- Steam App
- Nexuiz (96800)
- Event type
- patch note
- Published
- 11 August 2012 - 00:10:24 UTC
- Source
- steam_community_announcements
Patch notes: Fixes: - Fixed a round cycle client crash when building Post Match information. - Tweaked quick match to be biased more towards lower ping than player count. - Fixed dedicated server player counts being reported to Steam wrong if people continued to connect after the server had gotten full. - Fixed an odd crash with loading the startup video settings and SSAA/PostMSAA. - Fixed a crash when flushing the render thread command buffer when the render thread isn’t initialized yet. Only happened if the renderer was told to shut down during startup due to a failure/error while starting up. - Fixed a crash when a connection establishment packet is received from a server after you're no longer trying to connect to the server. - Shorting out the Quick Match searcher when a more than adequate score is calculated for a potential server. This makes Quick Match a LOT faster when there's a...