- Event type
- patch note
- Published
- 10 May 2026 - 10:17:58 UTC
- Source
- steam_community_announcements
This patch fixes long standing issues since initial release of the game. Fixed a bug where the game's save system was not showing the correct levels of the characters (until loaded, so Jacob would always default to 1) Fixed another long standing bug where Gold was shown incorrectly on the save system as 0 when that was clearly not the case. Fixed another save bug where an initial index (selected slot) could randomly return nil which could result in a crash or overwrite of an incorrectly selected file.