- Steam App
- Saleblazers (1419850)
- Event type
- patch note
- Published
- 4 April 2024 - 23:31:46 UTC
- Source
- steam_community_announcements
This is a small hotfix to improve AI pathfinding. ➡️ Changes Improved player building detection for disallowing enemy spawns Reduced chance of NPCs phasing through walls and doors in multiple scenarios (we are still looking into a final case, which we will push after more testing) Doors should now properly cut nav mesh pathing in player built structures even outside the shop Relaxed enemy spawning rules when teleporting into an enemy infested area 🛠️ General Fixes Adjusted some LOD pop in Zena's Stronghold trenches Fixed a rare case of items not saving attributes properly