- Marble Odyssey is Released! - 23 September 2020
Marble Odyssey is released! Marble Odyssey is a speedy, action-filled, puzzle/adventure where you guide our brave protagonist Odie, the marble, as he endeavours to rescue his friends, who have been kidnapped and scattered across a chain of islands. Who would be so devilish to do such a vile deed? Play Marble Odyssey and find out! It has been quite literally an odyssey bringing this game to life! Many adventures, pitfalls and meanders were encountered along the way, but... finally, the gates are open, many islands of adventure lie ahead of you. Download Marble Odyssey NOW and join in the fun!
- Marble Odyssey will release on 23rd September 2020 - 22 September 2020
Well, the time has come (well almost) and Marble Odyssey will be released on the 23rd of September 2020 at 11pm GMT Please forgive the pun, but it has certainly been a journey (yes, an odyssey!) reaching this point, and much development and play-testing ground has been crossed. But now we move on to a new phase, inviting in a whole new family of players to pit themselves against the foul kidnappers of innocent marbles! We're really looking forward to seeing you all pitting your scores against others on our world Leaderboards. Even more so, we can't wait to see your gameplay videos, and your feedback so we can keep on driving on development and of course, new levels. Onwards and upwards! So, we won't keep you any further, we'll see you at 11pm (GMT) on Wednesday, get your joypads ready, and pit yourself against 40 fun, daring and some say devilish levels of marble madness and speedy roll…
- 0.1.0.44 Version Released - 9 August 2020
This release brings (mainly) a new GAME DEMO, which can now be downloaded from the Store Page. As well as quite a few buffs to Levels, the Settings UI and much more. A friend of ours (an ex Bitmap Brother star coder no less!) asked, why no Demo? And he was 100% right. So, a few days later the changes were all in place to build the game with a smattering of levels (10) to give a reasonable taster of how Marble Odyssey plays. Before this, or focus was on quality and game-play. Whilst working on improving the look of our Settings and Title Menus, a tester asked if we could add Tooltips to our Settings Panel. Well, Tooltips do not work with GamePad control. So the idea evolved to show what all the settings do with a Video. So now, not only does the Settings panel look more spiffy. But its INFO tab, now features an in-engine Video Player, with a guided tour of the settings to kick off this f…
- 0.1.0.28 Version Released - 8 June 2020
This release brings a new Early Access price of $18.99, and has been massively focussed on level polish in Gameplay and Set Dressing... Price Change Since we launched on Early Access the game has had a price of $29.99. We chose to go in at this level, as we only wanted players that wanted to be involved in the on-going development process at a relatively early stage (warts and all). Now, that process is nearing its close, so we feel a change in pricing makes sense. From this release onwards, the game will retail at $18.99 USD. This new price will include 2 free Level Packs. Each Level Pack will include 20 new levels, so that means your getting 40 levels to play in the on-going Beta, and then 40 more as Level Packs are released. Super Level Buff There are 40 levels in-game, and getting all 40 levels to a final level of Set Dressing and Gameplay is quite the task. Since our last update, w…
- 0.1.0.23 Version Released - 19 May 2020
This release was mainly focussed on two features... One: Baddies did not react naturally when they were blown up with a bomb. To address this, we had to add a new state the Baddies could be in, Stunned, and then handle all of the effects being stunned entailed. Such as NOT completing on-going attacks, powering down charge ups, being confused for a while, wobbling around, making a sound when they are hit etc. Two: The level Pipe Dream had a pretty cool concept, and some of it was roughed out. But it needed some extensive work to take it nearer to completion. That work is now complete. Please give it a go, and any feedback on it is most welcome. IMPORTANT NOTE. This is a last notice to Early Access customers to play the game now, or lose the free keys that are granted in-game, to allow you access to the free level packs when they are released. EA customers have until the 30th of May to do…
- 0.1.0.22 Version Released - 23 April 2020
This release is mainly focussed on polish and bug fixing, though there ARE some new features and indeed two more levels (read below). IMPORTANT NOTE. We have introduced Keys, given in-game for free, which grant access to future Level Set packs. For Early Access customers, one of the benefits was several free packs and when they become available, these keys deliver on this promise. To gain these keys, you MUST load and play the game NOW, as they may be reduced or removed in future Early Access rounds. So, be warned, play the game NOW, or lose this benefit! So, back to this release. There are three big headline features in this release.... Firstly, we have a new level, Flipperty Jibbets, which introduces Draw Bridges, and switches. Anything in Marble Odyssey can be a switch, and this level introduces Pinball elements that control a set of Draw Bridges that block your progress to the level…
- 0.1.0.15 Version Released - 3 March 2020
It's been quite a while since we did a formal release. That's because we thought it was better to just get our head down and crank out new features, new levels and so on. Looking ahead, we could see that our planned launch date was not achievable, so we decided to push the completed games release date to early April 2020. Our main focus has been on adding 20 more levels for launch, integrating with Steam and improving the tutorial levels. Based on feedback from customers, we decided that 20 levels in the launch release would not cut it. But at the same time, producing sets of levels bigger than this post-launch would be onerous. To us, sets of 20 levels work best. So, we have decided to break the game into chapters, each containing 20 levels, and the game will launch with 40 levels (across two chapters) in the base product! To make this work, we had to introduce level chapter code soone…
- 0.1.0.04 Version Released - 20 October 2019
New Level: Escalade One level we (the dev) personally really enjoy is All That Glisters. So our new level, Escalade takes the mezzanine structures, with ramps to a whole new level. This level ascends rapidly via a winding route, passing through a zone patrolled by a THOR baddy, and well... just load up the game and give it a whirl Minor Feature: Slimy Wet Rocks! Updated the tufa and rock shaders with a new World based mapping. This makes the rocks and tufa look like it has algae, and is wet where it enters the water.
- 0.1.0.03 Version Released - 17 October 2019
THOR, yes, he's such a bad a*rs* that his name is in BOLD, yes BOLD!. THOR is a new Bad guy to pit yourself against. The level All That Glisters featres one of these new bad chaps, so load up, and roll at it... New Feature: THOR (baddie) THOR is something more of a slow and deadly type. He rolls around, exuding menace and when he gets close, well.... New Feature: New Attack Method Load the game, pop over to Thor on All That Glisters and say hi... New Feature: Baddie Speed Baddies now have a speed/acceleration profile per type. This means we can balance a baddies attack method vs its speed. After all, a super fast, super deadly baddie might be a little unfair... New Feature: Baddie Color Theming Baddies now have a colour theme per type, that is used for glow effects and attack FX. New Feature: Persuit Glow Now all baddies glow in some way when they have spotted you. This should hopefully…
- 0.1.0.02 Version Released - 25 September 2019
Intended to be a smallish release, one thing lead to another, and suddenly here we are with a couple of NEW features, and some pretty decent enhancements to existing elements. The new Energy Pickups, tweaks to the energy system and the Brake ehancments nudge things in the right direction we hope. So, let's take a look. New Feature: Pickups The Joypad Y button or SPACE on the keyboard will now use any Pickups you have ready to go. Pickups are shown via a small icon in the upper right of the viewport. This is a set of features that we intend to expand on over time, but for now, we'll kick things off with a new Energy Pickup! New Feature: Energy Pickups Your Marble (Odie) has an Energy Pool that is used to power its 3 powers, Jump, Brake and Turbo. The Energy pickup (of which there are 3 varieties) refill your main Energy pool and each power to a smaller degree. Just pick them up and press…
- 0.1.0.01 Patch Released - 16 September 2019
This patch brings a pretty focussed single feature, which is that the game now pauses when the Steam Overlay is displayed. Although this may seem like a small feature, it actually involved some quite involved work. Once the basics were in place, i.e. the pause when the Steam Overlay was displayed, it did show that a few of the features of the game did not actually pause correctly (this is an on-going task). From this, a rabit hole opened up, and we had to visit a number of elements to ensure they paused as they should. The end result is that the pause is now a little more robust. If your interested on WHY Pause has taken so much time to implement, have a read of my Blog post on the matter.
- New version release immanent - 15 September 2019
Well, it's the small hours here in Marble towers, and we have just put the finishing touches to a pretty focussed update. A request came in, to ensure that the game pauses when the Steam Overlay is displayed. Seems a fair point, you have the overlay open, so you probably want to do something in it... So, we jumped on it. Its just about complete, but its a little late here, so, we'll carry out a little more testing tommorow, and hopefully have a new release out in the evening. We'll give a little more detail on the changes at that point. See you then!
- Marble Odyssey Avaible to Purchase on Early Access - 9 September 2019
The time is here. Marble Odyssey has been released on Early Access and is now available for purchase! The price for Early Access is $29.99 (or equivalent in your local currency). What will you get for this? 20 initial levels (in various states of completion). Access to our Beta programme. Exclusive access to Early Access chat channels. Access to new levels and features, as they are developed. Talk directly to the game devs. Your feedback and bug reports will be listened to and great ideas WILL make it into the game. Post-release, the first FOUR (yes 4!) level expansion packs are free, with 20 levels in each pack! Why Join Us? Because you can be involved in the final journey to the games full release in the Holiday Season 2019. We want to hear your ideas about the current gameplay, levels you love. Tweaks you would like made, new hazards and bad guys for you to pit yourself against. We c…
- Marble Odyssey Available today at 10am PST - 9 September 2019
We still on track to launch Marble Odyssey on Early Access today at 10AM PST. The price will be $29.99 (or equivalent in your local currency). What will you get for this? 20 initial levels (in various states of completion). Access to our Beta programme. Exclusive access to Early Access chat channels. Access to new levels and features, as they are developed. Talk directly to the game devs. Your feedback and bug reports will be listened to and great ideas WILL make it into the game. Post-release, the first FOUR (yes 4!) level expansion packs are free, with 20 levels in each pack! You'll join us on the final journey to the games full release in the Holiday Season 2019. We want to hear your ideas about the current gameplay, levels you love. Tweaks you would like made, new hazards and bad guys for you to pit yourself against. We can't promise to put every idea in, but we will certainly liste…
- Early Access launch, next Monday at 10am PST - 3 September 2019
We will launch Marble Odyssey on Early Access on Monday 9th September, at 10AM PST. The price will be $29.99 (or equivalent in your local currency). What will you get for this? 20 initial levels (in various states of completion). Access to our Beta programme. Exclusive access to Early Access chat channels. Access to new levels and features, as they are developed. Talk directly to the game devs. Your feedback and bug reports will be listened to and great ideas WILL make it into the game. Post-release, the first FOUR (yes 4!) level expansion packs are free, with 20 levels in each pack! You'll join us on the final journey to the games full release in the Holiday Season 2019. We want to hear your ideas about the current gameplay, levels you love. Tweaks you would like made, new hazards and bad guys for you to pit yourself against. We can't promise to put every idea in, but we will certainly…
- Early Access Available Soon - 30 July 2019
Yes, Early Access is just around the corner. Just a few small tweaks to ensure testing goes smoothly, and we will release the game to the store for those that wish to make an impact on Marble Odysseys future development. Why the delay? Well, the last couple of months has seen development of Marble Odyssey take a small swerve, as a significant new feature was added ( more details of which soon!). But it has made some quite positive impacts on game play. So, a small delay on progress towards opening of Early Access, but, we hope the results will be appreciated. More news very soon!!
- Marbly Socialista! - 14 January 2019
So over the last week or so, we have been concentrating on the socail aspects of making a game. That is to say, letting people know we exist. We have of course also continued work on Marble Odyssey development, to get it into ship-enough-shape to share via Early Access. Right now the game IS playable, but there are a few rough edges we want to buff off here, before we let others in on the fun. What have we been working on? Well, specifically Social web stuff (aka marketting!). Buffs to how level data is loaded, and game progress saved. The LEVEL START screens loading UI, to show that a level is loading. Buff to environment maps, to give them some HDR splendour! Some level set dressing. More news soon!
- The ball is rolling..... - 4 January 2019
I know, its a terrible pun, but it had to be said! So Marble Odyssey is just a few weeks away from being avaible via Early Access. So please!! if you like what you see, hit the WISHLIST button and we will try and update you on our progress as often as we can. Marble Odyseey is a work of passion, and we really hope you can join our Early Access period, to bring your viewpoints, criticisms (please, keep them constructive!) and ideas to the game. The game is still in a molten state, so please join us and help keep it hot until its final release. More news on the Early Access soon!