Beta patch notes — Sentinels Steam update #1106193

New beta build released 9/1/17 - working from your feedback, we've started to make some sweeping changes. Active paths have been heavily decreased to...

Steam App
Sentinels (388910)
Event type
patch note
Published
2 September 2017 - 00:56:28 UTC
Source
steam_community_announcements
New beta build released 9/1/17 - working from your feedback, we've started to make some sweeping changes. Active paths have been heavily decreased to both get away from the chaotic feeling of later levels, and to work well with the new themed encounters. We working on a better rampup of difficulty into the game, as well as a clear goal to strive for. Expect several more patches as we continue making improvements! Changes made so far: Added spawn preview dialog that’s visible when preparing for assaults Added visualization of elite spawns on assault preview. Added several new themed encounters. Disabled path displays when there are no paths active for the assault. Made enemy passive abilities apply to groups, rather than to enemies randomly. Blowing up shield projector does more damage. Increased time it takes for shield projector to generate pulse. Added shield generator chargeup audio. ...

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