- Steam App
- Substance Designer 2019 (978690)
- Event type
- patch note
- Published
- 26 November 2019 - 21:47:03 UTC
- Source
- steam_community_announcements
Fixed: Crash when baking using a skew map resource with an invalid link UV sets other than 0 are not taken into account on Embree 'Bent Normals from Mesh' outputs incorrect results with UV sets other than 0 on DXR 'UV Set' parameters are reset to '0' value when reopening baking window 'Position' outputs a black image with UV sets other than 0 Smart Auto Tile: sampling issue in 8k Atlas Splitter: Shape Detection fails in some cases, precision parameter should be exposed Pow does not return the right value in some cases Flood Fill to index: incorrect result when published to sbsar Crash while loading the session's first SBS package 'Show Resources in the Library by Default' setting is ignored for resources imported directly into the Explorer panel Unexpected message in the console when using the node menu Cannot remove single entry in Output usage list the scene is not reloaded correctly w...