- Event type
- patch note
- Published
- 14 September 2022 - 10:41:40 UTC
- Source
- steam_community_announcements
Adjusted happiness penalty to scale with Town Reputation We noticed from the feedback we got that the morale penalty Heroes receive for not being able to find a quest with an appropriate CR range, not being able to buy items, or not being able to buy food in the early game is too punishing, so it can be hard to accumulate resources. We adjusted it so the penalty will be lower in the early game and scale up with higher Town Reputation.