- Steam App
- ΔV: Rings of Saturn (846030)
- Event type
- patch note
- Published
- 15 May 2025 - 10:28:21 UTC
- Source
- steam_community_announcements
Updated engine to Godot 3.6. Updated Steamworks to 1.62. Improved performance of burnfinding on single-core-bound systems. Improved performance of pending collision tests. Improved physics performance. Improved sensor reading performance on low-end machines. If you had a period in which your in-game framerate would be lower than a simulated framerate of refresh of your HUD hardware, HUD would remember how many times it wanted to refresh and accumulate all the missing reads, catching up once your framerate exceeded the threshold again. This neither looked good nor was good for performance. Adjusted plume visuals for most plumes. Previous settings used more GPU power and caused some visual glitches when you have fusion drives installed but underpowered and some RCS firing along them. Propellant and Transit Reserve readouts on your HUD will not be misaligned anymore when you install large p...