Patch #6 - Visuals, Editor Content, Balance, AI improvements, QoL, Bugfixes — Ascendant Realms Steam update #1043377

Visual Changes: Replaced the model for the iron mine, to resemble an ore vein more, with some chunks of iron embedded. Several textures were updated to...

Steam App
Ascendant Realms (3119430)
Event type
patch note
Published
26 July 2025 - 16:41:37 UTC
Source
steam_community_announcements
Visual Changes: Replaced the model for the iron mine, to resemble an ore vein more, with some chunks of iron embedded. Several textures were updated to better fit the low poly style of the game. Editor Content: New scenario-exclusive(for now) Wolf was added as a unit. It's a quick high damage unit strong versus civilians but vulnerable to military units. Added brick road and dirt road tiles as scenario-exclusive tiles. These can be used to speed up travel with brick road having half the movement cost of an empty green tile, and dirt road having 3/4 of the movement cost. AI Improvements: AI is now much more effective at attacking enemy buildings, and way more aggressive in its attacks. AI will now much more effectively search for valid starting point, were it to start in an obstructed tile. Balance Changes: Reduced the time to research settlements from 2 to 1 turn to shorten the time requ...

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