- Event type
- patch note
- Published
- 23 January 2026 - 16:17:13 UTC
- Source
- steam_community_announcements
FIXES:Fixed enemy getting stuck when player is in unreachable areasImproved chase behavior in multi-level environmentsEnemy now properly disengages after extended unreachable encountersIMPROVEMENTS:New enemy vocalizations during search and pressure situationsImproved ambience audio layeringMore consistent enemy audio state transitionsMore updates soon.