- Steam App
- A Witch's Game (2831200)
- Event type
- patch note
- Published
- 18 April 2024 - 17:01:49 UTC
- Source
- steam_community_announcements
Failure and Progress I've pushed back on writing this update because it means admitting failure with the demo deadline for the Deckbuilder Fest. The goal was to have a demo ready for that. On the Saturday before the event, I realized I needed to humble myself and postpone the demo. I had been crunching all day-- and most of that week-- but the demo was not where I wanted it to be. The biggest issue was the amount of bugs in the game. These bugs were creeping in because I was neglecting to design and test my code prior to implementation. Instead I was racing to get features "finished" through improvisation. I was trying to shortcut progress to reach my goal. After I decided to give up on the demo, I updated the store page with the new content I'd made-- primarily visualization of the game Model and a system for telegraphing actions. With that done, I tried to look at why I had failed to r...