- Event type
- patch note
- Published
- 27 May 2017 - 14:02:39 UTC
- Source
- steam_community_announcements
NEW Fields, wells, gardens, and spikes can now be built around structures. A "very easy" difficulty level has been added for intermediate inventions (new game only). Fertilizer adds bonus experience for farmers and gardeners. Lumber research in the laboratory increases experience gains for wood craftsmen (loggers and woodworkers). Assembly research increases experience gains for blacksmiths. The discovery of physics and chemistry increases experience gains for savants. Textile research lowers the morale decrease of inhabitants spending winter without heating. Medicine research slightly increases the morale of inhabitants. The decaying rate of cargos grounded on foreign shores is now displayed. Cultivating a field slightly penalizes groundwater tables, even when not using fertilizer. It is now possible to rescue shipwreck survivors when searching grounded cargos on the shores. BALANCE CHA...