carries over between deaths, but not from the tutori…

  • Got to Start Somewhere - 2 February 2019

    Hi, So the first early access build is now available. So you too, can have a bad day in the future! I’m a single guy developing this game, so there are going to be bugs. I would appreciate if you let me know about them when you find them by posting to the community page and i will try to monitor it as best i can. I would also appreciate your patients as i can only fix things so fast and can only respond so much. I try to post frequent developer update videos, which are unscripted. Forgive the poor quality of these videos, as i would rather be making the game than videos, but also want to keep you lot in the loop on what i'm up to.

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2019July 15 Update2436927798965053246
214 July 2019July 14 Update2436927798960884277
38 May 2019May 8 Ruins Update2405396896205711879
429 April 2019April 29 Race Update2432417221750682366
523 April 2019April 23 Jungle update2434668385565925416
613 April 2019April 13 Infestation update3763229740648909916
75 April 2019April 5 Update2508976515648128698
830 March 2019March 30 Update2465065785306230801
927 March 2019March 26 Update2465065785293519390
1025 March 2019March 24 Update2543878145185643944
1123 March 2019March 23 Update2543878145180317842
129 February 2019Feb 8 Update2461683368390974802
138 February 2019Feb 7 Update2461683368387797374
144 February 2019Feb 3 update2461683368373413434
153 February 2019Feb 2 update2461683368369674580
162 February 2019Got to Start Somewhere2462808987397838472

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID986490
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateDec 3, 2025
DeveloperAlex Sullivan, Wandering Research & Development
PublisherWandering Research & Development
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type4 user reviews
Positive review percent100%
Positive reviews4
Negative reviews0
Total reviews4
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/986490/

Short description

Another bad day in the future is an open world VR espionage game. Players undertake jobs for one of four political parties in a flying city. Players traverse the city using arm swing based locomotion, grablines, and can climb all the buildings.

About this game

I lost access to the codebase for this project in 2020. Turns out that having a cat puke into your ZFS fileserver while it was updating your remote backups can totally brick your setup. While I had builds on multiple cloud services and physical devices, the data rot of those files after my frequent updating made them unusable. I'm no longer able to continue developing the project despite my desire to as my gear is all broken/obsolete at this point. The existing game code is now free, but I'm unable to maintain or patch the project. I hope you enjoy my stillborn dream. Another bad day in the future is an open world VR espionage game. Players undertake jobs for one of four political parties in a flying city to get their parties laws passed in a dynamic legal system. Players traverse the city using arm swing based locomotion, grablines, and can climb all the buildings.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Another Bad Day in the Future's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Another Bad Day in the Future's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Another Bad Day in the Future at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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