- Patch 1.2.018 - Performance optimisation and bug fixes! - 13 May 2021
Hi! We are back with some improvements and fixes in patch 1.2.018. Here is a list of fixes: Fixed the display of the "Hunger" status." Fixed an issue with the character skin from the "Digital goodies" DLC" Many performance improvements have been made Fixed layering of the item information interfaces in the inventory and the open container Fixed a bug where it was possible to reload weapons while in hiding Fixed the "Ancient Gods" skill" Fixed minor UI issues Fixed some transitions between locations Lot of small level design improvements Good luck with your survival! Eugene @ Mandragora
- Patch 1.2.009 - 8 April 2021
Hi! Here's what patch contains: Fixed the slider for adjusting the brightness Optimized shaders and overall game performance Improved and optimized the operation of Field Of View enemies Rebalanced by the number of Seeker in the game locations Fixed a rare bug where Obelisk could switch game acts Fixed a rare bug with the game crashing on the final cutscene Fixed some bugs in Russian localization Fixed the overlay of the act name and location on the item descriptions in the container when hovering over them Fixed a situation when parsing a mine for spare parts, when there is not enough space in the inventory to get these spare parts Fixed a bug with a loot falling through the floor Changed the way how some injections works Follow our Telegram channel: @mandragorastudio Eugene @ Mandragora
- Patch 1.2.007 - 26 March 2021
Hi! Here's what patch contains: Fixed a bug with forgetting vertical sync settings Fixed a bug with "unauthorized" toggles switching on the first tab opening in the graphics settings Fixed an inventory overflow bug Fixed a bug in the yellow room at the Cinema - Entrance location, where loot was not selected Added the "Old Gods" skill Added the "Visual Acuity" skill Added the "Critical Strike" skill Added the "Shooter" skill Increased Molotov Cocktail damage by 25% Increased stretch damage by 25% Added " Fragmentation Grenade" Added voice acting for grenades Added camera effect for explosions Added information about the amount of damage inflicted when firing a firearm Fixed GUI appearance in the cutscene after defeating the "Fireman" boss" Changed the zone of covert killing of blind monsters and the priority relative to the surrounding objects During capture, monsters now make a sound an…
- Patch 1.2.003 - 16 March 2021
Hi! Here is what patch contains: The cultist can't longer teleport to adjacent rooms Fixed the color scheme of the game for better readability of the content The character's flashlight stopped shining through the walls Fixed the disappearance of corpses after switching between locations Fixed audio spam if you close the global map while scanning The Wheel of Death debuffs stop working for the duration of the bossfights After the battle with the boss, the player gets extra time to find the obelisk, and clear the level of infection Fixed incorrect colliders and added missing colliders Blind monsters can now be killed from stealth Fixed an issue with character animation when opening inventory during a call Small visual edits in the Clinic and High-rise apartments Reduced the number of crates on the Firefighter Boss Fixed several traps in the Main Hall location Cleared the path in the techn…
- Patch 1.2.001 - 11 March 2021
Hi! Thanks a lot for your bug reports and feedback on our forums! Here is what patch contains: Aligned the transition icon from the Living Rooms to the Bridge Fixed early possibility to leave the Labyrinth location Some visual fixes to scenes and interactive objects Fixed possibility to leave the Labyrinth location through a closed door Fixed the missing shotgun from the character's hands when dying in the Clinic Fixed a bug in the location with the third boss Fixed a missing icon for the "Resourcefulness" skill The reload time now depends on the number of rounds Fixed a situation where the police boss did not appear in the boss fight Changed the movement mechanics of the cultist Fixes for some errors in the Russian localization Fixed a critical bug with the boss in Act 5 Eugene @ Mandragora
- Update 1.2: New location, Deadly roulette, Save System 2.0 & more! - 8 March 2021
Hi everybody! Today we're happy to deliver you a huge free update! We worked really hard last 3 months on it. Here is just major points above lot of small fixes: New location "Clinic" Improved firearms system New "Deadly roulette" mechanics Save system 2.0. Smooth, async, tested and stable save system! (old saves will not work in new build. To continue playing with old saves please find our game in Steam library -> Properties -> Beta versions and select "old_save_system" there. We highly recommend you to start the game from the beginning. Clinic location is the first one!). Reduced build size from 9.3Gb to 4.0Gb. Reworked almost all locations in terms of level design. Added subtitles to video cutscenes for all supported languages Improved perfomance UI/UX fixes And lot more! Just play the game and check it out! Watch stream: https://steamcommunity.com/broadcast/watch/76561198135189588 E…
- Hotfix 1.1.011 - 3 November 2020
Hi! This is a hot fix following our latest big update. Here is the list of changes: Main menu selector fix Death Face hunting fix Location transfers fix Fixed circle bar for hold interactions Fixed minor issue with keyboard button icons in fullscreen tutorials Minor fix for particles on some interactive objects More to come. Please leave your feedback on our forums. - Eugene @ Mandragora
- Navigation update - 29 October 2020
Hi everybody! We’ve recently shared our update plan with you. Today we would like to present the first update from this list. SKYHILL: Black Mist is quite a big game and the players might get lost in it. The game’s world is constantly expanding, and over time, you might have gotten lost in the Skyhill condominium. In order to solve this problem, our designers have thought of a nifty navigation system. This update is dedicated to this new feature. In addition, we’ve paid great attention to the details that’ll make it easier for you to interact with the game world. We sincerely hope that you will test this update and tell us about your impressions! Below we’ll tell you in detail what we’ve included in the update. The navigation system that shows the nearest transitions between the locations, objects that can be unlocked with special items, and story signals. In addition, we've almost comp…
- Important news! Further plans, independence. When is the update? - 29 September 2020
Hi! My name is Eugene. I’m the founder of the Mandragora studio. In this post, I’d like to tell you what’s going on with SKYHILL: Black Mist now, and also share our plans for the project’s development. In retrospect Our game’s rating was 17% the day after the release. We admit that the game was released with serious technical issues that prevented many of you from enjoying your survival at the Skyhill condominium. We tried to fix the main technical issues with urgent updates within the next 2-3 weeks. We watched a huge number of streams and recorded walkthroughs. And we are very pleased that the rating has increased to 54%. Thank you for your support! But we are not going to stop at this, for sure. Independence After some time, we made a difficult decision to develop the game further on our own without our publisher. If you look at the game's publisher line on the game’s Steam page, you…
- HELIBORNE: ENHANCED EDITION AVAILABLE NOW! - 20 August 2020
Hi guys! Heliborne is one of the most successful Klabater's releases. Initially released in 2017, it remains one of the publisher’s flagships. Today we would love to let you know that the game just debuted in its ultimate shape! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33938074%2Fb679693ecfa085b455b2ba8cff0639dc9f29d810.jpg Heliborne, the Ultimate Helicopter Warfare Experience, is now taken to new heights as the game officially becomes Heliborne: Enhanced Edition! The game’s definitive edition brings not only tons of improvement and new content but also debuts at a new price (29,99 USD/EUR) for both the game and all DLCs included! --> Heliborne: Enhanced Edition Steam Card --> WATCH HELIBORNE ENHANCED EDITION TRAILER From now on there is only one ‘Enhanced’ edition of the game containing the base game with all the DLCs released until now (over a dozen!) in the pr…
- This is the Zodiac Speaking Crowdfunding Campaign Begins Today - 4 August 2020
THIS IS THE ZODIAC SPEAKING COMING TO PC, on SEPT. 24, 2020 https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33938074%2F0fcac166e2c7d5cb3cf8cfe2e4b430bfced1d3e1.jpg Hi folks, In Klabater we focus on narrative and story-driven games regardless of the genre. This is why we sometimes share some information with all the fans of our games here on Steam via publisher announcements. Please don't be mad, we do it when we feel you really may be interested in a certain game if you liked other games we have published ːsteamhappyː. Today we would like to introduce you to This is the Zodiac Speaking, an ambitious game created by a team of award-winning writers, developers, acclaimed musicians, and even a legendary music label! $13 000 and world fame – this is what This is the Zodiac Speaking developers are aiming for! Today Punch Punk Games (developer) and Klabater (publisher) have l…
- Hotfix - 1.0.205 - 10 July 2020
Hi! This is a small patch with some fixes: Fixed inactive barricade and door in transition place between Offices and Gallery locations Fixed some colliders of boxes Fixed some Garry's reactions for some closed doors and limousine Elevator button from Parking to Offices is now saving it's state correclty Fixed elevator's logic in Offices Opened exit from Cinema with horror film room In appartments added an ability to go through wooden boards Fixed boss logic in Basement Fixed some visual bugs Fixed transition between Museum and Office Fixed Storage GUI which overlaps with item description in inventory Small tutorials now showing 2 times longer When you need an item to open/unlock something we show a message now with requires item Info on the gameplay screen for a new recipes As we said before we're working on big Accessibility update now. Thank you for positive reviews and your support!
- Hotfix 1.0.202 - 28 June 2020
Fixed bug with breaking special axe item Rebaked lighting on the roof Added quest to Storage loaction
- Hotfix - 1.0.201 - 26 June 2020
Fixed bug with disappearing skill when you click on it Fixed lighting in Hub Fixed stuck in walls bug in first bossfight Fixed lighting in Wendy's appartments Added missing icon for arcade token Fixed lighting on Roof location
- Personal storages update! - 1.0.200 - 25 June 2020
Hello everyone, We keep watching and analyzing the way you play our game on streams and videos. We have noticed that one of the major problems that you encounter is the fact that storages at the obelisks are barely used because there aren’t many obelisks in the game and they all are located pretty far from each other. So, we’ve decided to detach the storage functionality from the obelisks and to introduce Personal Storages as separate objects. Now they are situated in the majority of locations and this will let you use this functionality at its maximum. Besides, one of the storages is located in the hub next to the Skyhill Inc. terminal. Also, this patch is centered around stability of the saving system. We’ve found many situations when the system didn’t work as it was supposed to work, and it led to dead end situations and, what is worse, to a complete loss of game progress. Besides th…
- Steam Summer Sale is here! - 25 June 2020
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33938074%2F54120d7894a9037bbf69e022cbedeb22dea64cf2.jpg Klabater's summer offensive continues! Steam Summer Sale is now live and you can grab our amazing games with ice-cold discounts! Some of them are discounted for the very first time and others were never discounted so 'drastically'. Sooooo, what better time to complete your games collection than now? All the great titles like We. The Revolution, Help Will Come Tomorrow and Crossroads Inn are now available with very cool prices! Below is a list of all discounted games from our publishing and dev portfolio, available from 25/06 to 09/07: - Heliborne: -33%, - Heliborne DLC: -50%, - Regalia: Of Man and Monarchs: -75%, - Regalia DLC: -75%, - Alice VR: -80%, - Apocalipsis: -80%, - Apocalipsis DLC: -50%, - From Shadows: -80%, - Roarr!: -80%, - We. The Revolution: -60%, - Cros…
- Patch 1.0.005 - Bugfixes and improvements - 14 June 2020
Second update is available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon! Camera zoom on sneak turned off Locked inventory opening while catched by monster Delay before enemy will catch you again increased Limits of resources in the inventory increased from 5 to 8 for each kind Fixed items stack in inventory. Where problem with bullets and resources. Fixed bug in GUI for Chinese: very small characters in items and location descriptions Fixed randomly appearing "?" icons Fixed bug with monstarts catching you through the door Fixed freezes on transition between scenes and death Fixed game stability when game window not focused Minor fix: advice texts position on loading screens Fixed scroll speed in crafting and some other menus Fixed visual bug with ventilation on praking In boss fight 1 made some changes to amount of shields In bos…
- Update 1.0.003 - Bugfixes and improvements - 12 June 2020
Hi All! First update is already available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon! • Increased cooldown between catches • During Quick time event, when caught by a monster, you can now counter attack always with the same button • Quick time event: time to counter attack increased • Added some soft light around the character for better visibility in dark places • Quick time event icon when caught by a zombie is bigger now • Blind monsters now travel longer to the place where they heard a noise • Cursor size in gameplay is now bigger • Food now heals fo 1 hp • Food now stack by 3 in 1 inventory cell • Fixed critical bug which crashed the game for some users with GFX video • Fixed material bug with black blobs • Fixed Old Pal and some other weapon sounds • Fixed backstab sounds • Fixed monsters sound while caught • Fixed loading…
- Day 1 patch is on the way! - 12 June 2020
Dear SKYHILL community! We've taken into account all your feedback from Day 1 and we're working on fixes to bring everything it takes to deliver a seamless gameplay experience. We expect to release the Day 1 Patch within next 8 hours. Stay tuned and get ready to survive! Best, Mandragora team
- [Special Promo] SKYHILL: Black Mist available now + loyalty discount! - 11 June 2020
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33938074%2Fa3faeac42070042c066d45ad7249fff59506bc0d.jpg Hi folks! SKYHILL: Black Mist is out now! We are so excited! The waiting is over! https://store.steampowered.com/app/990360/SKYHILL_Black_Mist/ To celebrate this long awaited moment Klabater has just set up a special discount for owners of any of Klabater's games: 🔥🔥Complete Skyhill collection (Skyhill & SKYHILL: Black Mist) with -20% discount 🔥🔥If you own other Klabater games - get ADDITIONAL -15% for SKYHILL: Black Mist Delve inside the world of isometric survival-horror. Craft your way through the building filled with bloodthirtsty creatures, sneak behind them, set traps or use brutal strength. It's only up to you if you will survive! In SKYHILL: Black Mist nothing is as it seems. Where did the mysterious Black Mist come from? Who summoned it and why? Try to di…