Balance Update 4.0.6.0 — Dead Steam update #1067875

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28887838%2F3ed3cabadca35829d1f5b4bf0a5b2613a43295f2.png Balance Changes As more and...

Steam App
Dead (527150)
Event type
patch note
Published
9 April 2018 - 20:32:04 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28887838%2F3ed3cabadca35829d1f5b4bf0a5b2613a43295f2.png Balance Changes As more and more players play the game it helps to highlight what parts are confusing and when information needs to be given to the player. I have released a balance patch which should make the game more fun while keeping a good challenge. Migraine no longer one hits kills. This was never intentional but somehow slipped in. Congrats if you killed her pre-patch! Migraine's ring shrinking move now happens a lot slower. This should give players more time to react considering the move only happens later with lower HP. Glass Master had a confusing teleport ability. This has been made more predictable. Puppeteer's clock now ticks down faster. Puppeteer's homing symbol attack is now more obvious and should reflect the damaging effect of the clock more. The por...

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