Patch #3 - Map Generation Changes, Optimization, Bugfixes — Ascendant Realms Steam update #1043380

Changes to the map generation : To improve accessibility on tighter maps, large mountain ranges will now be broken into valleys and smaller clusters...

Steam App
Ascendant Realms (3119430)
Event type
patch note
Published
21 May 2025 - 15:54:36 UTC
Source
steam_community_announcements
Changes to the map generation : To improve accessibility on tighter maps, large mountain ranges will now be broken into valleys and smaller clusters, forming natural paths between them and allowing for easier access to different parts of the map. The Oceanic map type has been reworked to more consistently spawn islands and avoid situations where mountain ranges render them unusable. Islands are now also slightly larger than before. The Mountainous map type has been adjusted to rarely contain bodies of water, emphasizing its intended gameplay focus. The Default map type now features slightly less water, resulting in a more balanced and navigable landscape. Optimization: Larger maps were previously quite demanding. This update introduces a range of optimizations aimed at improving performance. As a result, you may see significant performance gains on large maps potentially up to 2 times hi...

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