Playtest Update 3 — Keyboard Warriors Playtest Steam update #1024257

Playtest Update 3 is live, smaller update this week while we work on some larger system changes. Features Enemy zombies become ragdolls when killed...

Steam App
Keyboard Warriors Playtest (4905980)
Event type
patch note
Published
6 August 2026 - 03:21:53 UTC
Source
steam_community_announcements
Playtest Update 3 is live, smaller update this week while we work on some larger system changes. Features Enemy zombies become ragdolls when killed. Battles are more fun when you can make a big zombie pile. We are going to give enemies a chance to become ragdolls or chunks when they die depending on impact force. Added a custom cursor graphic and proper hide/show states so you will no longer have a mouse on the screen while typing. Adjustments Enemy zombie hordes will spread out a bit more when approaching, this does increase the difficulty a bit since you can't cleave as many as when they're all blobbed up, so we will look to scale some of the events if needed. Reduced the number of active shadow casters in scene. Changed skinned mesh computations to a pre-skinning pass as an experiment, this aims to improve GPU performance on lower end devices at the cost of some bandwidth.

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