- Event type
- patch note
- Published
- 18 September 2021 - 09:28:46 UTC
- Source
- steam_community_announcements
Now you have the same MP and same initial turn order when retrying a battle. Some prize locations have been changed to improve playability (Unlock Lev.2 has been moved to a way easier place now) Several small changes and bugfixes : Entering menu while walking instantly moved the selected menu item. Stray sound being played when characters were talking fixed. Some doors did not make the correct sound. Minigame score calculation fixed. retry+autosave bug fixed Message added to a minigame host to make obvious that prizes are given. FastNoise license was missing. Some exits have been made easier to use. Slightly toned down some enemies on Normal difficulty mode.