Release! + Hotfix. — Hex Defense Steam update #1017182

Today we are presenting the version 1.0 of Hex Defense. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34329477%2F5c4f336e7626c78c43d1...

Steam App
Hex Defense (1014900)
Event type
patch note
Published
15 February 2019 - 22:05:49 UTC
Source
steam_community_announcements
Today we are presenting the version 1.0 of Hex Defense. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34329477%2F5c4f336e7626c78c43d100abe326554e10099b8d.png Patch notes: Optimized batching draws. The game will run 15/20 % faster depending on graphic card and HMD used. Upon level completion the player will be able to continue playing to climb the leaderboard. Spawners will show hints upon inminent activation. Fixed bindings for the vive controllers. Changed minor graphical settings. Improved pathfinding on enemy AI. Reduced the chance of traffic jam. Fixed glitch in Player collider. We would love to keep adding content for the game, but for that we need YOUR feedback, so feel free to leave us your suggestions or bugs, if you find any, in the community hubs: https://steamcommunity.com/app/1014900 We hope you have fun! Hotfix 1.02 Corrected major problem on leaderboard l...

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