- Event type
- patch note
- Published
- 7 July 2020 - 04:41:10 UTC
- Source
- steam_community_announcements
Note: You should see 1.0.21 in-game once you have the update. General Fixes: Fixed Objectives not appearing on state loading/reconnection Improved 'Save Deck' functionality: Pressing ‘Save Deck’ will now show a popup until the client gets the proper response from Playfab. This will stop players from thinking their deck has been saved when it hasn’t. Stopped Reflected Injury from triggering with dead fighters. Updated scything attacks to stop when using an inspired weapon and the fighter gets uninspired.