Bugs and Performance... — SpyParty Steam update #1029462

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31193249%2Fde07a37fa5a62b4c3e04270a8a269e7b21e7af5b.gif Lots o' fixes... The big stuff...

Steam App
SpyParty (329070)
Event type
patch note
Published
29 May 2019 - 23:05:45 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31193249%2Fde07a37fa5a62b4c3e04270a8a269e7b21e7af5b.gif Lots o' fixes... The big stuff, details are below: tons of bug fixes for gameplay bugs, ui bugs, crash bugs, bug bugs fixed two big performance things the internal profiling system would slowly take more and more time requiring a restart the gamepad detection code was super slow, which wouldn't be a problem except a bunch of devices send spurious device changed messages, so this caused framerate hitches for some folks (like me) lots of better pad collision stuff to prevent pad pathing overshoots some animation polish Enjoy, and let me know if there are bugs! Chris v0.1.6729.0: code big optimizations for longer runtimes with the prof system (this actually was partly due to floating point denormals which is kinda funny if you're a programmer) ridiculous mode is just ctrl...

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