- Steam App
- Airship Dragoon (308380)
- Event type
- patch note
- Published
- 2 December 2024 - 18:43:24 UTC
- Source
- steam_community_announcements
Found a bug were the enemy AI turn could get stuck if the pathfinding totally failed. ːnotsohappychappyː Looking at my code comments it seems I had tried to fix this 10-12 years ago ... but had not added an emergency fallback. Now there is a fallback, if the AI path to it's selected destination completely fails and cannot recover, the AI will get a random path target. ːcorblimeyguvnorː