SPSTEAMPULSELIVE ANALYTICS
Waves of the Atlantide

Waves of the Atlantide Steam metadata

Metaphore Games SAS | Mar 26, 2019 | game

Released

0players observed · 23 September 2026 - 14:10:34 UTC

IndieStrategyEarly AccessBattle RoyaleRTSSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,277
  • Revenue (VGI)$6,253
  • Review score85% positive

Waves of the Atlantide metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,277
  • Revenue (VGI)$6,253
  • Review score85% positive
  • Total reviews34
  • Release dateMar 26, 2019
  • DeveloperMetaphore Games SAS
  • PublisherMetaphore Games SAS

Genres: Indie, Strategy, Early Access

Company pages: Developer: Metaphore Games SASPublisher: Metaphore Games SAS

Top Steam chartsTop 100 gamesGame directorySteam Store page

Waves of the Atlantide Steam metadata

Waves of the Atlantide metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/992210/metadata
Steam Storehttps://store.steampowered.com/app/992210/
Steam Communityhttps://steamcommunity.com/app/992210
PCGamingWiki search
IGDB searchSearch IGDB for Waves of the Atlantide

Reviews, pricing, and metadata

Review summary

Positive

85% positive, 29 positive, 5 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Steam Workshop

Achievements

45

Platform releases
  • Steam 26 March 2019

Latest Steam announcements

  • The first candle - 26 March 2020

    Dear Atlantean leader, Even though the IRL world is blatantly copying WotA and looks like its about to come to an end, today is a celebration day ! The early access version of WotA has turned one year old so today, we're having cake ! The marathon isn't over of course, a big thank to all who have been supporting the game so far ːsummer2019flagː. _met44 Have fun and be safe throughout those dangerous times. ps, quick little teaser regarding the next update v2.8: it will feature significant improvements to the AI of the game !

  • The Longest Journey Ever Update v2.7 - 27 November 2019

    Welcome back fellow Atlantean leader! What can you expect from your best strategic and economic skills put in action ? Well expect that, and also more. More incentive, more progress options, more rewards ! Behold, the long awaited brand new Quest System. -- Each game, you are now offered 10 levels of quests with increasing difficulty and rewards. Each level is composed of 2 quests with a random objective and reward. Objectives can be anything you do in the game, such as exploring, building cities, creating troops, battling, placing facilities and so on. Rewards can be as insane as a permanent food upkeep or unique tech style bonus that's yours for the whole game duration, and as dull as a single production material for one of your cities. Both quests of a given level can be completed but only one can ever be claimed so choose wisely. Up to you to complete the objectives and select the r…

  • Masters of Landscaping Update v2.6 - 29 June 2019

    Hello Steam ! This update brings the long awaited missing planned facilities. The Factory features a really cool burning inferno of molten iron visual and works similar to crops, it increases it's owning city production material generation after 1 minute. Docks on the other hand have a unique capability. Knowing the world was crumbling down your architects have been busy working on a way to strengthen the land. After countless days of research it appeared the best way was to build docks preventively. It strengthens the tile it gets built on, making it far less fragile after 2 minutes of filling in bricks. While the dock ablity is quite powerful, it will break at some point and does not yield any resource or combat bonus so spaming your territory will hinder your ability to respond to competing players juggling with other facilities. Gameplay - Added the new Factory facility to build aro…

  • Network Like a Beaver Update v2.5 - 9 June 2019

    Hello Steam ! Today's update takes multiplayer to a whole new level. Multiplayer clients use to suffer from several parts of the game not looking the way it should, and while the game was usuable it was indeed a disadvantage to be the client in a multiplayer game due to limited visual feedback. Clients will now see everything in game just as anyone else, including planned army actions (even chained actions), every little bit of info you can see through clouds around your visible area. Replay map at the end of the game is now also complete for clients ! Usage of the lobby has also been improved, so you can see when people are playing even if they are in game already and also join back a game you've been disconnected from ! There's also a bunch of new graphics options, in case you'd like to change the scale of UI for example or standard things such as resolution, fullscreen etc. There's m…

  • Attack to the Future Update v2.4 - 25 May 2019

    Hey Steam ! This is a short one you're gonna enjoy

  • Crash in the Pan Update v2.3 - 20 May 2019

    Hello Steam ! This new update comes in a little early because of a crash that has been occuring that needed urgent fixing. That crash started occuring when the engine was updated in v2.2 for unrelated reasons and went unnoticed until recently. Be assured that the whole team at Metaphore Games is being violently slapped with slippers as punishment. The aforementioned crash is occuring in the engine code which I cannot fix on my end, I have however been able to identify its specific location and thus, setup a work around. In this build you will not see cities and battles in the minimap and as well as in the new endgame replay map feature (real bummer, was quite fun to watch after a game !). Fear not for this is only a temporary solution, and as soon as a new version of the engine with a fix for this is available there will be a new build that enables it back. I hope you all understand and…

  • Chinese language hotfix v2.2 - 15 May 2019

    Hey Steam ! It appears some of our fellow Chinese players have issues with the workshop. To circumvent the issue Chinese has been made available by default in the game and has been removed from the translation pack on the workshop. Additionnaly, here is a quick rundown of how to grab languages from the workshop in Waves of the Atlantide: - On the main menu, click on the flag on the side of the logo - If your the language you desire isn't already listed, click the "More" button - Search for your language in the workshop and subscribe to it - Back in game your language should be immediatly available, if not try opening closing the localization menu or restarting the game - Click on your desired language to select it https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34598225%2Fa77796bae010ced849907b4fd045d1d2d59fb119.png Feel free to come ask for help on the hub or discord i…

  • One Million Copies Update v2.2 - 9 May 2019

    Hey Steam, What an insane ride this has been so far ! Huge thanks to everyone who has been helping out to get there. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34598225%2Fdb8753cb7de8f8e055e7c6d9b21fe13bf5f2a9a3.png Today the workshop opens up, with support for community translations ! The workshop being an amazing tool and considering how modular WotA is, expect some cool additions to what you can publish to enhence and customize the game ! French is officially supported, and 6 other languages, Chinese, German, Japanese, Korean, Russian and Spanish are made available immediatly -but- from google translations. If you are fluent in a non officially supported language please help your fellow people by making that language available on the workshop ! A guide is available here. As previously stated there will be many achievements to challenge you and now there are 9 ne…

  • By the Graves I Saw the Storms Update v2.1 - 29 April 2019

    Hello Steam ! This update brings some new technologies, allowing for more production material or food generation per city on one hand, and on the other allowing armies to move or colonize significantly faster. Alongside those newly added techs, others have been balanced to make the exploration branch a more interesting option. Battles no longer suffer from some long standing issues. It now get resolved faster, so taking over enemy territory will be easier to achieve. Defending also becomes slightly more challenging due to having less time to react in case of attack, thus planning defenses becomes that much more important. Differences in battle resolution while having or not a defending army are now streamlined. When there is a defending army in the battle, the battle progress is calculated from the health of all involved armies. Bringing in troops now changes the progress of the battle…

  • The Clouds that Danced Hotfix v2.0b - 26 April 2019

    Hey Steam ! Here goes a little hotfix for yesterday's update. Placing facilities as client in multiplayer didn't work in some cases, that is now fixed alongside the yield icon not showing up as it becomes ready. As a bonus something that I've been meaning to introduce for some time, an element in the HUD that shows how long until the next food tick. There are also a few more bug fixes that I had been working on, all listed bellow: Visuals - Now showing a timer for the food gains in hud Balance - Streamlined game time calculations to prevent latency from affecting production results Bug Fixes - Fixed army colonizing area not gaining the eventual resource loot on it - Fixed placing facilities as mp client not always working - Fixed mp clients not receiving resource data from start of game - Fixed mp clients not showing the facility completed effet This version is not compatible with older…

  • The Greatest Thumping Update v2.0 - 25 April 2019

    Hello Steam ! Today, is a big day. Today WotA is turning one month old, no longer a todler aye ! Today WotA exits its early bird pricing phase. And today, WotA fullfils its promesses. Roadmap was set to be challenging, and it was beaten. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34598225%2Fbaa50644ddcc43e456b8d100e80be3eb676711ae.png Behold, the new facilities features to develop your empire by building on wasteland around your cities. Technologies to strengthen your armies and including flamming arrows to bring havok upon your opponents. The first iteration of achievements, while there are only 4 and simple ones, be assured many more are coming to challenge you. A complete overhaul of all icons, getting rid of all the placeholders and improving the look and feel of the whole game. On top of a bunch of visual improvements, new visual and sound effects, additional…

  • Once I Sat Engaged and Rescuing Update v1.10 - 15 April 2019

    Hello Steam ! Today's patch comes in a bit earlier than planned, fixing an issue with specific types of keyboards. There is now a new option in the Input category where you can chose between Qwerty and Azerty if the automated detection fails for your hardware. And it is not all ! Battles UI has been extended to show health and amount of troops involved. While the design isn't final yet it should already be clear enough to showcase what is going on in battles for everyone ! Tutorial also got a significant lifting, making it better looking, with less text and more interactions ! Hopefully that will make it a more pleasant experience to all our fellow new players looking at learning the ropes. UI - Battle UI now shows defender and attacker troop health and count Tutorials - Improved look of tutorial, doesn't occlude whole screen as much and instead has a blue border arround elements it foc…

  • Roadmap & Pricing - 12 April 2019

    Hello Steam ! I've been meaning to post this for a few days and so now that v1.9 is out, there we go: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34598225%2Fab81dc7b8e7dbcf05d22cc9f8ec0b12c519154b1.png It is available on the hub (link here) to keep it easily accessible over time. Feel free to comment there if you have any question. Regards, _met44

  • In a Kingdom Full of Means Update v1.9 - 11 April 2019

    Hello Steam ! Today's patch ships with several suggestions from our fellow community. First, please welcome the new member in the AI familly, the baby. That adorable baby AI will help newcomers familiarise themselves with their surroundings until they can hopefully take on actual challenges ! Exploring the world will now bring additional benefits in form of one time only resource loots that can be found on plains. This is a first pass and there will be more to it over time, for now when you see sacks of grain or gears on the ground simply visit the tile with an army to collect food or science. Also, first come first served so act fast ! AI military decisions are now affected by their difficulty which should contribute alongside the baby AI to offer an experience with a scallable difficulty for all tastes. This also fixes several issues with food gain and upkeep, so even without being th…

  • Two Bold Uncles Jumping to the Beat Update v1.8 - 5 April 2019

    Hello Steam ! Today's patch will bring joy to all multiplayer lovers ! It focuses mainly on improving the multiplayer experience, fixing issues and adding some of the missing game data to clients. Visually, aside from a last couple minor issues, the game will now appear to MP clients identical to the singleplayer, and all weird behaviours should already be sorted out. There's also a few sens making changes recommended by our fellow community, fixing some ways to break the tutorial, and naming cities in such way that it can be kept track of. And finally a healthy amount of fixes and improvements, all listed bellow ! Gameplay - Cities are now named after their creator and number, will simplify keeping track of cities - Tutorial now prevents erosion from occuring, runs without AI opponents, prevents from moving the camera or using shortcuts that could block progress in the tutorial - Armie…

  • The Giant Hat Update v1.7 - 3 April 2019

    Hello Steam ! Have some really cool changes ready for you. The battle widget now displays attacking and defending strength ! This will help tremendously seeing what is going on with the battle. While there is more to be shown, this first step is be a great improvement for anyone trying to get better at fighting in WotA. Based on feedback collected after this update, more might be added. Defeating another player now grants all of his remaining territory. This will reward the best strategists who manage to score a hit before the ocean does ! UI - Now showing attacker and defender strength over the battle widget Gameplay - Now gaining whole remaining territory when defeating another player - Liberating an area from a player (attacking away from own territory, without capture) now destroys the city Visuals - Added a sample effect when capturing an area from another player Bug fixes - Fixed…

  • Found a bleeding fox on the road Update v1.6 - 2 April 2019

    Hello Steam ! Today, we're celebrating the first week of WotA's early access ! It is a great occasion to thank all our players, twitchers, youtubers, curators and fans from twitter who have been playing, commenting, reviewing and providing incredible feedback that is shaping up the game for the best. One of the most anticipated change so far is being addressed by this patch. Each troop now requires 3 food units as upkeep and you no longer have to worry about the cost being exponential. This is a first step of a series of changes that will streamline the game, and make it easy to understand and play. As a result of this change, IA no longer splits up its armies to maintain a low food upkeep which should make it feel much more human like. Balancing - Army upkeep is now 3 food per troop - Erosion is now better spread out throughout the course of the game (missing from 1.5 notes) AI - AI no…

  • Shone Like Swimming Goldfish Update v1.5 - 1 April 2019

    Hello Steam ! I've been watching how everyone is playing, and based on what I've seen so far came up with a new piece of UI to provide feedback about what you're interacting with. When you select an army or an area you will now see information about it displayed, which clarifies both what you're currently interacting with and how relevant things work internally. UI - Added a new selected element info panel when selecting an army or an area - Army info panel shows army size, strength and upkeep - Area info panel shows land type and erosion fragility - Added tooltips to resource stats in the game over screen Bug fixes - Fixed created food stat not showing the right value in the game over stats screen - Fixed the city placement preview remaining active after selecting an army or city with shortcuts Regards, _met44

  • Never Eat Without Me Update v1.4b - 30 March 2019

    Hello Steam ! This is really tiny patch but a rather important one ! Bigger stuff that's coming next isn't ready quite yet but this is, so I'm putting it out there for you right now as this will help anyone trying multiplayer tonight. This new v1.4b bring proper time sync to multiplayer. Hopefully you wont notice it as the whole point for this technical stuff is to go unnoticed but if you've played several MP games in a row yet, chances are you know what this is for. There's still a long road ahead to get the full multiplayer experience polished up but this is taking WotA that much closer to it ! Regards, _met44

  • Shoot of a Demon Update v1.4 - 29 March 2019

    Hello Steam ! Here's a little patch to get us warmed up for the week-end. Seen a lot of people commenting about the lack of stats in the game over screen, so I went ahead and did something about it. There will be a lot more in this regard later on, this is a quick pass to get it started ! This also ships with slight controls & AI improvements. UI - Now showing some stats when game is over, it shows how much you expanded, how much you produced and how well you used things you produced Bug fixes - Fixed a rare case of controls locking up on an army - Fixed a case of AI no longer attacking This is just the begining and there is some cool follow up in the pipeline, stay tuned ! Regards, _met44

Patch notes and updates

S.noRelease datePatch nameGID number
129 June 2019Masters of Landscaping Update v2.62436926440574913390
29 June 2019Network Like a Beaver Update v2.52411028931151615403
325 May 2019Attack to the Future Update v2.42408775863524698923
420 May 2019Crash in the Pan Update v2.32905297189262324848
515 May 2019Chinese language hotfix v2.22405397525623867904
69 May 2019One Million Copies Update v2.22405396896208725693
729 April 2019By the Graves I Saw the Storms Update v2.12432417221749932617
826 April 2019The Clouds that Danced Hotfix v2.0b2432417221740546585
925 April 2019The Greatest Thumping Update v2.02432417221736705182
1015 April 2019Once I Sat Engaged and Rescuing Update v1.103763229740656467844
1111 April 2019In a Kingdom Full of Means Update v1.93763229740643696284
125 April 2019Two Bold Uncles Jumping to the Beat Update v1.82508976515647688522
133 April 2019The Giant Hat Update v1.72508976515640235457
142 April 2019Found a bleeding fox on the road Update v1.62465065785316557216
151 April 2019Shone Like Swimming Goldfish Update v1.52465065785313938639
1629 March 2019Shoot of a Demon Update v1.42465065785302485515
1729 March 2019Nuzzle of a Phantom Cat Update v1.32465065785300052346

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID992210
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMar 26, 2019
DeveloperMetaphore Games SAS
PublisherMetaphore Games SAS
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent85%
Positive reviews29
Negative reviews5
Total reviews34
Steam recommendationsNot available
Achievements45
Average playtime forever278 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/992210/

Short description

A finite world with infinite resources. Defeat your opponents before the world collapses under your empire in this epic Battle Royale 4X RTS! A tidal wave is putting an end to this continent, will you make it through?

About this game

Game modes Play versus NON cheating AI (no free units or resources, no extra vision)(offline). Battle versus players (up to 5 players - way more in the future)(online). Mix them, AI + Players in the same game (online). Procedurally and balanced generated maps: Luck can't help you ! Economic & Technological choices make every games different. Adapt your strategy to your enemies and to your geographical position. Gather experience every games and choose your battles wisely. Explore the world Find where the ocean and your opponents are to choose where to expand and settle. Expand your territory World is crumbling, expand fast or let your people be doomed by the ocean. Build up your economy During centuries of peace, military strength wasn't a concern to your people, it is now. You have little time and enormous needs so act as fast as you can. Research technologies The intellect of your people seems limited only by the amount of resources you're willing to throw at them. Could it be the key to your success ? Develop an army You are no longer safe, you will need troops ASAP to send throughout the world to explore, expand and wage war. Defeat your opponents It is their fault the world is dying for overusing its resources, put an end to their madness to try and save what remains. Survive the ocean Respect nature, and nature shall not crumble the land under your feet too fast (maybe)

Supported languages

English, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
30Steam Workshop
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Waves of the Atlantide's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Waves of the Atlantide's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Waves of the Atlantide at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$11.99$11.99No discountSteam Store

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Hearts of Iron IV43,60423 September 2026 - 13:25:39 UTC93,196366,107Paradox Development Studio
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
7 Days to Die23,80923 September 2026 - 12:29:54 UTC124,449398,822The Fun Pimps
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human21,96523 September 2026 - 14:12:00 UTC231,343179,110Starry Studio
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,38623 September 2026 - 12:48:29 UTC39,10324,686Jagex Ltd
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

RTS

GameLatest observed playersTracked peakReviewsDeveloper
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
Forza Horizon 613,29323 September 2026 - 12:15:18 UTC302,64594,239Playground Games
eFootball™13,27623 September 2026 - 11:58:08 UTC33,925108,764KONAMI
NBA 2K2712,94623 September 2026 - 11:37:37 UTC31,139Not availableVisual Concepts
Football Manager 202412,33923 September 2026 - 09:34:13 UTC88,89428,373Sports Interactive
Russian Fishing 49,96623 September 2026 - 04:56:35 UTC27,90689,773FishSoft LLC
NBA 2K268,87823 September 2026 - 10:32:19 UTC52,86321,330Visual Concepts
Assetto Corsa8,47623 September 2026 - 12:48:33 UTC20,019169,192Kunos Simulazioni
Rocket League®7,89523 September 2026 - 09:02:17 UTC146,902579,707Psyonix LLC
BidKing5,89523 September 2026 - 11:43:57 UTC57,45023,065MindSurge Network & Games

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