- Steam App
- Slaves of Magic (1442610)
- Event type
- patch note
- Published
- 10 March 2026 - 11:46:09 UTC
- Source
- steam_community_announcements
Hello everyone!This is a quick hotfix to the issues that have been found in the 1.3.0 patch, plus some balance changes.Bugfixes:Fixed save not properly being created when pressing the save and exit button. The issue was introduced by the new concurrent saving system implemented in 1.3.0, because the game did not wait for the concurrent thread handling the disk saves to finish before exiting.Fixed an occasional crash that could occur when the continent random generation second wave option is turned on when starting a new game.Fixed smith projects that have a prereqvisit not being handled properly when loading a save file.Fixed ongoing projects/trainings remaining time not being properly updated when their corresponding building has been built.Fixed marathon mode unit recruitment cost increase has been unintentionally applied to standard campaigns as well.Fixed sword's puncture skill using...