- Steam App
- Rock 'N Roll (665930)
- Event type
- patch note
- Published
- 17 October 2017 - 23:23:29 UTC
- Source
- steam_community_announcements
Just updated some changes to the existing code to try and change the behavior of asteroids when they are smashed with your ship at high velocity is in the Cannonball power-up, the Smasher Power-up, and a Spi-roll attack. Before now, bigger asteroids far too often just looked to immediately be vanquished when using one of the above mentioned power-ups or a Spi-roll attack. I look to start changing that and making it riskier to try and use one of these methods to break an asteroid down. So in this updated build which is live now, at both higher difficulties and especially at higher levels during your game (higher waves), you'll notice that smashing into a larger asteroid with any of these methods will now both look better and create more danger for you in much faster moving smaller rocks. Remember that the big theme behind my game from the very first build of my game months before it hit e...