- Event type
- patch note
- Published
- 1 April 2026 - 09:56:15 UTC
- Source
- steam_community_announcements
Lemme know if there's anything else that needs fixing. - Fixed Upgrades menu in the Level Start menu not picking the correct character in singleplayer, instead only picking Shamir or Dominika in the testing area. - Fixed Shield gauge not reflecting the current shield gauge amount after it was split to support co-op. - Fixed SDK level teleporters breaking because I forgot to include checkpoints script in the SDK after updating to Unity 6 - Fixed an issue where reviving on Eternal Nightmare didn't grant you any hearts. - Added some more invincibility frames on getting damaged to prevent getting double hit on the highest difficulty with explosive projectiles based on feedback.quick fix was pushed after, not enough for a version changeadded a check for missing objects for arena finishers in sdk missionsfixed sdk level complete function not setting gamepad buttons to Next/Back to menu.