- Steam App
- Starmancer (1062000)
- Event type
- patch note
- Published
- 14 December 2021 - 13:05:17 UTC
- Source
- steam_community_announcements
New Stuff - Every item in the game is now technically edible. And by that, I mean that your colonists can eat it and the item disappears--in exchange for liver damage. (and if you have preview off, colonist's don't even have livers). - Colonists can now drag and drop each other - Unconscious colonists are no longer context orderable - Added a context option for waking up a sleeping colonist (by shouting). - Jobs that should only be performed by 1 colonist now default to unassigned, such as Doctor, Pilot, and Engineer. This allows the player to more easily assign a single colonist to the job. - Monsters now spawn with items and drop them on death (so that you can click on a zombie to see if it has anything worth killing it for) - All types of seeds (except wheat) are now dropped by a specific monster: (other sources of seeds were unchanged) Tomato Seeds: Zombie Potato Seeds: Cuddler Carro...