- Event type
- patch note
- Published
- 9 September 2024 - 04:54:00 UTC
- Source
- steam_community_announcements
Thanks to all those providing feedback, this patch adds some much needed clarification for certain mechanics, fixes some bugs, and comes with a host of balance changes. Clarification was added to the importance of blue lights in regards to challenge levels, and text indicating added shields appears on ships buffed by the Shielder. Summons and the Credit Locator were rebalanced by not tying their spawn rates to firerate. This didn't make much sense anyways and prevents these attachments from becoming ridiculously OP if firerate becomes very high. Many enemies now fire sooner after spawning (their firerate is not increased) which allows for action to happen sooner. Some bosses had their health slightly increased. Added: Text to display Shielder buff Included line about challenge levels in the tutorial Changed: Credit Locator no longer affected by firerate Summon spawn rate no longer affect...