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Auto GUI Battler

Auto GUI Battler Steam news

L6161 | Apr 21, 2025 | game

Released

0players observed · 24 September 2026 - 20:12:15 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Auto GUI Battler news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 21, 2025
  • DeveloperL6161
  • PublisherL6161

Genres: Strategy

Company pages: Developer: L6161Publisher: L6161

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Auto GUI Battler Steam news

Auto GUI Battler news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Buff most bleed related skills - 9 January 2025

    1) Buff most bleed related skills by a lot. Now wyverns should be more viable. 2) Add an option to reroll cards as if the shop is level 10, by sacrificing a level 2 or 3 unit. 3) (new) Made card UI arrangement tighter to prevent it from blocking unit stats on the right

  • QoL update: units will auto combine on bench after buying from shop - 6 January 2025

    1) Now units will auto combine on bench after buying from shop. But the logic is a bit simplified. It doesn't take into account units on the board, only units on the bench. E.g. it needs to have other 2 units on the bench to combine. If only 1 unit is on the bench, the other is on the board, it doesn't combine. This should improve the QoL a little. 2) Reduced damage of enemy bosses, was too powerful. 3) (new) nerf one of the 3 bosses called UNDEAD LORD, made it melee, made it able to receive negative status effects from attack with passives, e.g. stuns, phase out. Previously it was immune to phys attacks with passives.

  • Improve attack sfx - 5 January 2025

    Improve attack sfx, made it shorter and cleaner.

  • Fixed mana drain bug - 4 January 2025

    Some enemy units randomly obtained mana draining attacks, noticeably impacted the play experience so I fixed it.

  • Minor UI update - 3 January 2025

    -Show cost of shop exp

  • Fixed flickering floating text bug - 2 January 2025

    -There was a noticeable issue where some of the floating text were inconsistent/unstable, sometimes flickering. Now it should appear stable. -Fixed an item, Necklace of Silence, which unintentionally gave units AOE to their attack's.

  • Changed card UI position - 2 January 2025

    -Changed the card UI positioning to the top so that it less obstructive. -Fixed some localization text

  • Tweaking game balance - 30 December 2024

    Hi folks, just made a minor balance change, this should make magic casting units feel more viable. -increased mana gain per hit for all units, including enemies -balanced one of the fishmen (the one providing range immunity)

Patch notes and updates

S.noRelease datePatch nameGID number
19 January 2025Buff most bleed related skills1788311419010732
26 January 2025QoL update: units will auto combine on bench after buying from shop1787858252840375
35 January 2025Improve attack sfx1787858252814935
44 January 2025Fixed mana drain bug1787858252793977
53 January 2025Minor UI update1787858252755528
62 January 2025Fixed flickering floating text bug1786573931067886
72 January 2025Changed card UI position1786573931051385
830 December 2024Tweaking game balance1786573930962035

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