- Steam App
- REDLINE CROOKS (2454350)
- Event type
- patch note
- Published
- 4 August 2023 - 15:19:26 UTC
- Source
- steam_community_announcements
V0.1.203 is here! This is a pretty small patch, but comes with a major change for people that just wanna hold C like a maniac. This has been a bit of a "design-thorn" in my eye for a while now, and I believe this patch will finally deal with it for good. What was the problem? Simple; some folks just really wanna go fast at all times, and push the risk as far as humanly possible. Previously, the game anticlimactically forced you to end your rush due to the direct penalty being the immediate end of the run. You were forced to enter a decently long period of not boosting, long enough to kinda kill the vibe and general pacing. Which sucked! But was also part of the design; a period of power was meant to be followed by a period of vulnerability. The feeling of power feels particularly shallow if it's 100% free - when it's all push, but no pull. Not to get into balancing issues either - boosti...