Hey all! In addition to our big update yesterday, we've just pushed a small patch that fixes some of the bugs below: Bug Fixes + Fixed an issue where...
Hey all! In addition to our big update yesterday, we've just pushed a small patch that fixes some of the bugs below: Bug Fixes + Fixed an issue where hexes would behave as if they were occupied when they weren't + Daemonic Resilience will now discard after first attack + Living Wall won’t trigger when one fighter is alive Note: You should see 1.4.2 in-game once you have the update.