Endless Scouts and Waves — The Maze: Humanity Steam update #1004144

Now the amount of Scouts and Waves that can happen are endless. There will always be Scouts to alert others and start a Wave, even after a Wave has been...

Steam App
The Maze: Humanity (1339110)
Event type
patch note
Published
7 February 2023 - 21:12:57 UTC
Source
steam_community_announcements
Now the amount of Scouts and Waves that can happen are endless. There will always be Scouts to alert others and start a Wave, even after a Wave has been defeated. I wasn’t able to properly test this, let me know how it goes please. Bugs fixed and Improvements made Fixed Machete Stabbing Bug. Increased damage of stabs. Decreased amount of information sent through the network when first starting the game, decreasing the lag. When there were at least 2 players playing, sometimes the lights would turn off, or if the Host left the server, the lights wouldn’t turn at all. That was fixed. There will always be Scouts in the Maze now, even after a Wave. So Waves can always happen until the player can manage to Exit. Made opponents body parts more resistance, except the Head.

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